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Search: Posts Made By: Compidence
Forum: Off-Topic 06-24-2014, 20:50
Replies: 8
Views: 1,056
Posted By Compidence
Re: Round_Start help

Place the print message above this:

if( !g_bNeedBall )
return;

Or even better, explain what it does, and make sure the conditions set there are met.
Forum: Off-Topic 06-24-2014, 18:53
Replies: 8
Views: 1,056
Posted By Compidence
Re: Round_Start help

Although the code could be greatly improved, it should still work fine. Are you 100% certain that the event is not being called?

Add this to the bottom: client_print(0, print_chat, "Event: Event...
Forum: Scripting Help 06-24-2014, 10:20
Replies: 5
Views: 1,758
Posted By Compidence
Re: [BUG] JailBreak Mod by Pastout

As far as events go, I found two types. One referred to as days, and others are assigned through commands, such as gungame, boxmatch and snowballwar.

Try replacing the last 3 lines in the code...
Forum: Scripting Help 06-22-2014, 12:30
Replies: 8
Views: 1,925
Posted By Compidence
Re: Specific player can touch only specific entity

What SpeeDeeR is saying is use pev_iuser1, like you would use pev_owner to store the owner of the entity. Or in your case, use it to store the id of the killer. Then on touch [when someone touches...
Forum: Scripting Help 06-22-2014, 12:13
Replies: 5
Views: 1,758
Posted By Compidence
Re: [BUG] JailBreak Mod by Pastout

It's not a bug, it's a feature. I would assume to keep the identity of the killer a secret, so the CTs don't know who has the weapon if the killer decides to hide their weapon and rejoin the game.
...
Forum: Scripting Help 06-12-2014, 19:40
Replies: 11
Views: 2,004
Posted By Compidence
Re: fw_TakeDamage, about armor/health/zombies (Not ZP)

You need to reword your question. What do you need help with exactly?

// Get victim armor
static Float:armor
pev(Victim, pev_armorvalue, armor)

//...
Forum: Approved Plugins 06-12-2014, 19:32
Replies: 18
Views: 10,856
Posted By Compidence
Re: Hitzone Practice

You should add a message to players who's hitzones are saved. "Your Hitzones were reloaded. Type /hzp to readjust them". It's great that it saves the hitzones but not everyone remembers that they...
Forum: Trash 06-12-2014, 19:26
Replies: 20
Views: 4,089
Posted By Compidence
Re: Change "status" command output and getting the host_client global variable

It wasn't banned because it was dishonest, because it isn't dishonest so that in itself makes no sense. Many plugins, and amxmodx itself could be used in mischievous ways yet we still have them. The...
Forum: Scripting Help 06-12-2014, 19:15
Replies: 12
Views: 1,688
Posted By Compidence
Re: event for IN_ buttons

Check this out: https://forums.alliedmods.net/showthread.php?t=220050

Yes it's in the unapproved section, however the unapproval reason is poor so pay no attention to that.
Forum: Scripting Help 06-12-2014, 19:10
Replies: 7
Views: 1,048
Posted By Compidence
Re: Soccerjam mapchange

public Event_StartRound()
{
g_TimeLimit = get_cvar_num("mp_timelimit");
if(winner)
{
set_task(1.0,"displayWinnerAwards",0)

//MP_TIMELIMIT replication
new Float:gtime =...
Forum: Off-Topic 03-16-2014, 02:10
Replies: 732
Views: 161,680
Posted By Compidence
Happy Bday Bailopan

Happy bday Bailopan.
Forum: Scripting Help 03-10-2014, 02:40
Replies: 13
Views: 1,836
Posted By Compidence
Re: Friendlyfire Between Two Players

The parameters can be called anything you want them to be called. The name itself doesn't change what they are. You can call the first parameter id or victim or idiot. The information passed to the...
Forum: Scripting Help 03-10-2014, 02:12
Replies: 13
Views: 1,836
Posted By Compidence
Re: Friendlyfire Between Two Players

Your code is missing a few things. Anyhow try this:



plugin_init()
{
RegisterHam(Ham_TakeDamage, "player", "Fwd_PlayerDamage", 0);

}
Forum: Suggestions / Requests 03-08-2014, 07:14
Replies: 3
Views: 957
Posted By Compidence
Re: EndRoundMessage Signature for Orpheu

This is a little off topic but it needs to be said. I'm glad that Orpheu's weaknesses are being shown right here. it's a bag of hurt and so many times I've told people if there is a decent and...
Forum: New Plugin Submissions 03-07-2014, 20:18
Replies: 123
Views: 50,195
Posted By Compidence
Re: Ultimate Chat / Color

Nice. Ultimate chat was always the first plugin I'd get whenever I'd work on a server. It's good to see it being updated, though I'll definitely miss that empty message bug that would give me away...
Forum: Approved Plugins 03-07-2014, 18:53
Replies: 18
Views: 10,856
Posted By Compidence
Re: Hitzone Practice

From looking at the code I would say it's more like if you set the hitzone to the head and chest then your are not able to do damage to the rest of the body parts.
Forum: Code Snippets/Tutorials 02-28-2014, 14:18
Replies: 8
Views: 7,240
Posted By Compidence
Re: [SNIPPET] Properly hook and block weapons pickup

Is the difference in performance significant?

And is it not better to use ham_touch in cases where you do not require weapons to be blocked at all times? As you can disable the forward?
Showing results 1 to 17 of 17

 
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