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Search: Posts Made By: Guenhwyvar
Forum: Approved Plugins 09-08-2006, 11:02
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
Re: Sank Sounds (Luke Sankey) (v1.5.2)

Yea, I think you're right. But I have some 44khz/320kbbs mp3s in my misc folder (dl'ed from some other servers), I think it's a good idea to tell which rates are good enough for ingame sounds :).
Forum: Approved Plugins 09-07-2006, 13:04
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
Re: Sank Sounds (Luke Sankey) (v1.5.2)

Try stereo, 22khz, 56/64/80/96kbps, constant bitrate.
Forum: Approved Plugins 09-02-2006, 01:15
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
Re: Sank Sounds (Luke Sankey) (v1.5.2)

Search for "join leave sounds".
Forum: Approved Plugins 08-22-2006, 15:47
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
Re: Sank Sounds (Luke Sankey) (v1.5.1b)

How is it going? Snd_delay is bitterly missing.

Another suggestion: As you are now calculating the length of all the sounds, why not making more with this information? You could add a var besides...
Forum: Approved Plugins 08-15-2006, 03:02
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
Re: Sank Sounds (Luke Sankey) (v1.5.1b)

Another question: is "SND_DELAY" still in function? Does it control the delay between the end of a played sound and the next one?
Forum: Approved Plugins 08-06-2006, 10:31
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
Re: Sank Sounds (Luke Sankey) (v1.5.1b)

Hm, after starting a sound and type another keyword while the first one is playing, no feedback comes up from the plugin. There should be something like "playing a sound, wait XX seconds", or not?...
Forum: Approved Plugins 08-05-2006, 04:35
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
Re: Sank Sounds (Luke Sankey) (v1.5.1b)

Works fine now, thank you.
Forum: Approved Plugins 08-02-2006, 13:40
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
Re: Sank Sounds (Luke Sankey) (v1.5.1)

Got this on AMXX 1.75/SankSounds 1.5.1:


EDIT:
I attached my SND-LIST. In the .sma, I changed this line:
#define MAX_KEYWORDS 110

EDIT2:
I read a little bit in the last pages, and my...
Forum: Approved Plugins 08-02-2006, 13:28
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
Re: Sank Sounds (Luke Sankey) (v1.5.1)

Is there an clientside option (cvar in config.cfg) to disable sounds by default? I think I remember of this possibility, but I could not find it anymore.
(I know the commands /soundsoff, /soundson).
Forum: Approved Plugins 06-09-2006, 16:43
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
nice update, thanx. one question: how time...

nice update, thanx.

one question: how time consuming is the calculation of the time duration? any risk for lags? is it done everytime a sound is played or will the calc be cached? or is it (best...
Forum: Approved Plugins 05-30-2006, 01:45
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
Hehe, thanks for your patience ;). I know, you...

Hehe, thanks for your patience ;). I know, you can't detect it. What Iam trying to ask for is:

...
SND_DELAY; 25.0
...
woohoo; misc/woohoo.wav
looooong; sound/misc/long.mp3 240
...
Forum: Approved Plugins 05-29-2006, 12:10
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
1) thx. 2) I know this cvar (set to 20...

1) thx.
2) I know this cvar (set to 20 seconds). But I have some serversounds (originally connectsounds) which have a duration of one, two or three minutes. For these or even for some annoying say...
Forum: Approved Plugins 05-23-2006, 15:39
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
Nice idea, beez. Two more: 1. ...

Nice idea, beez.

Two more:

1.
SND_DELAY should not apply to admins.

2.
I have some sounds on server, which are long. For these a longer SND_DELAY would be great.
Forum: Approved Plugins 05-12-2006, 13:57
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
You have created the de facto standard for...

You have created the de facto standard for playing sound with AMXX - thank you!
Forum: Approved Plugins 02-10-2006, 14:42
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
karlos, could you insert a changelog into your...

karlos, could you insert a changelog into your first post?
Forum: Approved Plugins 09-28-2005, 04:16
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
it should be jaws; ...

it should be

jaws; sound/misc/jaws.mp3
Forum: Approved Plugins 09-16-2005, 16:31
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
Hm, must have something to do with the chat...

Hm, must have something to do with the chat parser. Plugin works, but ignores the chat, as if an non-admin was typing it (three admins typed keywords)..
The only thing I changed to get it working,...
Forum: Approved Plugins 09-16-2005, 14:02
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
No admin is able to play a sound (amxx 1.01,...

No admin is able to play a sound (amxx 1.01, sanksounds 1.41).

Output of amx_sound_debug:
SND_WARN: 1
SND_MAX: 2
SND_JOIN:
SND_EXIT:
SND_DELAY: 1.000000
SND_SPLIT: 0
EXACT_MATCH: 1
Forum: Approved Plugins 09-09-2005, 04:14
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
@karlos Im quoting myself ;) ...

@karlos
Im quoting myself ;)



amxx1.55/MM 1.18

why iam asking and not just updating to the latest version? i had to disable multiple plugins after an update these days. and the sounds...
Forum: Approved Plugins 09-08-2005, 16:16
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
hm, but this behavior is existent for some weeks...

hm, but this behavior is existent for some weeks now. just checked it for myself, took my adminrights and joined as a normal user.

none of my soundsays in snd-list.cfg produces a chat-feedback,...
Forum: Approved Plugins 09-08-2005, 14:58
Replies: 1,188
Views: 740,913
Posted By Guenhwyvar
question: if the plugin is set to admins only...

question: if the plugin is set to admins only (ADMINS_ONLY; 1), is it now possible for nonadmins, to use the words defined in snd-list.cfg? in my version 1.3.5 the "normal" players get a reply from...
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