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Search: Posts Made By: rowedahelicon
Forum: Plugins 03-28-2019, 17:27
Replies: 208
Views: 108,404
Posted By rowedahelicon
Re: [TF2] Donator Recognition

Hello I asked before I could necro this and was told I could so please don't yell at me.

I have attached a very important fix for this plugin on the off chance anyone still uses it! I've changed...
Forum: General 02-24-2019, 14:55
Replies: 3
Views: 502
Posted By rowedahelicon
Re: slfix3.smx Does anyone know what this is?

Perhaps try using a decompiler and seeing the gist of what it does? It may be something custom made you or someone else tossed in and didn't name it very good. A google result has it appear in a...
Forum: Plugins 01-03-2019, 03:11
Replies: 288
Views: 54,544
Posted By rowedahelicon
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

Hello again, I don't mean to bump this I do apologize! But I am here with a very important bug fix!

I have implemented skin changing for rockets, so reflects / spawned rockets should properly...
Forum: Plugins 07-15-2018, 05:38
Replies: 288
Views: 54,544
Posted By rowedahelicon
Re: [TF2] Dodgeball Redux - New version Released! (with 1v1 Mode)

Hello, attached here is an updated copy that updates a couple outdated code bits and changes the SteamTools dependency to SteamWorks

https://forums.alliedmods.net/showthread.php?t=229556
Forum: Plugins 06-15-2018, 04:36
Replies: 88
Views: 29,863
Posted By rowedahelicon
Re: AdsQL Advertisements System - v2.31 - Last Updated 2013-01-25

Hello, I quickly edited this to support installations of php 5.5.x onward, I cleaned up every bug* I could find so hopefully anyone who needs this may use it.

If you have any suggestions or any...
Forum: General 02-07-2018, 02:05
Replies: 3
Views: 504
Posted By rowedahelicon
Re: [TF2] Mysterious KOTH crash

Update I suppose, I had it happen again tonight but with the red team instead of the blue, same deal though. Red team caps, everything explodes. Only thing that changes is the memory address....
Forum: General 01-28-2018, 07:21
Replies: 3
Views: 504
Posted By rowedahelicon
Re: [TF2] Mysterious KOTH crash

Updated the OP with my plugin list, hopefully something jumps out!
Forum: General 01-28-2018, 04:38
Replies: 3
Views: 504
Posted By rowedahelicon
[TF2] Mysterious KOTH crash

I didn't want to post here unless I was totally out of options. But I am having a wild crashing issue here.

The scenario is as follows. We hop on a KOTH game, maybe a round or two will work...
Forum: Plugins 11-21-2017, 05:09
Replies: 888
Views: 433,084
Posted By rowedahelicon
Re: Connect Announce

Hello hi I made one small change to this plugin, I've added in support for steampipe stuff like the custom folder and what not. If you use a folder outside of the TF2 one I guess you could benefit?
Forum: Unapproved Plugins 04-21-2017, 18:04
Replies: 2,774
Views: 560,441
Posted By rowedahelicon
Re: [CS:GO] ckSurf (1.18f, 24.11.2015)

I'm looking to update the web panel for the cksurf data, but I need someone to send me an .sql of their player database so I can have some data to work with. I don't run a surf server so I'm pretty...
Forum: Plugins 12-23-2016, 01:37
Replies: 1,504
Views: 420,735
Posted By rowedahelicon
Re: [TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015

I think a good temp fix is to force a kill / respawn on swaps, I think Valve changed how swapping is handled because of the casual mode question nonsense

EDIT: As discussed here,...
Forum: Unapproved Plugins 08-15-2016, 00:06
Replies: 2,774
Views: 560,441
Posted By rowedahelicon
Re: [CS:GO] ckSurf (1.18f, 24.11.2015)

Was building a site for a client and they asked for a CKSurf stats page, decided to whip this up today. Anyone can use it if they wish!

https://gitlab.com/Rowedahelicon/CkSurfStatsPage/tree/master...
Forum: Plugins 08-09-2015, 04:51
Replies: 9
Views: 5,353
Posted By rowedahelicon
Re: [TF2] BURNBURNBURN (Unused anims) 1.1.

.smx attached, sorry it used to compile! And I've updated the code to have MVM support. I tested it out on my MVM server and it seems to work fine! Let me know if there are any problems!
Forum: Plugins 08-08-2015, 03:37
Replies: 7
Views: 4,770
Posted By rowedahelicon
Re: [TF2] High Velocity Ragdolls

To my awareness, it's how spawned rag-dolls seem to work, though I'm pretty sure I'm stupid and am missing something.
Forum: Plugins 08-08-2015, 02:46
Replies: 9
Views: 5,353
Posted By rowedahelicon
Re: [TF2] BURNBURNBURN (Unused anims) 1.1.

I've uploaded a new version, should be fixed! I had it working on two of my test servers, if there are any problems let me know!
Forum: General 03-27-2015, 04:31
Replies: 42
Views: 2,906
Posted By rowedahelicon
Re: So what happened to the dev community?

Yeah I don't think I've ever seen a server where having a paid admin wasn't there to give little kids power trips, I've just had regular non-abusive donation stuff for my group and I used to have no...
Forum: General 03-26-2015, 16:57
Replies: 42
Views: 2,906
Posted By rowedahelicon
Re: So what happened to the dev community?

What happened to just having the community pick and choose what servers to go on?

I will admit that there is a problem on the community side of things, there is a lot of cancer servers out there....
Forum: General 03-25-2015, 05:28
Replies: 42
Views: 2,906
Posted By rowedahelicon
Re: So what happened to the dev community?

http://www.reddit.com/r/tf2/comments/2wdom9/why_valve_could_be_losing_their_way_and_how_you/ I tried calling this up not too long ago, I didn't really think about CS:GO when I wrote all this out...
Forum: Plugins 01-22-2015, 07:09
Replies: 7
Views: 4,770
Posted By rowedahelicon
[TF2] High Velocity Ragdolls

While doing some work in a different plugin, I ran by this thread : https://forums.alliedmods.net/showthread.php?t=127865

Mentioning that it wasn't possible to make Exaggerated ragdolls in TF2,...
Forum: Plugins 01-22-2015, 06:32
Replies: 9
Views: 5,353
Posted By rowedahelicon
Re: [TF2] BURNBURNBURN (Unused anims) 1.1.

Update

-Added sm_burnanim_chance to count the chance of the animation running on death
-Cleaned up the code work a bit
-Added the Cow Mangler kills in (I had removed them before, I confused...
Forum: Plugins 01-20-2015, 04:00
Replies: 9
Views: 5,353
Posted By rowedahelicon
Forum: Snippets and Tutorials 01-20-2015, 03:29
Replies: 7
Views: 5,715
Posted By rowedahelicon
Re: [TF2] Unused Burning Death Animations

Many thanks <3

I have done so here : https://forums.alliedmods.net/showthread.php?p=2251343#post2251343 I'd recommend everyone grab it from there as it is a more featured version.
Forum: Plugins 01-20-2015, 03:28
Replies: 9
Views: 5,353
Posted By rowedahelicon
[TF2] BURNBURNBURN (Unused anims) 1.4. GUN METTLE FIX

This is a finished version of 404's plugin which you can find at https://forums.alliedmods.net/showthread.php?p=2251258#post2251258...
Forum: Snippets and Tutorials 01-19-2015, 21:06
Replies: 7
Views: 5,715
Posted By rowedahelicon
Re: [TF2] Unused Burning Death Animations

And here you go, tested and confirmed working on a few of my servers. Here's a crummy video for a headsup.

https://www.youtube.com/watch?v=cARPBe2mfns&feature=youtu.be

Here's what I did. I...
Forum: Store 01-15-2015, 19:19
Replies: 444
Views: 132,318
Posted By rowedahelicon
Re: Store Beta [1.2-beta fork1]

Found a bug

KvGetString(kv, "gifting_commands", buffer, sizeof(buffer), "!accept /accept");Line 105 on store-gifting.sp, should be

KvGetString(kv, "accept_commands", buffer, sizeof(buffer),...
Showing results 1 to 25 of 194

 
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