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Posts Made By:
FeehSK
Forum:
Scripting Help
03-02-2023, 22:26
Replies:
1
loop via native
Views:
503
Posted By
FeehSK
loop via native
Hello guys!
I want to call a loop algorithm (players) via native. How can I do this?
// Value that is set
native ApplyPlayer(Game)
Forum:
Scripting Help
02-16-2023, 22:53
Replies:
4
Log() and exp() of c++ to pawn
Views:
750
Posted By
FeehSK
Re: Log() and exp() of c++ to pawn
log() is referring to -> log(%0) floatlog( %0, 2.7182818 ) from the post: https://forums.alliedmods.net/showthread.php?t=301521.
part of the code
public DeathMsg()
{
new Killer =...
Forum:
Scripting Help
02-15-2023, 18:59
Replies:
4
Log() and exp() of c++ to pawn
Views:
750
Posted By
FeehSK
Re: Log() and exp() of c++ to pawn
I'll show you a little bit of what it's all about.
function:
public Update(id, id2, Float:Game)
{
// Compute the e and g function values
new Float:g = G(p[id2])
new Float:e =...
Forum:
Scripting Help
02-15-2023, 18:20
Replies:
4
Log() and exp() of c++ to pawn
Views:
750
Posted By
FeehSK
Log() and exp() of c++ to pawn
Hi, guys!
Can anyone tell me how I can use log() and exp() from c++ in pawn language?
But I don't turn around floatlog.
Forum:
HL1 Servers (HLDS)
07-04-2021, 16:16
Replies:
0
Server error
Views:
601
Posted By
FeehSK
Server error
Hey guys!
I would like to know what can give this error: Host_EndGame: 'CL_ParseServerMessage: svc_updateuserinfo > MAX_CLIENTS' on the server. This kicks all players on the server
Forum:
Scripting Help
06-06-2021, 10:36
Replies:
14
Pick up gun owner info
Views:
2,136
Posted By
FeehSK
Re: Pick up gun owner info
I've tried it but it doesn't define. Can you give me an example?
Forum:
Scripting Help
06-05-2021, 15:26
Replies:
14
Pick up gun owner info
Views:
2,136
Posted By
FeehSK
Re: Pick up gun owner info
How do I set an entity when the player drops or throws away the weapon (skin) other than by CurWeapon? because by CurWeapon the entity is constantly set
Forum:
Scripting Help
05-04-2021, 20:19
Replies:
14
Pick up gun owner info
Views:
2,136
Posted By
FeehSK
Re: Pick up gun owner info
I will add more skin and with that more pev. I will add 3 skins. I was wondering if you have a problem using a switch
Forum:
Scripting Help
05-04-2021, 12:38
Replies:
14
Pick up gun owner info
Views:
2,136
Posted By
FeehSK
Re: Pick up gun owner info
Is it possible to make a switch with pev?
Forum:
Scripting Help
04-28-2021, 20:30
Replies:
14
Pick up gun owner info
Views:
2,136
Posted By
FeehSK
Re: Pick up gun owner info
new V_MODEL[64] = "models/new/v_ak47.mdl"
new P_MODEL[64] = "models/new/p_ak47.mdl"
public plugin_init()
{
register_event("CurWeapon","CurrentWeapon","be","1=1")
}
public...
Forum:
Scripting Help
04-27-2021, 21:26
Replies:
14
Pick up gun owner info
Views:
2,136
Posted By
FeehSK
Re: Pick up gun owner info
?
Forum:
Scripting Help
04-19-2021, 22:29
Replies:
14
Pick up gun owner info
Views:
2,136
Posted By
FeehSK
Re: Pick up gun owner info
Can you show me an example of what it would be like for the Y player to see the skin that X dropped?
Forum:
Scripting Help
04-18-2021, 12:18
Replies:
14
Pick up gun owner info
Views:
2,136
Posted By
FeehSK
Pick up gun owner info
Hi, guys!
How can I get information about the owner of the dropped weapon? Whether the skin is activated or not.
Forum:
Scripting Help
04-03-2021, 13:33
Replies:
6
Loop
Views:
597
Posted By
FeehSK
Re: Loop
Thank you very much! I tested it here, and it's working perfectly.
Forum:
Scripting Help
04-02-2021, 21:10
Replies:
6
Loop
Views:
597
Posted By
FeehSK
Re: Loop
Frags
Forum:
Scripting Help
04-02-2021, 12:27
Replies:
6
Loop
Views:
597
Posted By
FeehSK
Re: Loop
I mean catching the best terrorist and counter-terrorist players.
Sorry for my English.
Forum:
Scripting Help
04-02-2021, 11:09
Replies:
6
Loop
Views:
597
Posted By
FeehSK
Loop
Hello, can someone there explain to me how I can get the 3 best players from Cade Time (CTS and THREE)
Forum:
Suggestions / Requests
07-31-2019, 20:01
Replies:
0
Best of each team
Views:
715
Posted By
FeehSK
Best of each team
Can someone make a plugin, which when giving x rounds shows the best player of each team. Tranks
Forum:
Scripting Help
07-20-2019, 17:42
Replies:
3
Doubt, one player from each team
Views:
1,015
Posted By
FeehSK
Doubt, one player from each team
I wanted to know if this code is correct to get a player's name from each team.
if (cs_get_user_team (ibestplayerT) == CS_TEAM_T)
{
get_user_name (ibestplayerT, xPlayerNameT, 31)
}
if...
Forum:
Suggestions / Requests
07-20-2019, 17:36
Replies:
9
Doubt, pick up names times
Views:
1,590
Posted By
FeehSK
Re: Doubt, pick up names times
Sorry, I'm new to the forum.
Forum:
Suggestions / Requests
07-20-2019, 15:11
Replies:
9
Doubt, pick up names times
Views:
1,590
Posted By
FeehSK
Re: Doubt, pick up names times
It is when to give x round, to show the best player of each team
Forum:
Suggestions / Requests
07-20-2019, 15:07
Replies:
9
Doubt, pick up names times
Views:
1,590
Posted By
FeehSK
Re: Doubt, pick up names times
Yes, but in case I want to get better from each team
Forum:
Suggestions / Requests
07-20-2019, 15:01
Replies:
9
Doubt, pick up names times
Views:
1,590
Posted By
FeehSK
Re: Doubt, pick up names times
So I asked if it's correct, what would be the correct code?
Forum:
Suggestions / Requests
07-20-2019, 14:51
Replies:
9
Doubt, pick up names times
Views:
1,590
Posted By
FeehSK
Doubt, pick up names times
I wanted to know if this code is correct to get a player's name from each team.
if (cs_get_user_team (ibestplayerT) == CS_TEAM_T)
{
get_user_name (ibestplayerT, xPlayerNameT, 31)
}
if...
Forum:
HL1 Servers (HLDS)
07-18-2019, 22:04
Replies:
1
delay round end cs 1.6
Views:
1,375
Posted By
FeehSK
delay round end cs 1.6
Hello, I'm new to the forum, and my first question is how to leave the end of the longest round? ex: final delay of the round take some time to restart. Base reHLDS.
Showing results 1 to 25 of 26
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