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Showing results 1 to 25 of 33
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Posts Made By:
Strick3n
Forum:
Scripting Help
01-20-2015, 18:35
Replies:
6
server print (debug)
Views:
1,224
Posted By
Strick3n
Re: server print (debug)
Show us the whole code -_-
Forum:
Scripting Help
01-12-2015, 12:50
Replies:
2
Error: Symbol already defined
Views:
825
Posted By
Strick3n
Re: Error: Symbol already defined
Why don't you leave the code so others can learn from the code instead of posting new thread about the same error?
Forum:
Scripting Help
12-14-2014, 06:27
Replies:
50
Jailbreak Box can kill each other CT
Views:
6,891
Posted By
Strick3n
Re: Jailbreak Box can kill each other CT
This forum is intended to help scripters understand their codes, but in your situation you trying to make someone fix it for you, you are a scripter, so try to understand whats wrong with your code...
Forum:
Scripting Help
10-05-2014, 13:41
Replies:
6
Solved
Views:
1,380
Posted By
Strick3n
Re: NPC Bank Problem
no one asked you to call me by my real name :nono:
--
i edited the original code of Weapon Physics, check the attached file.
Forum:
Scripting Help
10-05-2014, 00:29
Replies:
6
Solved
Views:
1,380
Posted By
Strick3n
Re: NPC Bank Problem
This is not the full code, you gave us the part of touch and think hooks, please add the part where you create that npc.
Forum:
Scripting Help
10-03-2014, 16:40
Replies:
5
bool ???
Views:
2,834
Posted By
Strick3n
Re: bool ???
You can use bool variable to do it.
here example:
#include < amxmodx >
new bool:g_bDisabled[ 33 ];
public menu_example()
{
Forum:
Scripting Help
10-03-2014, 16:28
Replies:
11
How to check is player falling
Views:
2,533
Posted By
Strick3n
Re: How to check is player falling
you can check v3x's plugin
https://forums.alliedmods.net/showthread.php?t=23824
Forum:
Scripting Help
10-03-2014, 16:21
Replies:
6
Blocking or replacing weapon sounds
Views:
1,794
Posted By
Strick3n
Blocking or replacing weapon sounds
Hello, is there any way to block or replace weapon sounds?
EDIT:
AFAIK there is a way to block and replace the knife sounds, but when i'm trying to do it on weapons it doesn't work..
Forum:
Scripting Help
10-03-2014, 16:17
Replies:
11
How to check is player falling
Views:
2,533
Posted By
Strick3n
Re: How to check is player falling
hahahahaha
Forum:
Scripting Help
10-03-2014, 16:14
Replies:
6
Solved
Views:
1,380
Posted By
Strick3n
Re: NPC Bank Problem
We can't help you without the whole code of the NPC Model.
Please attach the whole code if you want help.
Forum:
Code Snippets/Tutorials
07-22-2014, 14:55
Replies:
28
[INC] HFile - Hirsw0w's Files
Views:
7,980
Posted By
Strick3n
Re: [INC] HFile - Hirsw0w's Files
Why you don't trash it yet?
Forum:
Code Snippets/Tutorials
07-22-2014, 04:26
Replies:
28
[INC] HFile - Hirsw0w's Files
Views:
7,980
Posted By
Strick3n
Re: [INC] HFile - Hirsw0w's Files
trash this shit, this inc is useless as you said, so trash it.
better to use the original file.inc natives.
Forum:
Code Snippets/Tutorials
07-21-2014, 06:41
Replies:
28
[INC] HFile - Hirsw0w's Files
Views:
7,980
Posted By
Strick3n
Re: [INC] HFile - Hirsw0w's Files
haha, this shit gonna be trashed LOLZ.
this one is x999 times better than this shit
https://forums.alliedmods.net/showthread.php?t=76453
your filesystem is useless you copied this plugin:...
Forum:
Scripting Help
07-03-2014, 06:51
Replies:
28
Wall hit
Views:
2,450
Posted By
Strick3n
Re: Wall hit
He wants to hook when player hit the wall with any weapon and then do something.
Forum:
Unapproved/Old Plugins
06-11-2014, 15:21
Replies:
11
CS Weapons MiniShop
Views:
1,926
Posted By
Strick3n
Re: CS Weapons MiniShop
Before you posting a new plugin, make sure it well coded.
Forum:
Scripting Help
03-24-2014, 03:27
Replies:
4
[HELP] EndSound > RoundStart
Views:
577
Posted By
Strick3n
Re: [HELP] EndSound > RoundStart
Should work
new sound = random( sizeof g_szFreeDaySounds );
client_cmd( 0, "mp3 play ^"sound/%s^"", g_szFreeDaySounds[ sound ] );
Forum:
Scripting Help
01-06-2014, 16:27
Replies:
5
[QUESTION] It is possible(2).
Views:
989
Posted By
Strick3n
Re: [QUESTION] It is possible(2).
You can open motd to the player to the site you want but i dont know if this is allowed here.
Forum:
Scripting Help
01-06-2014, 16:25
Replies:
5
Speed after switching weapon
Views:
987
Posted By
Strick3n
Re: Speed after switching weapon
Someone already asked this before, just use the magical search button.
Forum:
Scripting Help
01-06-2014, 16:18
Replies:
6
Restart frags
Views:
1,284
Posted By
Strick3n
Re: Restart frags
try to change this:
server_cmd ("sv_restart 1");
to this:
set_cvar_num( "sv_restart", 1 );
Forum:
Scripting Help
01-06-2014, 16:13
Replies:
14
[help] error logs
Views:
2,311
Posted By
Strick3n
Re: [help] error logs
I know this guy, he don't want to post the full code because he is not the real author and he afraid of that no one will help him.. LOL
Forum:
Unapproved/Old Plugins
12-11-2013, 10:29
Replies:
71
Knife-Skins v2.2.
Views:
57,398
Posted By
Strick3n
Re: AW: Re: Knife Levels v1.0.
I'm already gave you an example, use my way.
Forum:
Unapproved/Old Plugins
12-11-2013, 08:50
Replies:
71
Knife-Skins v2.2.
Views:
57,398
Posted By
Strick3n
Re: Knife Levels v1.0.
The damage will increase by the number of the knife model.
Forum:
Unapproved/Old Plugins
12-11-2013, 08:16
Replies:
71
Knife-Skins v2.2.
Views:
57,398
Posted By
Strick3n
Re: Knife Levels v1.0.
All this shit,
public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
{
if (get_pcvar_num(knife_on) == 0)
{
SetHamParamFloat(4, damage)
return PLUGIN_HANDLED;
}
if (...
Forum:
Scripting Help
05-03-2013, 09:07
Replies:
4
Formatex Dimensional Array
Views:
886
Posted By
Strick3n
Re: Formatex Dimensional Array
i changed this line:
new g_szString[ ][ m_String ];
to this one:
new g_szString[ 128 ][ m_String ];
and now all works perfectly.
Forum:
Scripting Help
05-03-2013, 08:18
Replies:
4
Formatex Dimensional Array
Views:
886
Posted By
Strick3n
Re: Formatex Dimensional Array
i want to format string into multi dimensional array and parse the multi dimensional array into another variable.
you told me that this expression is wrong, so can you tell me what is wrong?
Showing results 1 to 25 of 33
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