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Posts Made By:
ximenchoufeng
Forum:
Plugins
08-02-2014, 13:06
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,354
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch Goes Advanced (v0.11.7, 2014-06-22)
how to set only head shot onlyheadshot + knife + awp
thank you
Forum:
Plugins
06-13-2014, 04:04
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,354
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch Goes Advanced (v0.11.5, 2014-06-12)
i add the knife worked fine . i get ammo decoy. if no knife i see the decoy is ammo but can't get it.
Forum:
Plugins
06-13-2014, 03:49
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,354
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch Goes Advanced (v0.11.5, 2014-06-12)
sv_infinite_ammo 1 or sv_infinite_ammo 2 both can't get the second decoy
Forum:
Plugins
06-13-2014, 03:34
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,354
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch Goes Advanced (v0.11.5, 2014-06-12)
thank you . but i just can throw first decoy , can't get the second decoy
Forum:
Plugins
06-12-2014, 01:06
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,354
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch Goes Advanced (v0.11.4, 2014-06-07)
hi can you do a warmup config about 1 blood with decory and no knife
Forum:
Plugins
05-31-2014, 04:06
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,354
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch Goes Advanced (v0.10.0, 2014-05-29)
how to use the spawn sound ? if i want it enable myself , what should i do , need i put sound to sound folder?
thanks .
Forum:
Plugins
05-04-2014, 04:56
Replies:
7
[NMRiH] AutoJoinGame (v1.0.0, 12/07/13)
Views:
11,510
Posted By
ximenchoufeng
Re: [NMRiH] AutoJoinGame (v1.0.0, 12/07/13)
can't skip motd thanks
Forum:
Plugins
05-04-2014, 04:08
Replies:
28
Autojoin
Views:
61,493
Posted By
ximenchoufeng
Re: Autojoin
does it work on csgo??
Forum:
Plugins
04-30-2014, 12:00
Replies:
17
CS GO PUG Edited.
Views:
19,020
Posted By
ximenchoufeng
Re: CS GO PUG Edited.
same esea ?
Forum:
Plugins
03-31-2014, 06:17
Replies:
1,283
[CS:S] RankMe (Version 2.8.3 - 19 Jul 12)
Views:
881,218
Posted By
ximenchoufeng
Re: [CS:S] RankMe (Version 2.8.3 - 19 Jul 12)
i want this someone can update ? thanks
Forum:
Plugins
02-20-2014, 03:37
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,354
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch Goes Advanced (v0.5, 2014-02-17)
thank you . i think they maybe select usp instead of p2000
Forum:
Plugins
02-19-2014, 22:48
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,354
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch Goes Advanced (v0.5, 2014-02-17)
this is the map
http://csgo.gamebanana.com/maps/172625
i want mag7 config add nova sawedoff
i edit one map use shotguns config , it don't work.
Forum:
Plugins
02-19-2014, 04:08
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,354
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch Goes Advanced (v0.5, 2014-02-17)
the map aim_road_p2000 i use p2000 config
but someone usp somme one p2000
thanks ...
Forum:
Plugins
02-17-2014, 06:05
Replies:
2,589
[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)
Views:
973,354
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch Goes Advanced (v0.4.1, 2014-02-13)
cz75a imba . if play aim_pistol, everyone select cz75a so i change the config no menu ,"dm_default_secondary" "random"
Forum:
Unapproved Plugins
02-10-2014, 22:15
Replies:
772
[CS:GO] Deathmatch 1.5
Views:
549,163
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch 1.5
i think should add replenish if i kill someone replenish the bullet
m4a1-s have 20 bullets,replenish to 10-20 bullets.
Forum:
Unapproved Plugins
02-05-2014, 22:20
Replies:
772
[CS:GO] Deathmatch 1.5
Views:
549,163
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch 1.5
server shutdown update pls ty
Forum:
Plugins
01-10-2014, 05:09
Replies:
17
[CS:GO] Auto Pick
Views:
40,262
Posted By
ximenchoufeng
Re: [CS:GO] Auto Pick
it works fine but only for the first round. any updates yet ? THANKS
Forum:
Unapproved Plugins
12-26-2013, 22:53
Replies:
772
[CS:GO] Deathmatch 1.5
Views:
549,163
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch 1.5
nice nice
Forum:
Plugins
12-16-2013, 21:15
Replies:
241
[CS:GO] Zeus Round
Views:
124,937
Posted By
ximenchoufeng
Re: [CS:GO] Zeus Round
128572
Forum:
Plugins
12-11-2013, 22:36
Replies:
241
[CS:GO] Zeus Round
Views:
124,937
Posted By
ximenchoufeng
Re: [CS:GO] Zeus Round
Metamod:Source version 1.10.0-dev
SourceHook version: 5:5
sourcemod-1.5.1 and sourcemod-1.5.0-hg3841-windows
zeusround-fr.smx zeusround-fr.phrases.txt
-----------------------------...
Forum:
Plugins
12-10-2013, 21:19
Replies:
241
[CS:GO] Zeus Round
Views:
124,937
Posted By
ximenchoufeng
Re: [CS:GO] Zeus Round
sorry my english. my server shutdown everyday. i use gungame map.
i set zeus round first round. but the warmup also is zeus round.
you konw warmup end ,The match will begin three seconds two...
Forum:
Plugins
12-10-2013, 03:24
Replies:
15
[CS:GO] demo autorecord fix
Views:
26,125
Posted By
ximenchoufeng
Re: [CS:GO] demo autorecord fix
thanks
Forum:
Plugins
12-10-2013, 01:40
Replies:
241
[CS:GO] Zeus Round
Views:
124,937
Posted By
ximenchoufeng
Re: [CS:GO] Zeus Round
if you use zeus warmup last time , csgo server will down. thanks
Forum:
Unapproved Plugins
12-06-2013, 21:55
Replies:
772
[CS:GO] Deathmatch 1.5
Views:
549,163
Posted By
ximenchoufeng
Re: [CS:GO] Deathmatch 1.5
Hey, I'm running a Deathmatch server and I have a little problem, some maps like ar_ maps always come to a draw so the rounds never count to go to the next map. Is there a way to fix this?
I tried...
Forum:
Plugins
12-05-2013, 21:54
Replies:
90
[ANY] Hidden MOTD URL opener
Views:
60,982
Posted By
ximenchoufeng
Re: [ANY] Hidden MOTD URL opener
csgo don't work ... thanks
Showing results 1 to 25 of 41
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