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Search: Posts Made By: Jerrith
Forum: Plugins 06-28-2009, 23:49
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

In case anyone just wants a quick look at what the incendiary ammo looks like in action: http://www.youtube.com/watch?v=leJqPmBhYaU About 30 seconds of low quality video (no sound) that show it off...
Forum: Plugins 06-28-2009, 23:47
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

Regretfully, I used the same command names (addupgrade) as the asu mod does, and in this case, it looks like mine won out and loaded first. The command you're probably looking for is addupgrade 7,...
Forum: Plugins 06-28-2009, 23:13
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

A standard tank will not last long against hollow point or incendiary ammo. If you have both, the bonuses both apply... There are a few ways (mods) to increase a tank's HP though. :)
Forum: Plugins 06-28-2009, 23:08
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

Except for the fact that they'll set the tank (and other special infected) on fire, they really aren't any more powerful than the hollow point bullets. Still, I do agree that they are quite...
Forum: Plugins 06-28-2009, 23:02
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

I'd rather not make a habit of creating custom configurations for people, but since this one has been asked for a couple times, here you go:

The file survivor_upgrades.cfg in your...
Forum: Plugins 06-28-2009, 22:43
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

1.4 has been uploaded. It's on the first post in the thread as usual.

Added Mecha the Slag's text colors.
Fixed the problems with incendiary ammo.
Fixed a bug in the random upgrade selection...
Forum: Plugins 06-28-2009, 20:29
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

1.4 coming shortly. :)
Forum: Plugins 06-28-2009, 17:34
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

Dead after just three days? :) Wow...



Ooh, improvements. :)



I've noticed you don't seem to have included the .sp file in that zip archive, just the smx. As I understand it, the mods...
Forum: Plugins 06-28-2009, 15:36
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

Welcome to version 1.3. :) Available from the first post, as usual.

Highlights:
Added incendiary ammo. (Sorry Left 4 Dead 2... :) )
Fixed the error Number Six reported.
You can now...
Forum: Plugins 06-26-2009, 09:14
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

I considered that, however, in practice, it seems like the tank_killed event doesn't always get triggered...
Forum: Plugins 06-25-2009, 19:47
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

Ok, I've uploaded version 1.2. You can find it attached to the first post of this thread.

I've got a solution for the laser_sight_expire message that works, and also applied it to the boomer /...
Forum: Plugins 06-25-2009, 15:19
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

Yes, that was me. :) I saw the server banner in your signature, and connected to see what it was like. Nice server, I liked it. Wish I had better ping times.
Forum: Plugins 06-24-2009, 22:56
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

Very broken still. Haven't tracked it down yet, but I'll keep working on it.
Forum: Plugins 06-24-2009, 13:01
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

I'll check this tonight. The code looks right to me, and I thought I'd tested it, but perhaps I missed something.
Forum: Plugins 06-23-2009, 22:29
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

Here's a picture of the survivors with laser sights.
http://jerrith.com/images/L4DSurUpSmall.png

Full size at http://jerrith.com/images/L4DSurUp.png
Forum: Plugins 06-23-2009, 21:53
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

Version 1.1 is now available from the first post in the thread. You can now disable specific upgrades (they won't be give out randomly), that laser expire message is gone, there are verbosity...
Forum: Plugins 06-23-2009, 19:05
Replies: 424
Views: 231,220
Posted By Jerrith
Re: [L4D] Survivor Upgrades

#L4D_Upgrade_laser_sight_expire? Yes, I'll go ahead and filter that out for the next version.
Forum: Plugins 06-23-2009, 16:27
Replies: 424
Views: 231,220
Posted By Jerrith
Re: Survivor Upgrades

You can already do laser sight only: Just set all the cvars listed in config except for surup_always_laser to 0.

I'll look into adding the ability to disable specific upgrades - it shouldn't be...
Forum: Plugins 06-23-2009, 01:15
Replies: 424
Views: 231,220
Posted By Jerrith
Re: Survivor Upgrades

Thanks for the feedback, glad it works on Linux. I wanted to have support for both platforms without a config file for the signatures. It turns out that if you try and set it up for Windows first,...
Forum: Snippets and Tutorials 06-22-2009, 22:22
Replies: 64
Views: 86,915
Posted By Jerrith
Re: L4D Hidden CVars

I've posted my own version of a Survivor Upgrades mod. You can read more about it over in this thread: http://forums.alliedmods.net/showthread.php?t=95365
Forum: Plugins 06-22-2009, 22:17
Replies: 424
Views: 231,220
Posted By Jerrith
[L4D] Survivor Upgrades

What does it do?
This plugin allows you to enable the survivor upgrades in Left 4 Dead. By default, they are given out as follows:


Laser sight is automatically given.
At the start of a...
Forum: Snippets and Tutorials 06-18-2009, 08:37
Replies: 64
Views: 86,915
Posted By Jerrith
Re: L4D Hidden CVars

Basically, you can take Fyren's l4dmmo.sp on page 4 and replace the PrepSDKCall_SetSignature lines for AddUpgrade and RemoveUpgrade with the appropriate lines from the snippets I added, and then...
Forum: Unapproved Plugins 06-17-2009, 23:56
Replies: 51
Views: 35,078
Posted By Jerrith
Re: [L4D] Survivor Upgrades Admin Menu

Just thought I'd mention it: I've figured out signatures for AddUpgrade, RemoveUpgrade, and GiveRandomUpgrade, and posted the info in http://forums.alliedmods.net/showthread.php?t=81010&page=5. You...
Forum: Snippets and Tutorials 06-17-2009, 23:31
Replies: 64
Views: 86,915
Posted By Jerrith
Re: L4D Hidden CVars

Got two more useful ones... :)


StartPrepSDKCall(SDKCall_Player);
//PrepSDKCall_SetSignature(SDKLibrary_Server, "@_ZN13CTerrorPlayer17GiveRandomUpgradeEv", 0);
...
Forum: Snippets and Tutorials 06-17-2009, 21:46
Replies: 64
Views: 86,915
Posted By Jerrith
Re: L4D Hidden CVars

Here's a working windows signature for AddUpgrade I managed to figure out. Sadly, I'm a noob at this, and haven't gotten any of the others, but at least I've gotten the most important one. :)

...
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