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Posts Made By:
imported_outkast134
Forum:
News
04-23-2006, 22:53
Replies:
48
Poll:
Public Vote, Discussion Log
Views:
22,516
Posted By
imported_outkast134
I don't think sourcemod would be teamed up with...
I don't think sourcemod would be teamed up with any other developers stuff. Maybe some of you don't recall when we used amx mod for CS that basically it had the base dll for the engine in place, and...
Forum:
Metamod:Source Questions
04-13-2006, 02:51
Replies:
9
Edit: Some plugins non-functional after 4/12 update
Views:
2,764
Posted By
imported_outkast134
Link leads to the download for v1.0c.
Link leads to the download for v1.0c.
Forum:
Metamod:Source Questions
04-12-2006, 23:44
Replies:
9
Edit: Some plugins non-functional after 4/12 update
Views:
2,764
Posted By
imported_outkast134
Seems for linux MM source isn't loading after...
Seems for linux MM source isn't loading after update...
EDIT: OMFG I forgot about gaminfo.txt resetting... I' a silly nub.
Forum:
Metamod:Source Questions
03-30-2006, 01:18
Replies:
13
Meta mod not working....
Views:
5,991
Posted By
imported_outkast134
Just thought I would bring up another FYI... ...
Just thought I would bring up another FYI...
I was having trouble getting metamod installed on my server too, and I think this is how I fixed it.
Make sure that you set your FTP client to...
Forum:
Plugin/Gameplay Ideas and Requests
07-25-2005, 22:34
Replies:
10
New plugin suggestion: GlitterMod
Views:
3,139
Posted By
imported_outkast134
:roll: Look, I'm not here to pick fights. I just...
:roll: Look, I'm not here to pick fights. I just posted a simple plugin idea in the "Plugin Ideas and Requests" forums to see if there is any interest in development of it. Its great that a...
Forum:
Plugin/Gameplay Ideas and Requests
07-25-2005, 02:32
Replies:
10
New plugin suggestion: GlitterMod
Views:
3,139
Posted By
imported_outkast134
You aren't understanding this. Disable != Leave...
You aren't understanding this. Disable != Leave Out. Even if you still disable stuff the plugin still has to check variables, run through if statements, make sure the functions are either enabled or...
Forum:
Plugin/Gameplay Ideas and Requests
07-24-2005, 16:40
Replies:
10
New plugin suggestion: GlitterMod
Views:
3,139
Posted By
imported_outkast134
Ok first off, disabling something still is not as...
Ok first off, disabling something still is not as good as just not having it there at all. Second, why is a "betting" system or a "mugging" system included in an "admin" plugin? The same with the...
Forum:
Plugin/Gameplay Ideas and Requests
07-24-2005, 02:01
Replies:
10
New plugin suggestion: GlitterMod
Views:
3,139
Posted By
imported_outkast134
I just think that mani and beetle and such have...
I just think that mani and beetle and such have way too much "junk" in them...
Forum:
Plugin/Gameplay Ideas and Requests
07-24-2005, 01:12
Replies:
10
New plugin suggestion: GlitterMod
Views:
3,139
Posted By
imported_outkast134
New plugin suggestion: GlitterMod
First I would like to start by saying, I know that the knife mugging, and the betting system stuff are already implemented in other ADMIN plugins, but the fact of the matter is people should not have...
Forum:
XAD's Plugins
07-19-2005, 13:43
Replies:
7
Sticky:
Ptahhotep's Team Balancer, PTBx 1.7x1 for CSS
Views:
35,623
Posted By
imported_outkast134
Does PTBx still run independant of all other...
Does PTBx still run independant of all other XADmin things, or does it depend on them for functionality. All I am really interested in is runnind PTBx.
outkast134
Showing results 1 to 10 of 10
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