Raised This Month: $28 Target: $400
 7% 

Showing results 1 to 14 of 14
Search took 0.01 seconds.
Search: Posts Made By: ThePianoNailer
Forum: Plugins 07-14-2021, 18:18
Replies: 267
Views: 156,410
Posted By ThePianoNailer
Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])

Sorry, I don't understand what you mean exactly.


Yes, no problem at all! "sm_zf_force_on 0" to have the plugin disabled on non-zf maps.


Gee, thanks a lot! :mrgreen: The issue you're...
Forum: Plugins 07-14-2021, 17:34
Replies: 267
Views: 156,410
Posted By ThePianoNailer
Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])

Alright, it's time for the new update! :3

Requires SM 1.10 and tf2items.

Zombie Fortress w/Perks v4.3.1

- Added back the fixed cripple toggle cvar. Now it can be turned on and off properly....
Forum: Plugins 06-23-2021, 11:06
Replies: 267
Views: 156,410
Posted By ThePianoNailer
Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])

So here it is, the enhanced classic ZF-Perks! I labeled it with version 4.3.0, so you could easily distinguish it from the deprecated ones.

IMPORTANT! Requires SM 1.10 and tf2items. I made sure of...
Forum: Plugins 06-21-2021, 18:31
Replies: 267
Views: 156,410
Posted By ThePianoNailer
Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])

Thank you Trundlefish, for your response. I apologize for taking long time to reply back, as I rarely visit this board.
Yes, I am working on Zombie Fortress and supporting it, yet I've come into an...
Forum: Plugins 05-18-2021, 15:28
Replies: 475
Views: 211,312
Posted By ThePianoNailer
Re: [TF2] Force Holidays - 1.10.2, Updated 2015-10-07

tf_forced_holiday 8 is exactly what you have to use, since 8 IS the Full Moon :mrgreen:
And I don't recommend setting Halloween, because Thriller taunt =P
Forum: Plugins 05-09-2021, 10:31
Replies: 27
Views: 4,085
Posted By ThePianoNailer
Re: [TF2] Wearit (v1.5 dated 08March2021)

Yep. Cookies always address HDD instead of RAM, and they store up the server disk space. Here's some info:
https://forums.alliedmods.net/showpost.php?p=2409023&postcount=9

The documentation on...
Forum: Plugins 05-07-2021, 12:25
Replies: 27
Views: 4,085
Posted By ThePianoNailer
Re: [TF2] Wearit (v1.5 dated 08March2021)

Thank you for the WearIt plugin, very powerful code! If you don't mind, I've used some of it to force the official zombie skins for users in my ZF branch that i am working on. Needless to say, i've...
Forum: Plugins 05-07-2021, 12:16
Replies: 475
Views: 211,312
Posted By ThePianoNailer
Re: [TF2] Force Holidays - 1.10.2, Updated 2015-10-07

Ofc the best way is using tf_forced cvar. Powerlord apparently intended this plugin for having multiple active events at once. I myself searched for that script swapping candy medkits with original....
Forum: Plugins 05-06-2021, 12:13
Replies: 475
Views: 211,312
Posted By ThePianoNailer
Re: [TF2] Force Holidays - 1.10.2, Updated 2015-10-07

LOL, it took several minutes to figure this out, however that was a newity for me. I created the IsMapLoaded boolean and binded it to the script.
From what i understand, SDKHooks REALLY hates to...
Forum: Plugins 05-06-2021, 11:18
Replies: 475
Views: 211,312
Posted By ThePianoNailer
Re: [TF2] Force Holidays - 1.10.2, Updated 2015-10-07

Yes, thank you for the feedback! I just came across this issue since i am using that very script for my own purposes.
What it does is crashing the client on map change. I am currently looking what...
Forum: Plugins 04-27-2021, 10:49
Replies: 475
Views: 211,312
Posted By ThePianoNailer
Re: [TF2] Force Holidays - 1.10.2, Updated 2015-10-07

Thank you for the note, I changed those deprecates lines with TF2_IsHolidayActive.
So here goes, fixed tfh_normalhealth and removed the needless Updater code.

EDIT: Normal health script is still...
Forum: Plugins 04-23-2021, 12:15
Replies: 27
Views: 4,085
Posted By ThePianoNailer
Re: [TF2] Wearit (v1.5 dated 08March2021)

SM 1.10.6502, tf2attributes 1.3.2 (+ latest gamedata txt from https://github.com/FlaminSarge/tf2attributes/blob/master/tf2.attributes.txt)

[SM] Exception reported: Client index 0 is invalid
[SM]...
Forum: Plugins 04-22-2021, 09:11
Replies: 43
Views: 39,497
Posted By ThePianoNailer
Re: [TF2] Scout Multi-Jump

Absolutely brilliant plugin, works perfectly while only utilizing the stock components! :)
I removed deprecated FCVAR_PLUGIN, now it compiles without any warnings.
Forum: Plugins 02-18-2021, 11:24
Replies: 267
Views: 156,410
Posted By ThePianoNailer
Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])

Few months back, i have been working around with this mod for quite a bit to repair it. Now it's that same classic ZF-perks but updated fresh, with all the released weaponry bonded to the code,...
Showing results 1 to 14 of 14

 
Forum Jump

All times are GMT -4. The time now is 07:43.


Powered by vBulletin®
Copyright ©2000 - 2021, vBulletin Solutions, Inc.
Theme made by Freecode