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Search: Posts Made By: Napoleon_be
Forum: Suggestions / Requests 11-21-2020, 19:15
Replies: 17
Views: 2,621
Posted By Napoleon_be
Re: Revive a player in a certain radius

Can you show us if u have any errors now...?
Forum: Suggestions / Requests 11-21-2020, 10:14
Replies: 17
Views: 2,621
Posted By Napoleon_be
Re: Revive a player in a certain radius

/*

- Credits:
# Alucard (Get_origin)
# Black Rose (Check buttoms)
# bugsy (added functionality, code cleanup, fixes and added cvars)
*/

#include <amxmodx>
#include <fakemeta>
Forum: Suggestions / Requests 05-27-2020, 07:01
Replies: 17
Views: 2,621
Posted By Napoleon_be
Re: Revive a player in a certain radius

Well, i know that this line is causing you the trouble.


if((fOrigin[i][0] == fPoss[id][0]) && (fOrigin[i][1] == fPoss[id][1]) && (fOrigin[i][2] == fPoss[id][2])


This code is actually...
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