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Forum: Suggestions / Requests 11-17-2021, 07:15
Replies: 14
Views: 1,909
Posted By peaces
Re: Doesn't SQL_ReadResult support UTF8?

https://upload.cc/i1/2021/11/17/XqxHMR.jpg

If the NICK character of the database is UTF-8, it will not be displayed normally
new str[32]
SQL_ReadResult(query, 0, str, 31)
...
Forum: Suggestions / Requests 11-03-2021, 08:16
Replies: 14
Views: 1,909
Posted By peaces
Re: Doesn't SQL_ReadResult support UTF8?

Currently reading UTF-8 messages from the database ~ the problem has not been resolved
Forum: Suggestions / Requests 10-28-2021, 01:53
Replies: 14
Views: 1,909
Posted By peaces
Re: Doesn't SQL_ReadResult support UTF8?

Solution found, not tested
SQL_FieldNameToNum
Returns the number of a named column, or -1 if not found.

native SQL_FieldNameToNum(Handle:query, const name[]);
Forum: Suggestions / Requests 10-25-2021, 05:51
Replies: 14
Views: 1,909
Posted By peaces
Re: Doesn't SQL_ReadResult support UTF8?

new str[32]
SQL_ReadResult(query, 0, str, 31)

if(get_pcvar_num(pi_show_who) == 1)
{
new players[32], playersnum
get_players(players, playersnum, "ch")
for(new i = 0; i <...
Forum: Suggestions / Requests 10-24-2021, 21:21
Replies: 14
Views: 1,909
Posted By peaces
Re: Doesn't SQL_ReadResult support UTF8?

If read UTF-8 characters from the database, it seems that the characters cannot be displayed normally in the game.
Is there a solution? thanks.
Forum: Unapproved/Old Plugins 11-29-2016, 12:37
Replies: 160
Views: 79,162
Posted By peaces
Re: DeRoiD's Mapchooser v2.33

bug mod~if for prefix_de.cfg or prefix_dm.cfg
This is a good concept, but the details are not set
Need to be amended in accordance with their own needs
Forum: Approved Plugins 11-13-2016, 01:29
Replies: 24
Views: 34,958
Posted By peaces
Re: Chat Logger SQL

if

EDIT index.php
join

<?php date_default_timezone_set("Asia/Taipei");
?>
Forum: Approved Plugins 10-23-2016, 04:54
Replies: 61
Views: 28,915
Posted By peaces
Re: Timeleft as Game Description

Not displayed normally, always displayed - No Time Limit
Forum: Scripting Help 05-24-2010, 15:56
Replies: 14
Views: 6,540
Posted By peaces
Re: Anyone know this CS bug ?

you can go to the 32 slot steam server(need full), will find hlds's bug.
In my country the 32 slot server, all happen...
Forum: Approved Plugins 04-08-2010, 04:57
Replies: 501
Views: 215,422
Posted By peaces
Re: Point System 1.6.2 || [14/10/2008]

A small error:

open motds.inl

Find:

format_motd_top(id, pBuffer[MOTD_LENGTH + 1])
{
******************************************
fclose(vault);
Forum: Unapproved/Old Plugins 01-21-2010, 23:34
Replies: 33
Views: 36,939
Posted By peaces
Re: AMX Mute - Mute a player in public chat [UPDATED]

Traditional Chinese

[tc]
SORRY = 抱歉, 沒有找到玩家 %s
MUTED = 你被管理員靜音, 道歉請輸入 /sorry
BEEN_MUTED = 玩家 %s 已經被管理員 %s 設定靜音
CLIENT_SORRY = 玩家 %s 已經為他的搗蛋而道歉
UNMUTED = 你現在可以聊天
Forum: Approved Plugins 01-21-2010, 21:21
Replies: 127
Bet
Views: 114,596
Posted By peaces
Re: Bet

Traditional Chinese

[tc]
TEAM_DEAD = 當其中一個隊伍已經陣亡你不能下注!
TEAM_DEAD_ODDS = 其中一個隊伍已經陣亡
SAME_ODDS = 賠率是 %d 到 %d.
DIFF_ODDS = 如果你下注恐怖份子,賠率是 %d 到 %d
BET_HELP = 輸入 ^"bet 隊伍 金額^" 來下注. 例如: ^"bet t...
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