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Posts Made By:
Syoudous
Forum:
Unapproved Plugins
08-16-2020, 15:43
Replies:
8
[CS:GO] No auto-mute by reports
Views:
4,364
Posted By
Syoudous
Re: [CS:GO] No auto-mute by reports
Any chance you could answer my question in regards to m_bHasCommunicationAbuseMute? Is there a way to actively check if a player has these mutes or is this all guesswork?
Forum:
Unapproved Plugins
08-15-2020, 23:28
Replies:
8
[CS:GO] No auto-mute by reports
Views:
4,364
Posted By
Syoudous
Re: [CS:GO] No auto-mute by reports
The command you're looking for is sv_mute_players_with_social_penalties 0, unless it doesn't work. The command by default is flagged as FCVAR_DEVELOPMENTONLY so you will need to use something like...
Forum:
Plugins
07-16-2020, 16:09
Replies:
45
[CS:GO] Zombie Escape Premium (ZR supported)
Views:
23,251
Posted By
Syoudous
Re: [CS:GO] Zombie Escape Premium
It was a compliment, everyone has their start somewhere. I can understand the overly sensitive person twisting it around to see it as a negative comment but it was far from it. The poster above you...
Forum:
Plugins
07-16-2020, 14:26
Replies:
45
[CS:GO] Zombie Escape Premium (ZR supported)
Views:
23,251
Posted By
Syoudous
Re: [CS:GO] Zombie Escape Premium
Very far from something premium but everyone has their start. Is your goal to replace Zombie:Reloaded itself?
Forum:
Plugins
04-12-2020, 18:11
Replies:
16
[CSGO] End of Match - Stuck!
Views:
11,733
Posted By
Syoudous
Re: [CSGO] End of Match - Stuck!
Is this somehow related to CS:GO's warmup feature never ending as well? This bug appears to have been introduced recently the past month or almost two now that I'm mentioning. Is this similar in time...
Forum:
Plugins
03-16-2020, 06:12
Replies:
36
[CS:GO] Particle System Fix && Particle String Table Expander
Views:
21,118
Posted By
Syoudous
Re: [CS:GO] Particle System Fix - Cleanup particles on map end (1.0)
Very cool!
Forum:
Plugins
02-23-2020, 19:21
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
31,027
Posted By
Syoudous
Re: [CS:S/CS:GO] LagCompensation / 0 Ping
Yeah, I understand that and I know CS:GO isn't totally your thing and this isn't something I looked into myself but I figured someone here (or the people testing your idea/stuff) would shed light on...
Forum:
Plugins
02-23-2020, 17:15
Replies:
41
[CS:S/CS:GO] LagCompensation / 0 Ping
Views:
31,027
Posted By
Syoudous
Re: [CS:S/CS:GO] LagCompensation / 0 Ping
I'm not too familiar with Source innards but I do know CS:GO bloated itself with more lag compensation over the years. Do LagCompensate key values make no difference in a situation as is this on...
Forum:
General
11-01-2019, 23:56
Replies:
12
[CS:GO] Solid spectators
Views:
4,299
Posted By
Syoudous
Re: [CS:GO] Solid spectators
I think you asked this on Discord and I replied to you once before. Just a guess though,
ForcePlayerSuicide(client);
ChangeClientTeam(client, 1);
If you do anything similar to that in CS:GO...
Forum:
Source Servers (SRCDS)
06-19-2019, 14:56
Replies:
2
dust2 issue with latest csgo update
Views:
1,448
Posted By
Syoudous
Re: dust2 issue with latest csgo update
Try this with stripper under de_dust2.cfg...
filter:
{
"classname" "logic_auto"
"hammerid" "12076799"
}
Forum:
Plugins
12-25-2018, 15:17
Replies:
34
[CSGO] Trigger_push Fix
Views:
32,554
Posted By
Syoudous
Re: [CSGO] Trigger_push Fix
Seems to work now with no hassle. Nice!
Forum:
Plugins
12-24-2018, 23:48
Replies:
34
[CSGO] Trigger_push Fix
Views:
32,554
Posted By
Syoudous
Re: [CSGO] Trigger_push Fix
I think it messes up when triggers are parented and perhaps it may be based on pre-set pushdir angles. So, while an angle like 0 0 0 will work and act normal, 0 180 0 won't while parented. When...
Forum:
Zombie:Reloaded
02-08-2013, 15:21
Replies:
3
Maps with sv_turbophysics settings don't send zombies back to spawn.
Views:
1,086
Posted By
Syoudous
Maps with sv_turbophysics settings don't send zombies back to spawn.
I've noticed that maps that force sv_turbophysics 0 bugs the zombie spawn at times, making them spawn inbetween players when the server (or even the map) forces them to go back to spawn. What is the...
Showing results 1 to 13 of 13
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