Raised This Month: $ Target: $400
 0% 

Showing results 1 to 5 of 5
Search took 0.00 seconds.
Search: Posts Made By: 404UserNotFound
Forum: Plugins 10-13-2015, 20:59
Replies: 2,224
Views: 1,697,960
Posted By 404UserNotFound
Re: Advertisements 0.6 (Updated 2013/03/08)

Don't use that one, use this one: https://forums.alliedmods.net/showthread.php?t=186340

Actually that one apparently has issues, you may be better off using the one you linked to, Jpk.
Forum: Plugins 01-18-2014, 22:50
Replies: 2,224
Views: 1,697,960
Posted By 404UserNotFound
Re: Advertisements 0.6 (Updated 2013/03/08)

Hey DJ, any plans to make a TF2 version of this that uses MoreColors for the say messages? You could even use gamedir checks to check for TF2 and include MoreColors no matter the gamedir, then run...
Forum: Plugins 03-09-2013, 18:51
Replies: 2,224
Views: 1,697,960
Posted By 404UserNotFound
Re: Advertisements 0.6 (Updated 2013/03/08)

I figured out how to make MoreColors work with this yesterday. All I did was add in "#include <morecolors>", then changed the lone "PrintToChat" to "CPrintToChat" and recompiled the plugin. Now Now I...
Forum: Plugins 02-19-2013, 13:52
Replies: 2,224
Views: 1,697,960
Posted By 404UserNotFound
Re: Advertisements 0.6 (Updated 2013/02/07)

Well I know that, but I do believe there is a way to detect if the game is TF2, and if so, enable the utilization of MoreColors.inc.

Either that, or I guess I can just easily go into the source...
Forum: Plugins 02-18-2013, 23:20
Replies: 2,224
Views: 1,697,960
Posted By 404UserNotFound
Re: Advertisements 0.6 (Updated 2013/02/07)

Question/Suggestion: I'm thinking of coding in usability of MoreColors.inc for this. Has this already been done? I'd love to be able to use more colors in the advertisements, but I'm just not 100%...
Showing results 1 to 5 of 5

 
Forum Jump

All times are GMT -4. The time now is 03:10.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode