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Search: Posts Made By: gabuch2
Forum: Plugins Yesterday, 23:57
Replies: 14
Views: 1,708
Posted By gabuch2
Re: [L4D2] Survivor Spawn Position Fix (Gabu's Version)

I'm still working on this and there's progress, but I still need a bit of time to fully test.

VQthBlR8icA

You can see the map Dead Beat Escape working.

A new version will be released soon.
Forum: Plugins Yesterday, 21:23
Replies: 13
Views: 1,586
Posted By gabuch2
Re: [L4D2] Survivor Set Flow Fix

2.0

The plugin now fully fixes the oddities with func_orator (Most official maps)
Plugin renamed to Survivor Set Flow Fix (from Trigger Flow Flix) to better represent the original problem the...
Forum: Plugins Yesterday, 15:00
Replies: 761
Views: 217,975
Posted By gabuch2
Re: [L4D & L4D2] Left 4 DHooks Direct (1.117) [30-Sep-2022]

L4D_OnReleaseSurvivorPositions() doesn't seem to be calling on c5m1_waterfront even though it should.

"origin" "838.294 818.414 -416"
"targetname" "relay_intro_finished"
"StartDisabled" "0"...
Forum: Plugins 09-30-2022, 18:46
Replies: 13
Views: 1,586
Posted By gabuch2
Re: [L4D2] Trigger Flow Fix

Thanks to Silvers and the new version of Left 4 DHooks Direct it is now possible to fix this.

GOD0D0NAOxM

A new version including this fix will be released soon.
Forum: Plugins 09-28-2022, 11:14
Replies: 761
Views: 217,975
Posted By gabuch2
Re: [L4D & L4D2] Left 4 DHooks Direct (1.115) [20-Sep-2022]

Thanks for L4D_OnForceSurvivorPositions() support, I already tested it in several gaming sessions and it seems it's working as intended.

May I request one more?...
Forum: General 09-27-2022, 15:09
Replies: 9
Views: 623
Posted By gabuch2
Re: Why do some people prefer L4D1 over L4D2

Spammer:
Original text stolen from
https://www.reddit.com/r/l4d2/comments/x1iykr/why_do_some_people_prefer_l4d1_over_l4d2/

Report user and move on
Forum: Plugins 09-13-2022, 11:42
Replies: 13
Views: 1,586
Posted By gabuch2
Re: [L4D2] Trigger Flow Fix

hmm... I was led to believe it would be fixed but turns out this wouldn't fix this issue in official maps because those use func_orator as a way to determine the proper response. I'm updating the OP...
Forum: Plugins 09-11-2022, 18:37
Replies: 13
Views: 1,586
Posted By gabuch2
Re: [L4D2] Trigger Flow Fix

Can you give more context? This plugin was tested extensively on a heavily modded server, including survivors with custom models.

In case your server modifies the m_survivorCharacter prop of the...
Forum: Plugins 09-11-2022, 17:55
Replies: 761
Views: 217,975
Posted By gabuch2
Re: [L4D & L4D2] Left 4 DHooks Direct (1.114) [01-Sep-2022]

Requesting

CDirector::OnForceSurvivorPositions
Forum: Extensions 09-10-2022, 15:24
Replies: 361
Views: 199,661
Posted By gabuch2
Re: SendProxy Manager

There's a bug with this one, SendProxy_HookArrayProp's client parameter will always be 0, regardless if you enabled the per_player boolean. I know you don't want to work on your SendProxy fork...
Forum: Plugins 09-01-2022, 16:01
Replies: 14
Views: 1,708
Posted By gabuch2
Re: [L4D2] Survivor Spawn Position Fix (Gabu's Version)

It should work regardless, but I'll later release a new version that fixes the warning.
Forum: Plugins 09-01-2022, 14:34
Replies: 14
Views: 1,708
Posted By gabuch2
Re: [L4D2] Survivor Spawn Position Fix (Gabu's Version)

1.2
Fixed a plugin failure where it would try to apply changes too soon.
Fixed several cases where it wouldn't apply the fix
Changed the generic spawn point from info_player_start to...
Forum: Plugins 09-01-2022, 01:04
Replies: 14
Views: 1,708
Posted By gabuch2
Re: [L4D2] Survivor Spawn Position Fix (Gabu's Version)

1.1

Fixed a plugin failure while trying to process ordered spawn points. (The plugin was incorrectly looking up for the wrong classname)
Forum: General 08-26-2022, 10:26
Replies: 1
Views: 263
Posted By gabuch2
Forum: Plugins 08-19-2022, 21:28
Replies: 13
Views: 1,586
Posted By gabuch2
Re: [L4D2] Trigger Flow Fix

Not happening. (https://forums.alliedmods.net/showpost.php?p=2648394&postcount=5)
Forum: Plugins 08-19-2022, 21:10
Replies: 13
Views: 1,586
Posted By gabuch2
[L4D2] Survivor Set Flow Fix

Survivor Set Flow Fix
This plugin fixes oddities when playing with an unintended survivor set in campaigns.

This plugin fixes the following:


Custom maps often detect which survivor...
Forum: Plugins 08-10-2022, 22:18
Replies: 14
Views: 1,708
Posted By gabuch2
Re: [L4D2] Survivor Spawn Position Fix (Gabu's Version)

I haven't gotten any situation where this can happen. I did however experienced many problems with other maps where they put the initial spawn in a location far away from the actual safe house/spot,...
Forum: Plugins 08-07-2022, 22:31
Replies: 14
Views: 1,708
Posted By gabuch2
[L4D2] Survivor Spawn Position Fix (Gabu's Version)

Survivor Spawn Position Fix (Gabu's Version)
This is my own version of the Survivor Spawn Position Fix. The way of achieving this is different from Dragokas' version...
Forum: Scripting Help 08-05-2022, 11:42
Replies: 14
Views: 674
Posted By gabuch2
Re: Switch Player to Spectator

?????

cs_ implies it's a function exclusively for Counter-Strike. Maybe you should reformulate your question to ask how to send spectators on games that are not CS (which is possible, btw). But...
Forum: General 08-05-2022, 11:27
Replies: 2
Views: 389
Posted By gabuch2
Re: amx mod x 1.8.3

https://github.com/Arkshine/CSBotEnabler
Forum: Plugins 07-30-2022, 20:48
Replies: 2,008
Views: 973,618
Posted By gabuch2
Re: [L4D & L4D2] Custom Player Stats v1.4B121

This is great but after I ran my server up for a while, registering many players, the site started to get extremely slow even on a freshly installed LAMP stack.

Does anyone have a site without...
Forum: Plugins 07-13-2022, 11:55
Replies: 32
Views: 3,451
Posted By gabuch2
Re: [L4D] Survivor Spawn Position Fix

Good job, I was trying to make something like this but in the end I just tried to fix the map with Stripper.
Forum: Plugins 07-09-2022, 17:13
Replies: 61
Views: 58,157
Posted By gabuch2
Re: [L4D1&2] Scene Processor

Bug, the plugin doesn't seem to capture scenes played by logic_choreographed_scene entities
Forum: Plugins 07-02-2022, 22:51
Replies: 27
Views: 11,916
Posted By gabuch2
Re: [L4D2] Revive Patch

Any way to discriminate damage? For example, on expert damage from any source will interrupt a revive, but I want to prevent the interrupt only on environmental damage (worldspawn)
Forum: Plugins 06-29-2022, 00:33
Replies: 69
Views: 46,450
Posted By gabuch2
Re: [L4D & L4D2] Glare (2.11) [11-Jun-2022]

I double checked and this is indeed caused by custom weapon w_ models.

Posting here if anyone else is having the same issue, it's not a problem of the plugin.

Now. time find compatible workshop...
Showing results 1 to 25 of 500

 
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