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Search: Posts Made By: DaNi0
Forum: SourceMod Anti-Cheat 09-02-2011, 03:17
Replies: 64
Views: 28,256
Posted By DaNi0
Re: SMAC with L4D2....

You may find the Confogl source code here: https://bitbucket.org/ProdigySim/confogl-old/overview.
Forum: Plugins 02-08-2011, 16:41
Replies: 134
Views: 92,778
Posted By DaNi0
Re: [L4D2] Tank Swap

What would the minimum build be that supports raw address calling? I tried the latest stable snapshot but that didn't work, does this only work in the development branch?
Forum: General 11-05-2010, 15:40
Replies: 5
Views: 9,166
Posted By DaNi0
Re: [L4D2] could not load library client

Same here, attempted a server update and now it segfaults.

EDIT: Valve pushed the new update and the server updates and starts fine again.
Forum: Plugins 10-04-2009, 05:52
Replies: 139
Views: 82,292
Posted By DaNi0
Re: [L4D] Ghost Tank

Would it be possible to notify survivors about the fire immunity of a tank when he takes over control as well?
Forum: Plugins 10-01-2009, 14:16
Replies: 139
Views: 82,292
Posted By DaNi0
Re: [L4D] Ghost Tank

Or temporarily post the previous version?
Forum: Plugins 09-09-2009, 20:55
Replies: 79
Views: 77,246
Posted By DaNi0
Forum: Plugins 08-26-2009, 16:50
Replies: 323
Views: 187,065
Posted By DaNi0
Re: Save Scores (1.3.2)

savescores.phrases.txt with Dutch translation:


"Phrases"
{
"Score restored"
{
"en" "Saved score reloaded"
"ru" "Сохраненные очки и позиция восстановлены"
"pl" "Załadowano...
Forum: Plugins 08-26-2009, 16:37
Replies: 78
Views: 78,694
Posted By DaNi0
Re: [L4D] Survivor AI Trigger Fixes

I get the following message when all (4 humans) players reach the saferoom:

[BOTFIX] All Bot Survivors in Safe Room. Force Shutting Door.

Surely it shouldn't give that message unless the whole...
Forum: Plugins 08-26-2009, 14:48
Replies: 31
Views: 43,413
Posted By DaNi0
Re: [L4D] Friendly House

The posts in the Friendly Fire Limit topic say the plugin doesn't work anymore anyway. Anyway thanks for this plugin!
Forum: Plugins 08-26-2009, 13:22
Replies: 79
Views: 77,246
Posted By DaNi0
Re: [L4D] Hidden Ability Hints - Alerts players to crawling, smoker or hunter release

My Sourcemod error logs are flooded with the following:


L 08/23/2009 - 21:47:43: [SM] Native "GetEventInt" reported: Invalid game event handle 0 (error 4)
L 08/23/2009 - 21:47:43: [SM]...
Forum: Plugins 08-21-2009, 15:21
Replies: 139
Views: 82,292
Posted By DaNi0
Re: [L4D] Ghost Tank (Now with fire immunity!)

Add a CVAR for it though to enable/disable it at will. :)
Forum: Plugins 08-20-2009, 12:17
Replies: 139
Views: 82,292
Posted By DaNi0
Re: [L4D] Ghost Tank (Now with fire immunity!)

Great job, I'm happy you managed to figure it out. I'll test out the new version asap. Thanks again. :)
Forum: Zombie:Reloaded 02-27-2009, 22:54
Replies: 1,145
Views: 541,353
Posted By DaNi0
Re: Zombie:Reloaded V2.5.1

How can I disable the zombie overlay and let the zombies use the regular nightvision instead?
Forum: Approved Plugins 08-03-2005, 08:58
Replies: 44
Views: 45,476
Posted By DaNi0
What can I do about this? amx_plugins says its...

What can I do about this?
amx_plugins says its running...
Forum: Approved Plugins 07-10-2005, 08:20
Replies: 62
Views: 94,500
Posted By DaNi0
I have the mod succesfully running with...

I have the mod succesfully running with Counter-Strike.
But I want to use it with the Half-Life MOD, Sven Co-op. Is this possible?
I tried but AMX Mod X apparently doesn't seem able to load it:
...
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