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Posts Made By:
Gixxer
Forum:
Plugins
02-22-2010, 21:46
Replies:
86
[L4D & L4D2] Weapon Damage Mod
Views:
117,079
Posted By
Gixxer
Re: [L4D & L4D2] Weapon Damage Mod
Nope, I only used the Weapon Damage Mod while running into my issues. I only started combining them after I was told nothing could be done about it.
Forum:
Unapproved Plugins
02-22-2010, 21:44
Replies:
645
[L4D2] Weapon Unlock v0.8.1
Views:
623,358
Posted By
Gixxer
Re: [L4D2] Weapon Unlock v0.5
I know and his plug-in doesn't work right that's why I'm asking.
I want the AWP to 1 shot infected, can't do that
I want the Deagle to 1 shot infected, can't do that
None of his weapons allow...
Forum:
Unapproved Plugins
02-21-2010, 19:47
Replies:
645
[L4D2] Weapon Unlock v0.8.1
Views:
623,358
Posted By
Gixxer
Re: [L4D2] Weapon Unlock v0.5
Hey Crimson, excellent mod.
I have a request if it hasn't been asked for yet.
Would it be possible to add additional damage to all other weapons not just the AWP/Scout? That would make this mod...
Forum:
Plugins
02-21-2010, 19:43
Replies:
86
[L4D & L4D2] Weapon Damage Mod
Views:
117,079
Posted By
Gixxer
Re: [L4D & L4D2] Weapon Damage Mod
Big deal, does anyone even pay attention to that? Not anyone I know, as long as it shows who killed who it's alright with me and his mod does that just fine. I applaud your work on this and I'm using...
Forum:
Plugins
02-21-2010, 00:02
Replies:
86
[L4D & L4D2] Weapon Damage Mod
Views:
117,079
Posted By
Gixxer
Re: [L4D & L4D2] Weapon Damage Mod
Yes I did, I got the Charger to go down in 2 shots, but now the Jockey takes 3...
Forum:
Plugins
02-20-2010, 22:53
Replies:
86
[L4D & L4D2] Weapon Damage Mod
Views:
117,079
Posted By
Gixxer
Re: [L4D & L4D2] Weapon Damage Mod
Also, just wondering how he could do it but you couldn't?
https://forums.alliedmods.net/showthread.php?t=114296
Forum:
Plugins
02-20-2010, 21:38
Replies:
86
[L4D & L4D2] Weapon Damage Mod
Views:
117,079
Posted By
Gixxer
Re: [L4D & L4D2] Weapon Damage Mod
Then what multiplier do I set the AWP at to kill a Charger in 2 hits? It seems whatever I set it to, the AWP always takes at least 3 shots to kill. 2.0, 3.0, 4.0, etc.
Forum:
Plugins
02-20-2010, 01:34
Replies:
86
[L4D & L4D2] Weapon Damage Mod
Views:
117,079
Posted By
Gixxer
Re: [L4D & L4D2] Weapon Damage Mod
Ah I see, so, I can't set the AWP to a multiplier that increases its damage to 600 and therefore instantly killing anything other than a tank? That's what I'd like to do and unfortunately can't.
Forum:
Plugins
02-19-2010, 22:54
Replies:
86
[L4D & L4D2] Weapon Damage Mod
Views:
117,079
Posted By
Gixxer
Re: [L4D & L4D2] Weapon Damage Mod
Strange things happen, I set the Crowbar to do 3.0 dmg to the tank, first swing does 3900 dmg and halves itself every swing. Be nice if the damage was spread out.
Forum:
Plugins
01-13-2010, 18:47
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
459,100
Posted By
Gixxer
Re: [L4D2] Weapon/Zombie Spawner v0.7 (Update 12.01.2010)
Do you need the translation file for the plugin to work? I don't need anything telling me what I've gotten, etc.
Forum:
Plugins
01-04-2010, 17:54
Replies:
111
[L4D2]Crow's Annoying Item Remover 1.0 Released!
Views:
84,759
Posted By
Gixxer
Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
Same, it's been a while since an update was done, hope it hasn't been abandoned.
Forum:
Plugins
12-27-2009, 19:09
Replies:
111
[L4D2]Crow's Annoying Item Remover 1.0 Released!
Views:
84,759
Posted By
Gixxer
Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
I agree, when I try to solo load it's almost instant but in a full game it takes 30-40 seconds.
Forum:
Plugins
12-22-2009, 21:23
Replies:
111
[L4D2]Crow's Annoying Item Remover 1.0 Released!
Views:
84,759
Posted By
Gixxer
Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
Maybe out of 10 games, 6 have to be restarted because nothing loads in the map.
Forum:
Plugins
12-22-2009, 01:09
Replies:
111
[L4D2]Crow's Annoying Item Remover 1.0 Released!
Views:
84,759
Posted By
Gixxer
Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
I also get that bug sometimes, I just reload the map.
Also, does anyone running this mod take forever like 30-40 seconds for the server to load?
Forum:
Plugins
12-13-2009, 02:22
Replies:
111
[L4D2]Crow's Annoying Item Remover 1.0 Released!
Views:
84,759
Posted By
Gixxer
Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
Any notice their server disconnecting from time to time with this mod after todays patch?
Forum:
Plugins
12-09-2009, 00:12
Replies:
111
[L4D2]Crow's Annoying Item Remover 1.0 Released!
Views:
84,759
Posted By
Gixxer
Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
What about medpacks?
Forum:
Plugins
12-08-2009, 15:43
Replies:
111
[L4D2]Crow's Annoying Item Remover 1.0 Released!
Views:
84,759
Posted By
Gixxer
Re: [L4D2]Crow's Annoying Item Remover 1.0 Released!
This plugin seems to work great, but unfortunately a medpack or two slips in from time to time and I can't have that in competitive game-play.
I've spent a few days working on my Stripper configs...
Forum:
Metamod:Source Plugins
12-05-2009, 16:17
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,279,464
Posted By
Gixxer
Re: Stripper:Source (1.2.1, L4D2 + Perf Improvements)
Here's the code to remove medpacks from Tent
;;Destroy Medpacks Tent
modify:
{
match:
{
"origin" "-8552 -3432 -240"
"targetname" "weapon_item_spawn"
Forum:
Metamod:Source Plugins
12-05-2009, 16:12
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,279,464
Posted By
Gixxer
Re: Stripper:Source (1.2.1, L4D2 + Perf Improvements)
Here's the code to create 2 pills, 2 adrens 100% of the time in the CEDA van.
;;Create Pills/Adren From Medpacks
modify:
{
match:
{
"origin" "-9746.35 -6001.04 -178"...
Forum:
Metamod:Source Plugins
12-05-2009, 14:41
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,279,464
Posted By
Gixxer
Re: Stripper:Source (1.2.1, L4D2 + Perf Improvements)
Crap, after running some tests I think itemx can be a different item for different weapon_item_spawns.
I used this code
;;remove medpack
modify:
{
insert:
{
"item4" "1"
}
Forum:
Metamod:Source Plugins
12-04-2009, 23:21
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,279,464
Posted By
Gixxer
Re: Stripper:Source (1.2.1, L4D2 + Perf Improvements)
Unfortuantly, if the director converted those packs into pills I wouldn't even need Stripper. The director, nor Stripper are able to remove those medpacks.
Forum:
Plugins
12-04-2009, 15:50
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
459,100
Posted By
Gixxer
Re: [L4D2] Weapon Spawner
Is there a way to use GCFScape to edit some scripts? For example, I want to change the weapon_pistol_magnum.txt damage from 80 to 125. I can't seem to import it back into the .vpk.
Forum:
Metamod:Source Plugins
12-04-2009, 04:28
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,279,464
Posted By
Gixxer
Re: Stripper:Source (1.2.1, L4D2 + Perf Improvements)
Cool, I seem to have everything figured out.
Except for... Those extra medkits, even by filtering weapon_first_aid_kit_spawn, I still get a some medkits to spawn. If anyone can figure out how...
Forum:
Metamod:Source Plugins
12-03-2009, 16:52
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,279,464
Posted By
Gixxer
Re: Stripper:Source (1.2.1, L4D2 + Perf Improvements)
Can I see your code for it?
Forum:
Metamod:Source Plugins
12-03-2009, 16:01
Replies:
1,843
Stripper:Source (Updated 2011-04-15)
Views:
1,279,464
Posted By
Gixxer
Re: Stripper:Source (1.2.1, L4D2 + Perf Improvements)
Gun doesn't spawn with spawnflags 2 or 3, but will with one... But again, only one gun spawns.
Showing results 1 to 25 of 61
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