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Search: Posts Made By: eyal282
Forum: Scripting 11-17-2019, 16:35
Replies: 3
Views: 179
Posted By eyal282
Re: get origin on front of player but slightly left?

This is 45 degrees to the left, and I'll give it 80 units from the player's position. IDK if I need to reduce or add 45 degrees but try this:

new Float:EyeOrigin[3], Float:EyeAngles[3],...
Forum: Scripting 11-17-2019, 07:21
Replies: 2
Views: 165
Posted By eyal282
Re: How can I split clients iin teams?

Insert all valid client indexes in an array ( Should be the size of MAXPLAYERS+1 ), remember of course to keep track of the number of players in the array. Then, use a random array sort
...
Forum: Scripting 11-17-2019, 07:19
Replies: 0
Views: 91
Posted By eyal282
How to create danger zone fire area?

I want to make the map have the death fire of the end zone of danger zone but without the actual gamemode running
Forum: Scripting 11-17-2019, 07:02
Replies: 0
Views: 94
Posted By eyal282
Launch a smoke grenade 2.5 degrees to my right

Works, unless I look straight up, in which the grenade is fired 0.0 degrees to my right


new Float:EyePosition[3], Float:EyeAngles[3];

new grenade =...
Forum: Scripting 11-16-2019, 11:53
Replies: 4
Views: 288
Posted By eyal282
Re: Ts invisible for CTs with SDKHook

Aren't both ways the same to calling a variable?
Forum: Scripting 11-16-2019, 11:51
Replies: 3
Views: 249
Posted By eyal282
Re: How to register a kill on a player without killing the player

Teach him how to send player_death event please, on my phone RN
Forum: Scripting 11-16-2019, 11:50
Replies: 5
Views: 198
Posted By eyal282
Re: Teleport entity

GetEntPropVector(entity, Prop_Data, "m_vecOrigin", g_fLocation);

g_fLocation[0] += 24.0
g_fLocation[1] += 24.0


TeleportEntity(entity, g_fLocation, g_fAngles, NULL_VECTOR);

Mess with...
Forum: Plugins 11-10-2019, 01:23
Replies: 8
Views: 7,892
Posted By eyal282
Re: [CS:GO / any] bot_quota 0 enforcer

Just make a cvar sm_bot_quota and make bot_quota equal to it all the time.
Forum: Scripting 11-05-2019, 01:56
Replies: 7
Views: 414
Posted By eyal282
Re: detecting admin command usage

Use the iterators, either google "sourcemod CommandIterator" or google info on "FindFirstConCmd"
Forum: Scripting 11-04-2019, 09:47
Replies: 7
Views: 414
Posted By eyal282
Re: detecting admin command usage

Admin commands will almost always have no overrides. An override just means the server changed the command's default flag through a config file.

Try GetCommandFlags
Forum: Scripting 11-03-2019, 03:33
Replies: 8
Views: 404
Posted By eyal282
Re: [CS:GO] Blocking status command

Could sourcemod version 1.9 cause issues?
Forum: Scripting 11-03-2019, 02:14
Replies: 0
Views: 207
Posted By eyal282
[CS:GO] Porting the Spitter acid from L4D2

How will such thing be done? I have both games and want to port the acid to create an acid puddle on CS:GO
Forum: Scripting 11-03-2019, 02:13
Replies: 8
Views: 404
Posted By eyal282
Re: [CS:GO] Blocking status command

I do not want to harm the client for using status. Also I think it doesn't even hook it.
Forum: Scripting 11-03-2019, 01:44
Replies: 8
Views: 404
Posted By eyal282
Forum: Scripting 11-01-2019, 19:10
Replies: 8
Views: 404
Posted By eyal282
[CS:GO] Blocking status command

AddCommandListener doesn't even listen to the command, and IDK how to use PTaH without getting weird errors like " 11/01/2019 - 23:30:30: [SM] Exception reported: Invalid event PTaH_HookType...
Forum: General 11-01-2019, 18:45
Replies: 7
Views: 990
Posted By eyal282
Re: [CS:GO] Solid spectators

Update: I discovered the spectators are capable of affecting trigger_multiple entities when the bug is affecting them.
Forum: Plugin/Gameplay Ideas and Requests 10-29-2019, 10:48
Replies: 4
Views: 404
Posted By eyal282
Re: [CS:GO] No recoil Scout ONLY?

You want to remove inaccuracy, not recoil. No weapon that fires every second can have recoil anyways. Check for a plugin named dropshot, it has what you want.
Forum: Plugins 10-28-2019, 10:39
Replies: 14
Views: 7,961
Posted By eyal282
Re: [CS:GO] UB3R Guns\Bullet Changer

The phone number assosicated with the banned account may be banned, HWID bans are inexistent to Volvo
Forum: General 10-24-2019, 15:58
Replies: 6
Views: 579
Posted By eyal282
Re: You cannot target this player.

Are you using a listen server? Refering to the fact a listen server messes up targeting yourself badly, which can be solved by adding your steamid as an admin in admins_simple.ini or whatever
Forum: Scripting 10-24-2019, 15:52
Replies: 5
Views: 420
Posted By eyal282
Re: [CSGO] Advanced Basebans

Why mark this post as CS:GO? I don't see any code unique to CS:GO
Forum: Off-Topic 10-22-2019, 05:39
Replies: 59
Views: 7,629
Posted By eyal282
Forum: Plugins 10-14-2019, 10:30
Replies: 7
Views: 5,495
Posted By eyal282
Re: [CS:GO, ANY?] Showdamage as fortnite

Now with only the sound which I absolutely love

Also fixes a bad coding mistake, as GetClientOfUserId will either return a completely valid client or return 0, and will never return an invalid...
Forum: Plugins 10-12-2019, 09:43
Replies: 11
Views: 1,669
Posted By eyal282
Re: [ANY] BETA SQLite Bans V1.8

version 1.8 fixes logs of sm_addban being wrong and giving missing information
Forum: General 10-11-2019, 11:32
Replies: 7
Views: 990
Posted By eyal282
Re: [CS:GO] Solid spectators

I didn't test this but this is guaranteed not to work for two reasons:

1. Spectators show up as enemies so it's still annoying to see the "enemy" marker which shows a name without having an enemy...
Forum: Plugins 10-11-2019, 11:23
Replies: 61
Views: 8,421
Posted By eyal282
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