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Search: Posts Made By: Mantux
Forum: Store 02-18-2013, 21:43
Replies: 223
Views: 103,566
Posted By Mantux
Re: Equipment (1.1-alpha)

PLZ PLZ PLZ could you add this functionality:
https://forums.alliedmods.net/showthread.php?p=1896579#post1896579
commands for getting position of hats
like in l4d hats.
it is hardly needed for...
Forum: Store 02-17-2013, 22:47
Replies: 4
Views: 3,366
Posted By Mantux
Re: Adding commands for change position of hats

YOU SAVED MY DAY!!! +++KARMA i was banging with my head into a wall getting crazy with cs:go forward bone, you are my hero!

ahhh y, cant compile it allways get errors, can someone help about...
Forum: Plugins 02-17-2013, 22:34
Replies: 273
Views: 154,236
Posted By Mantux
Re: [ANY] Hats! (Version 1.0.4c - 2/19/2012)

I have hosted server from nitrado and performace is good, they say we are curently on debian 6, how many hats and misc do you have?

PS: any tips to get hats positioned well in cs:go (forward bone...
Forum: Plugins 02-14-2013, 20:55
Replies: 273
Views: 154,236
Posted By Mantux
Re: [ANY] Hats! (Version 1.0.4c - 2/19/2012)

i solved this by deleeting model checking :/ from sm_hats.sp and compiling new plugin

if(!LookupAttachment(client, "forward"))
{
PrintToChat(client, "%sSorry, but the model you are using...
Forum: Plugins 02-14-2013, 08:40
Replies: 273
Views: 154,236
Posted By Mantux
Re: [ANY] Hats! (Version 1.0.4c - 2/19/2012)

can you give me a clue what to do with bonemerge? i could recompile hats with it if i understand right what it is.
and il set bonemerge in some of my custom skins....
Forum: Plugins 02-14-2013, 05:56
Replies: 273
Views: 154,236
Posted By Mantux
Re: [ANY] Hats! (Version 1.0.4c - 2/19/2012)

for Garys models use google - found dl in 1 sek!

Im curently working on setting hats for cs:go and i was wondering witch tools i can use to get right cordinates because its realy anoying to make...
Forum: Plugins 02-14-2013, 01:00
Replies: 273
Views: 154,236
Posted By Mantux
Re: [ANY] Hats! (Version 1.0.4c - 2/19/2012)

Bullshit, i have checked all css T models they all have forwards bone and atachment.

i am working on cs:go custom models with 3d max and would port all models to support hats, but i dont know...
Forum: Plugins 01-29-2013, 07:01
Replies: 1,135
Views: 618,077
Posted By Mantux
Re: Advanced Commands (0.16)

got it working on CS:GO with sm 1.5.0-hg3761. without SayText2, all messages were droped from sp {}
all is working good exept "sm_melee" after repeating command few times and killing someone with a...
Forum: Plugins 01-25-2013, 02:35
Replies: 517
Views: 229,786
Posted By Mantux
Re: [CS:S/CS:GO] CSS Bank (including MySQL support) v1.4.4

i made an workaroud for this:
http://forums.alliedmods.net/showthread.php?t=206608

bank still has some issues on transfer money from 1 account to another, sometimes crashing the server,
il try...
Forum: General 01-24-2013, 10:01
Replies: 2
Views: 1,472
Posted By Mantux
CS:GO Workaround to get old plugins working after 23.01.2013 update

There are few plugins doesnt loading after update to new SM and server.
i have found out its enaught to recompile old sources of the plugins with new SM package to get them loaded again,
i have...
Forum: Trash 01-24-2013, 07:41
Replies: 8
Views: 1,825
Posted By Mantux
Re: CS:GO advertisments recompiled after Protobuf update

wasnt sure there to :/ im a newbie here sry. mod /admin is wellcome to move.
5 treads for better search.
Forum: Trash 01-24-2013, 07:10
Replies: 3
Views: 1,718
Posted By Mantux
Re: CS:GO Show damage recompiled after Protobuf update

no source changes done. Compiled to work with new sourcemod.
Forum: Trash 01-24-2013, 06:18
Replies: 0
Views: 724
Posted By Mantux
CS:GO jail refuse and capitulate recompiled after Protobuf update

Hello fellas it was little frustrating last evenig, some plugins stoped to function
i want to help for thoose who have no compiling skills, here is original show damage plugin recompiled to work...
Forum: Trash 01-24-2013, 05:51
Replies: 8
Views: 1,825
Posted By Mantux
Re: CS:GO advertisments recompiled after Protobuf update

tested all plugins are working again.
you can test my server if you dont believe me
217.198.139.36:27015
Forum: Trash 01-24-2013, 05:16
Replies: 8
Views: 1,825
Posted By Mantux
Re: CS:GO advertisments recompiled after Protobuf update

no changes to sourcecode its recompiled for new sourcemod
Forum: Trash 01-24-2013, 05:15
Replies: 0
Views: 513
Posted By Mantux
CS:GO csgobank (css bank) recompiled after Protobuf update

Hello fellas it was little frustrating last evenig, some plugins stoped to function
i want to help for thoose who have no compiling skills, here is original csgobank (css bank) plugin recompiled to...
Forum: Trash 01-24-2013, 04:54
Replies: 1
Views: 699
Posted By Mantux
CS:GO gameme recompiled after Protobuf update

Hello fellas it was little frustrating last evenig, some plugins stoped to function
i want to help for thoose who have no compiling skills, here is original gameme plugin recompiled to work after...
Forum: Trash 01-24-2013, 04:42
Replies: 8
Views: 1,825
Posted By Mantux
CS:GO advertisments recompiled after Protobuf update

Hello fellas it was little frustrating last evenig, some plugins stoped to function
i want to help for thoose who have no compiling skills, here is original advertisments plugin recompiled to work...
Forum: Trash 01-24-2013, 04:10
Replies: 3
Views: 1,718
Posted By Mantux
CS:GO Show damage recompiled after Protobuf update

Hello fellas it was little frustrating last evenig, some plugins stoped to function
i want to help for thoose who have no compiling skills, here is original show damage plugin recompiled to work...
Showing results 1 to 19 of 19

 
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