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Search: Posts Made By: hatch
Forum: Store 12-22-2015, 18:32
Replies: 469
Views: 278,676
Posted By hatch
Re: Store Release [1.2 Final] [Sourcemod 1.7]

hi, i am seeing a weird issue with the hats on this plugin. on my surf server when someone goes into spectate mode to spec you while you are surfing, the spectators hat interferes on your screen....
Forum: Metamod:Source Plugins 12-11-2015, 11:20
Replies: 1,843
Views: 1,282,429
Posted By hatch
Re: Stripper:Source (Updated 2011-04-15)

i updated stripper on my surf server to 1.2.2 git 116 but it still does not seem to work. it crashes with this error Error reading weapon data file for: weapon_sg552
Forum: Plugins 05-23-2015, 17:17
Replies: 878
Views: 451,813
Posted By hatch
Re: [CS:GO] KZTimer Final

Having the same issue here with the map not changing after time ends and people have voted
Forum: Plugins 04-07-2015, 17:36
Replies: 489
Views: 184,371
Posted By hatch
Re: [ANY] Server Redirect - A full featured server listing/hoper (v0.1.2, 29/01/2015)

ah yes, its py 2.6

would it work with py 3 or does it need to have 2.7?
Forum: Plugins 04-06-2015, 22:43
Replies: 489
Views: 184,371
Posted By hatch
Re: [ANY] Server Redirect - A full featured server listing/hoper (v0.1.2, 29/01/2015)

ok h3bus i removed gevent and protobuf and installed them using pip

i had already installed python-dev before.

i am getting this error now:


H3bus steambot for redirect plugin version 1.1.2...
Forum: Plugins 04-05-2015, 15:32
Replies: 489
Views: 184,371
Posted By hatch
Re: [ANY] Server Redirect - A full featured server listing/hoper (v0.1.2, 29/01/2015)

i used apt-get for gevent and protobuf and pip for requests and pycrypto
Forum: Plugins 04-04-2015, 20:45
Replies: 489
Views: 184,371
Posted By hatch
Re: [ANY] Server Redirect - A full featured server listing/hoper (v0.1.2, 29/01/2015)

hi h3bus

while trying to run the steambot i am getting this error:


Traceback (most recent call last):
File "steambot.py", line 26, in <module>
from gevent.server import StreamServer...
Forum: Plugins 03-01-2015, 16:49
Replies: 878
Views: 451,813
Posted By hatch
Re: [CS:GO] KZTimer Final

A couple questions.

1. Is it possible to set a different time for each map. So in the sense that some maps take longer to complete so theres a longer time for that map before the map gets changed?...
Forum: Plugins 02-23-2015, 18:24
Replies: 878
Views: 451,813
Posted By hatch
Re: [CS:GO] KZTimer Final

i added this and players still do not see the admin map vote.
Forum: Plugins 02-23-2015, 18:04
Replies: 878
Views: 451,813
Posted By hatch
Forum: General 02-23-2015, 14:16
Replies: 4
Views: 772
Posted By hatch
Re: CSGO sm_admin vote map issue

its the kztimer interfering. kztimer developer has helped find a solution.
Forum: Plugins 02-23-2015, 14:10
Replies: 878
Views: 451,813
Posted By hatch
Re: [CS:GO] KZTimer Final

Thank you very much! I will give it a try when I am home from work.

About the bots, the bot quota is 0, and i noticed that the bot is showing in only 1 or 2 maps not all. Does the bot quota...
Forum: General 02-23-2015, 03:21
Replies: 4
Views: 772
Posted By hatch
Re: CSGO sm_admin vote map issue

i updated to the latest stable release of SM 1.7 and now players cannot see the vote options, only the admin who did the vote map can see the options. all it says in chat is [SM] Initiated a map vote.
Forum: Plugins 02-23-2015, 03:19
Replies: 878
Views: 451,813
Posted By hatch
Re: [CS:GO] KZTimer Final

i am seeing a bot in the middle of the maps spawn in surf maps. i have replay bot turned off and added the cvar in main.cfg but it still shows up. why is this happening and how do i get rid of it?
...
Forum: Plugins 02-22-2015, 20:26
Replies: 878
Views: 451,813
Posted By hatch
Re: [CS:GO] KZTimer Final

yes similar, i have experience with vortex and that is why i recommended.
Forum: Plugins 02-22-2015, 20:17
Replies: 878
Views: 451,813
Posted By hatch
Re: [CS:GO] KZTimer Final

feshk, i would suggest vortexservers.com i am currently with them and no issues
Forum: General 02-20-2015, 13:40
Replies: 4
Views: 772
Posted By hatch
Forum: Plugins 02-06-2015, 20:23
Replies: 878
Views: 451,813
Posted By hatch
Re: [CS:GO] KZTimer Final

I am seeing an issue come up recently. When someone !spec's a player, they lose their gun/knife. it shows they have it when you press 1, 2 etc but does not show it in hand.
Forum: General 02-02-2015, 17:53
Replies: 4
Views: 772
Posted By hatch
CSGO sm_admin vote map issue

Hi everyone, I am having a peculiar issue right now with vote maps on CSGO. If an admin makes a vote using sm_admin, it only allows admins to vote and the regular players cannot vote. Does anyone...
Forum: Plugins 01-23-2015, 20:20
Replies: 785
Views: 418,252
Posted By hatch
Re: [CS:GO] Pug Setup (v1.2.1, 2014-8-1)

thanks splewis. BTW, i am also trying your retakes plugin and it looks awesome.
Forum: Plugins 01-23-2015, 20:17
Replies: 300
Views: 235,117
Posted By hatch
Re: [CS:GO] Retakes 1.2.1

i have seen on some retake servers that have walls to block off certain areas of the map, how do you do that?
Forum: Plugins 01-23-2015, 16:56
Replies: 785
Views: 418,252
Posted By hatch
Re: [CS:GO] Pug Setup (v1.2.1, 2014-8-1)

All 3 of those have been implemented for the next version.[/QUOTE]

Hi splewis, have you implemented the above points in the dev builds?
Forum: Plugins 01-23-2015, 15:36
Replies: 878
Views: 451,813
Posted By hatch
Re: [CS:GO] KZTimer Final

jonitaikaponi (https://forums.alliedmods.net/member.php?u=255391) i would definitely appreciate that
Forum: Plugins 01-22-2015, 17:42
Replies: 878
Views: 451,813
Posted By hatch
Re: [CS:GO] KZTimer Final

Thanks the problem The1Speck, I cant locate them. I can't even locate what models/textures it should be using. Is there anyway I can find what it needs so I can search for them? Like will a map...
Forum: Plugins 01-21-2015, 13:51
Replies: 878
Views: 451,813
Posted By hatch
Re: [CS:GO] KZTimer Final

thanks The1Speck for the info. is there anyway to fix the big red error boxes in surf maps. I imagine its missing some models or textures?
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