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Showing results 1 to 25 of 75
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Posts Made By:
[BSM] isuckatlinux
Forum:
TFDodgeball
06-01-2010, 20:57
Replies:
1,002
Sticky:
[TF2] TFDodgeball
Views:
646,800
Posted By
[BSM] isuckatlinux
Re: [TF2] TFDodgeball
Having problems with players losing their gun at the beginning of the round.
Forum:
Plugin/Gameplay Ideas and Requests
08-17-2009, 15:06
Replies:
0
Help with CTX files
Views:
695
Posted By
[BSM] isuckatlinux
Help with CTX files
Just wondering if anyone here had a useful list of things that can be edited (and explanations) of the contents of CTX files.
Also, is there a ctx file for a sentry or dispenser?
Thanks guys!
Forum:
Plugin/Gameplay Ideas and Requests
06-03-2009, 17:25
Replies:
8
[CSS] Alltalk Position
Views:
2,377
Posted By
[BSM] isuckatlinux
Re: [CSS] Alltalk Position
Another shameless bump.
Forum:
General
05-17-2009, 02:14
Replies:
2
ALL SM Commands
Views:
1,079
Posted By
[BSM] isuckatlinux
ALL SM Commands
Is there any way to find all SM commands (even the ones associated with plugins installed)?
Thanks in advance
Forum:
Plugin/Gameplay Ideas and Requests
05-04-2009, 15:54
Replies:
8
[CSS] Alltalk Position
Views:
2,377
Posted By
[BSM] isuckatlinux
Re: [CSS] Alltalk Position
bump
Forum:
Plugin/Gameplay Ideas and Requests
05-01-2009, 01:01
Replies:
8
[CSS] Alltalk Position
Views:
2,377
Posted By
[BSM] isuckatlinux
[CSS] Alltalk Position
When you have alltalk on a CSS server, it shows both teams the location of the person talking. For example, when a CT is talking it will say <playername> @ <location> (i.e. [BSM] isuckatlinux @ CT...
Forum:
Plugin/Gameplay Ideas and Requests
04-14-2009, 14:00
Replies:
1
[REQ] Report Admin Abuse
Views:
875
Posted By
[BSM] isuckatlinux
Re: [REQ] Report Admin Abuse
Shouldn't be too hard to do, but would be nice to see!
Forum:
Plugins
04-07-2009, 16:03
Replies:
98
TF2 Gore v2.0
Views:
83,818
Posted By
[BSM] isuckatlinux
Re: TF2 Gore v2.0 by Pinkfairie
Pinkfairie, any way we could make all the weapons gib?
Also, any way to make all the gibs the hamburgers from birthday mode?
Forum:
Plugins
04-07-2009, 14:31
Replies:
129
Time limit enforcer
Views:
95,947
Posted By
[BSM] isuckatlinux
Re: Time limit enforcer
I'm pretty sure that there is a mp_stalemate_at_time_limit that does the same thing in essence.
Forum:
Plugin/Gameplay Ideas and Requests
03-27-2009, 16:17
Replies:
11
[REQ] Freeze Tag For TF2 Arena Mode
Views:
3,448
Posted By
[BSM] isuckatlinux
Re: [REQ] Freeze Tag For TF2 Arena Mode
Link please.
Forum:
Plugin/Gameplay Ideas and Requests
03-03-2009, 13:58
Replies:
11
[REQ] Freeze Tag For TF2 Arena Mode
Views:
3,448
Posted By
[BSM] isuckatlinux
Re: [REQ] Freeze Tag For TF2 Arena Mode
I found a video of what the gameplay should look/feel like.
http://www.youtube.com/watch?v=7Y-LQyK7Aps
Forum:
Plugin/Gameplay Ideas and Requests
02-13-2009, 12:49
Replies:
11
[REQ] Freeze Tag For TF2 Arena Mode
Views:
3,448
Posted By
[BSM] isuckatlinux
Re: [REQ] Freeze Tag For TF2 Arena Mode
I know that people have been busy, so I'm gonna bump this again; hoping that someone will help me this time
lol
Forum:
Plugin/Gameplay Ideas and Requests
02-06-2009, 16:48
Replies:
11
[REQ] Freeze Tag For TF2 Arena Mode
Views:
3,448
Posted By
[BSM] isuckatlinux
Re: [REQ] Freeze Tag For TF2 Arena Mode
I'm in the same boat as you, I have no skills with programming, but I am willing to test the hell out of it.
Can someone please help with this?
Thanks
Forum:
Plugin/Gameplay Ideas and Requests
02-04-2009, 20:53
Replies:
11
[REQ] Freeze Tag For TF2 Arena Mode
Views:
3,448
Posted By
[BSM] isuckatlinux
Re: [REQ] Freeze Tag For TF2 Arena Mode
Is there anyone that is willing to try and work with me on this?
Forum:
Plugins
02-04-2009, 13:53
Replies:
14
TF2 Round Win Text
Views:
19,991
Posted By
[BSM] isuckatlinux
Re: TF2 Round Win Text
Any word on this, Willy?
Forum:
Plugin/Gameplay Ideas and Requests
02-02-2009, 20:36
Replies:
11
[REQ] Freeze Tag For TF2 Arena Mode
Views:
3,448
Posted By
[BSM] isuckatlinux
Re: [REQ] Freeze Tag For TF2 Arena Mode
Any way you could help me with this?
Add me on Steam, Crimson, and we'll talk about it maybe?
Forum:
Plugin/Gameplay Ideas and Requests
02-02-2009, 13:47
Replies:
11
[REQ] Freeze Tag For TF2 Arena Mode
Views:
3,448
Posted By
[BSM] isuckatlinux
[REQ] Freeze Tag For TF2 Arena Mode
I saw this on the TF2 forums, and I wanted to see if it could be done. Someone get with me if it seems feasible:
Forum:
Plugins
02-01-2009, 16:35
Replies:
38
Admin Connect Message
Views:
67,677
Posted By
[BSM] isuckatlinux
Re: Admin Connect Message
Please?
Forum:
Plugins
02-01-2009, 03:47
Replies:
38
Admin Connect Message
Views:
67,677
Posted By
[BSM] isuckatlinux
Re: Admin Connect Message
I'm NOT good at scripting at all!
Can someone help me?
Forum:
Plugins
01-31-2009, 21:25
Replies:
38
Admin Connect Message
Views:
67,677
Posted By
[BSM] isuckatlinux
Re: Admin Connect Message
Where it checks for non-admins, you should be able to change it around, right?
I took this:
if (id != INVALID_ADMIN_ID)
And made it this:
if (id = ADMFLAG_CUSTOM1)
Forum:
Plugin/Gameplay Ideas and Requests
01-28-2009, 16:59
Replies:
19
Secondary Weapons Only
Views:
4,227
Posted By
[BSM] isuckatlinux
Re: Secondary Weapons Only
It's been a while and I just wanted to bump this.
Forum:
Plugin/Gameplay Ideas and Requests
01-27-2009, 21:18
Replies:
15
[REQ] Spawn Protection with limitations?
Views:
3,727
Posted By
[BSM] isuckatlinux
Re: [REQ] Spawn Protection with limitations?
So what now?
lol
Forum:
Plugin/Gameplay Ideas and Requests
01-27-2009, 21:00
Replies:
15
[REQ] Spawn Protection with limitations?
Views:
3,727
Posted By
[BSM] isuckatlinux
Re: [REQ] Spawn Protection with limitations?
Here's my modevents.res:
//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. ===========
//
// The copyright to the contents herein is the property of Valve, L.L.C.
// The...
Forum:
Plugin/Gameplay Ideas and Requests
01-27-2009, 02:20
Replies:
15
[REQ] Spawn Protection with limitations?
Views:
3,727
Posted By
[BSM] isuckatlinux
Re: [REQ] Spawn Protection with limitations?
Still waiting on instructions.
Forum:
Unapproved Plugins
01-24-2009, 22:40
Replies:
680
Quake Sounds
Views:
634,479
Posted By
[BSM] isuckatlinux
Re: Quake Sounds
But can I use it as a server variable? If not, is there one?
Showing results 1 to 25 of 75
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