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Search: Posts Made By: moschinovac
Forum: Scripting 10-14-2023, 09:27
Replies: 2
Views: 825
Posted By moschinovac
Re: [L4D2] I need support with this plugin

In the case u use Left4dhooks


native void L4D_ReviveSurvivor(int client);

HelpOther(client, helper)
{
L4D_ReviveSurvivor(client);
PrintToChatAll("\x04%N\x03 helped\x04 %N \x03 when...
Forum: Plugins 10-13-2023, 08:08
Replies: 1,748
Views: 507,197
Posted By moschinovac
Re: [L4D & L4D2] Mutant Tanks (v8.99, 10-10-2023)

In my case, the line "bIsPlayerStuck(.min = flMin, .max = flMax, .pos = flRockPos)" in Warp ability block the tank warp with Rock break even with 100% chance and 0 CD . After comment that, Tank...
Forum: Plugins 10-12-2023, 14:04
Replies: 1,748
Views: 507,197
Posted By moschinovac
Re: [L4D & L4D2] Mutant Tanks (v8.99, 10-10-2023)

ty, didnt pay attention to Extra health. Btw, "Multiply Health" need turn off too~~~
Forum: Plugins 10-12-2023, 07:47
Replies: 1,748
Views: 507,197
Posted By moschinovac
Re: [L4D & L4D2] Mutant Tanks (v8.99, 10-10-2023)

I dont want this plugin change Special (specially HP of them), anyway to just disable that function instead change "Base Health" of Tank?
Forum: Plugins 10-08-2023, 13:39
Replies: 76
Views: 30,012
Posted By moschinovac
Re: [L4D2] Transition Restore Fix

Download txt file first page then put into sourcemod/gamedata folder
Forum: Plugins 10-07-2023, 04:02
Replies: 76
Views: 30,012
Posted By moschinovac
Re: [L4D2] Transition Restore Fix

download sp file then compile by urself
Forum: Plugins 09-22-2023, 10:13
Replies: 24
Views: 11,540
Posted By moschinovac
Re: [L4D2] Melee Swing Speed (v1.3, 2023-7-27)

Maybe because lootbox plugin. That lootbox change melee swing speed by use Weapon Handling default. U can comment Weapon Handling section in lootbox then check
Forum: Unapproved Plugins 09-21-2023, 14:18
Replies: 91
Views: 65,451
Posted By moschinovac
Re: [L4D/L4D2] Improved Multiple Equipment

Fix exploit recover ammo when pick up same gun as other slot's gun
Item pick up will go to 1st slot, current held item will go to 2nd slot so dont need to change slot before pick up
Fix the wrong...
Forum: Plugins 02-03-2023, 01:19
Replies: 257
Views: 182,074
Posted By moschinovac
Re: [CS:GO|CSS|L4D] Fortnite Emotes Extended version (dances and emotes)[25-Sep-2021]

if ur custom models make proportion right, u will not get that stretch. After all, thats because ur mods, not because this plugins so ask author of ur mod
Forum: Plugin/Gameplay Ideas and Requests 10-04-2022, 08:54
Replies: 6
Views: 1,051
Posted By moschinovac
Re: [L4D2] Damage Reduction when equip riotshield

Here's "Lazy" version modify from that plugin. Haven't tested

#include <sourcemod>
#include <sdktools>
#include <sdkhooks>
#pragma semicolon 1


Handle l4d_shield_damage_from_ci;
Handle...
Forum: Plugin/Gameplay Ideas and Requests 10-04-2022, 06:47
Replies: 6
Views: 1,051
Posted By moschinovac
Re: [L4D2] Damage Reduction when equip riotshield

this plugin already does that in "Front Mode", right?

https://forums.alliedmods.net/showthread.php?t=172316

U can modify to reduce both Front and Back while Hold Shield. And remove "Back Mode"...
Forum: Plugins 10-03-2022, 06:23
Replies: 53
Views: 37,040
Posted By moschinovac
Re: [L4D2] Survivor Bot Fix / Improved (sb_fix) (v1.00) [09-Sep-2021]

Even with this Plugin, that cvar still work fine for me. And this plugins dont have anything about force bot pickup melee >.>
Forum: Plugins 10-02-2022, 15:59
Replies: 53
Views: 37,040
Posted By moschinovac
Re: [L4D2] Survivor Bot Fix / Improved (sb_fix) (v1.00) [09-Sep-2021]

Theres a Cvar

sb_max_team_melee_weapons : 0 : , "sv", "cheat" : The total number of melee weapons

Bot will count how many melee weapon in team and pick loadout depends on...
Forum: Plugins 10-01-2022, 01:34
Replies: 69
Views: 24,287
Posted By moschinovac
Re: [L4D2] Switch Upgrade Ammo Types (1.17) [30-Sep-2022]

Yup. U should turn that off or remove dum dum ammo from that plugin
Forum: Plugins 09-20-2022, 12:53
Replies: 315
Views: 278,732
Posted By moschinovac
Re: [L4D & L4D2] SM Respawn command

g_cvLoadout = CreateConVar("l4d_sm_respawn_loadout", "rifle_ak47,katana", "Respawn survivor players with this loadout", CVAR_FLAGS);
Forum: Plugins 09-18-2022, 11:56
Replies: 59
Views: 41,114
Posted By moschinovac
Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]

No. Theres always have rescue in Finale Stage. Thats called “defibrillator”
Forum: Plugins 09-17-2022, 00:21
Replies: 46
Views: 45,207
Posted By moschinovac
Re: [L4D/L4D2]Enhanced Throwables (1.3 - 21/7/2018)

Here is version added Vomitjar light
Forum: Plugin/Gameplay Ideas and Requests 09-12-2022, 02:06
Replies: 9
Views: 797
Posted By moschinovac
Re: {L4D2} Defibs in saferoom request

End of map (mean start saferoom of next map) still count as current map too so if ppl go in there then take medkit. That will not replace medkit to defib tho~. Your plugins only detect medkit at...
Forum: Plugins 09-09-2022, 06:43
Replies: 45
Views: 18,914
Posted By moschinovac
Re: [L4D & L4D2] Loot Boxes(v1.1.1)[17-Jun-2022]

Line 1996 and 1998 is

iWeapon = WeaponSpawn("weapon_upgradepack_explosive_spawn");

one must be incendiary instead

iWeapon = WeaponSpawn("weapon_upgradepack_incendiary_spawn");
Forum: Scripting 08-10-2022, 20:59
Replies: 11
Views: 1,551
Posted By moschinovac
Re: How to print all players/highest player kills at the end of the round?

I assume u use Harry Potter’s plugins. In line 141, just only Print the first value satisfy condition of j then break the Loop, no need to print full the Loop
Forum: Plugins 08-09-2022, 14:10
Replies: 87
Views: 38,364
Posted By moschinovac
Re: [L4D2 & CS:GO & NMRiH] VScript File Replacer (1.13) [15-Jul-2022]

From my knowledge, U can create Vscripts HUD inside coop.nut… if thats what u mean…
Forum: Plugins 08-07-2022, 14:05
Replies: 1,748
Views: 507,197
Posted By moschinovac
Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)

Thats about Max Specials. In Vscripts file is MaxSpecials and DominatorLimit. U can put this into your scripts/vscripts/(gamemode).nut (coop, realism…) file but beware high value MaxSpecials will...
Forum: Plugins 08-07-2022, 01:14
Replies: 59
Views: 41,114
Posted By moschinovac
Re: [L4D & L4D2] Respawn Rescue Closet (1.8) [15-Jan-2022]

Tank Challenge map is Finale Type. In Finale, Rescue closet is disable.
Forum: Plugins 08-06-2022, 12:47
Replies: 149
Views: 48,304
Posted By moschinovac
Re: [L4D & L4D2] Target Override (2.17) [30-Jul-2022]

When setting like this

"tank"
{
"order" "7,8"
"pinned" "15"
"incap" "3"
"voms" "0"
"voms2" "0"
"range" "0.0"
Forum: Plugins 08-02-2022, 10:14
Replies: 30
Views: 9,951
Posted By moschinovac
Re: [L4D & L4D2] Shove Handler (1.6) [14-Jul-2022]

This plugins make the shove break gascan :shock:
Showing results 1 to 25 of 71

 
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