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Forum: Plugins 03-16-2022, 14:26
Replies: 28
Views: 4,520
Posted By Silvers
Re: [L4D & L4D2] Feeding Medicines v1.1 [16-March-2022]

I would recommend using the Pre animation if possible, that way you only need to use the L4D1_ACT_TERROR_HEAL_FRIEND and L4D2_ACT_TERROR_HEAL_FRIEND enums instead of using AnimGetFromActivity which...
Forum: Plugins 03-16-2022, 04:43
Replies: 28
Views: 4,520
Posted By Silvers
Re: [L4D & L4D2] Feeding Medicines v1.1 [16-March-2022]

The test plugin shows how to hook and change animation using "return Plugin_Changed;" to override the "anim" value. Using the pre-hook is better since you only need 1 value per animation (the ACT_*...
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