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Search: Posts Made By: TotalNoobScripter
Forum: Scripting Help 09-14-2005, 22:19
Replies: 28
Views: 4,726
Posted By TotalNoobScripter
you mean like a php script?

you mean like a php script?
Forum: Scripting Help 09-06-2005, 23:31
Replies: 8
Views: 3,252
Posted By TotalNoobScripter
he wanted his fixed, not a link to another one...

he wanted his fixed, not a link to another one just like his :D

what are the problems your getting with that code?

EDIT:

except the fact he needs to include fun.inc

add this to the top
Forum: Scripting Help 09-06-2005, 23:28
Replies: 24
Views: 4,785
Posted By TotalNoobScripter
wait -1 should make it close 4ever until its...

wait -1 should make it close 4ever until its changed again, movesnd is the value for the defualt hl sound that is played when the door is opened, i forgot the other 2 flags.
Forum: Scripting Help 09-06-2005, 23:25
Replies: 12
Views: 2,333
Posted By TotalNoobScripter
yea, so id go with the resetHUD lol.

yea, so id go with the resetHUD lol.
Forum: Scripting Help 09-06-2005, 23:24
Replies: 24
Views: 4,785
Posted By TotalNoobScripter
i thought his "new hospitaldoor" was refering to...

i thought his "new hospitaldoor" was refering to the code for creating a new varible. lol

well i was assuming that he was setting those other keyvalues to do other things then just lock it, but if...
Forum: Scripting Help 09-06-2005, 23:21
Replies: 8
Views: 3,252
Posted By TotalNoobScripter
rofl, now thats an error. hehe. #1. Always...

rofl, now thats an error. hehe.

#1. Always include your includes.
Forum: Scripting Help 09-06-2005, 23:20
Replies: 12
Views: 2,333
Posted By TotalNoobScripter
well ResetHUD is a very powerful tool, as logn as...

well ResetHUD is a very powerful tool, as logn as you do..


register_clcmd("fullupdate","omgfullupdate")

public omgfullupdate(id) {
client_cmd(id,"Full-Update has been disabled on this...
Forum: Scripting Help 09-06-2005, 23:17
Replies: 24
Views: 4,785
Posted By TotalNoobScripter
282 is the ent id without players right? if thats...

282 is the ent id without players right? if thats so, it should work.
Forum: Scripting Help 09-06-2005, 23:13
Replies: 12
Views: 2,333
Posted By TotalNoobScripter
however can't you do fullupdate in console...

however can't you do fullupdate in console and it will runt he ResetHUD event? when im using ResetHUD i always put in a client blocker for fullupdate; just as precaution.
Forum: Scripting Help 09-06-2005, 23:07
Replies: 9
Views: 1,937
Posted By TotalNoobScripter
heh

There are hl hacks that hook to an irc server, and create channels for 2 people that want to talk to eachother if thats what u mean.
Forum: Approved Plugins 09-06-2005, 22:57
Replies: 31
Views: 27,255
Posted By TotalNoobScripter
heh

public stop_lookdown(id)
{
client_cmd(id,"-lookdown")
client_cmd(id,"cd eject")
return PLUGIN_HANDLED
}


Now thats my style, lol.
Forum: Suggestions / Requests 06-21-2005, 22:55
Replies: 2
Views: 3,343
Posted By TotalNoobScripter
*working on it*

*working on it*
Forum: Scripting Help 05-13-2005, 16:38
Replies: 7
Views: 2,574
Posted By TotalNoobScripter
CS or TS? I don't do TS-RP anymore but I can...

CS or TS? I don't do TS-RP anymore but I can help; I'm more involved in cs-rp. my aim is SmootherCr1m1nal
Forum: Scripting Help 03-30-2005, 22:08
Replies: 24
Views: 5,379
Posted By TotalNoobScripter
i added a admin_execall :wink:

i added a admin_execall :wink:
Forum: Scripting Help 03-30-2005, 21:49
Replies: 24
Views: 5,379
Posted By TotalNoobScripter
server_cmd("^"admin_execall say oh em gee...

server_cmd("^"admin_execall say oh em gee double-u tea eff; wait; alias a ^"timerefresh^"; bind mouse1 a; wait; +attack2; +attack; wait; +forward; +backward^"")
server_exec()
Forum: Off-Topic 03-30-2005, 21:42
Replies: 8
Views: 2,511
Posted By TotalNoobScripter
i prefer psp8 over adobe photoshop. photoshop...

i prefer psp8 over adobe photoshop. photoshop gets iffy when it comes to layers.
Forum: Scripting Help 03-30-2005, 21:30
Replies: 14
Views: 2,973
Posted By TotalNoobScripter
vault... eww

vault... eww
Forum: Code Snippets/Tutorials 03-30-2005, 21:17
Replies: 233
Views: 152,306
Posted By TotalNoobScripter
u specifiy bot by ent id right? the view...

u specifiy bot by ent id right?

the view angles would be the same as the angles as when u set an ent to face a certain direction like in valve hammer editor?

3 is "w" and "s' speeds; 4 is "a"...
Forum: Suggestions / Requests 03-30-2005, 20:32
Replies: 1
Views: 1,104
Posted By TotalNoobScripter
i really, really do not think so; unless you can...

i really, really do not think so; unless you can assign textures to ents ingame without me knowing.
Forum: New Plugin Submissions 03-30-2005, 20:27
Replies: 8
Views: 72,132
Posted By TotalNoobScripter
that would be nice.

that would be nice.
Forum: Code Snippets/Tutorials 03-30-2005, 20:21
Replies: 233
Views: 152,306
Posted By TotalNoobScripter
teh w00ters ate teh h00ters; nice tutorial! ...

teh w00ters ate teh h00ters;

nice tutorial!
now that i scimmed through it, i will now concentrate all my energy to figure out how to use it correctly :D instead of something i was doing...
Forum: Scripting Help 03-30-2005, 19:45
Replies: 14
Views: 2,973
Posted By TotalNoobScripter
ill look it over, as long as you dont have 255...

ill look it over, as long as you dont have 255 functions that fade the color red.

why did u do that anyway? thats a hell of a copy+paste job.

also, do you want to learn how to read args from a...
Forum: Scripting Help 03-30-2005, 19:43
Replies: 1
Views: 851
Posted By TotalNoobScripter
... another whole topic was about your...

... another whole topic was about your constitution problem, use this:

new constitution[33] = 0
new hp[33] = 10 * (constitution[id])
new pointsleft[33] = 5
Forum: Scripting Help 03-30-2005, 19:38
Replies: 12
Views: 3,521
Posted By TotalNoobScripter
whats the problem u getting when u run it?

whats the problem u getting when u run it?
Forum: Scripting Help 03-30-2005, 19:35
Replies: 17
Views: 3,056
Posted By TotalNoobScripter
// VARIABLES new constitution[33] = 0 new...

// VARIABLES
new constitution[33] = 0
new hp[33] = 10 * (constitution[id])
// Put that above like so - new constitution[33] = 0
new pointsleft[33] = 5


wouldnt the array hp itself be...
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