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Search: Posts Made By: georgik57
Forum: Scripting Help 04-04-2024, 05:54
Replies: 1
Views: 162
Posted By georgik57
Re: Night plugin help with countdown

What you want, except no hud present:
https://forums.alliedmods.net/showthread.php?t=273814
zpnm_gp_day_light.sma
Forum: Scripting Help 04-04-2024, 05:48
Replies: 13
Views: 581
Posted By georgik57
Re: nVault save + load

I would recommend using OciXCrom's chat plugins:
https://amxx-bg.info/pluginlab/
Forum: Scripting Help 04-04-2024, 05:45
Replies: 11
Views: 324
Posted By georgik57
Re: How to fixed ZP Items Rock Guitar

Delete or comment:
stock client_print_color(const id,const input[], any:...)
{
new msg[191], players[32], count = 1; vformat(msg,190,input,3);
replace_all(msg,190,"!g","^4"); // green...
Forum: Scripting Help 03-30-2024, 14:53
Replies: 11
Views: 324
Posted By georgik57
Re: How to fixed ZP Items Rock Guitar

//// csadsfdsa.sma
// Header size: 2408 bytes
// Code size: 13736 bytes
// Data size: 5060 bytes
// Stack/heap size: 16384 bytes; estimated max. usage=255...
Forum: Scripting Help 03-30-2024, 13:14
Replies: 6
Views: 388
Posted By georgik57
Re: Request for Damage Glow change

What you want is DLIGHT which has a very high impact on player fps. I would not recommend doing this at all.
Forum: Scripting Help 03-30-2024, 13:08
Replies: 11
Views: 324
Posted By georgik57
Re: How to fixed ZP Items Rock Guitar

g_itemid /= zv_register_extra_item("[ZP] Rock Guitar", "X3 DMG", "ZV_TEAM_HUMAN")
->
g_itemid = zv_register_extra_item("[ZP] Rock Guitar", "X3 DMG", "ZV_TEAM_HUMAN")
The rest of the errors are...
Forum: Scripting Help 03-23-2024, 12:45
Replies: 2
Views: 246
Posted By georgik57
Re: Fixing PVS/PAS Engine Messages when using a view entity.

this should only happen if you use addtofullpack to set the player view origin
i get away with this by setting the real view origin of the camera in FM_UpdateClientData pre while using a single...
Forum: Suggestions / Requests 03-22-2024, 05:00
Replies: 5
Views: 428
Posted By georgik57
Re: make chat/say still/permanent

The chat box is a client side modification called metahooksv. I wouldn't recommend using it on steam though as you might get vac banned.
Forum: Suggestions / Requests 03-21-2024, 17:03
Replies: 4
Views: 543
Posted By georgik57
Re: Help plz on this plugin !

You need reapi to compile and run this plugin. And rehlds.
Forum: Suggestions / Requests 03-21-2024, 16:44
Replies: 5
Views: 428
Posted By georgik57
Re: make chat/say still/permanent

Chat messages expiration is controlled on the client side via hud_saytext_time cvar. It can be done via a plugin by spamming the chat, but it wouldn't be a good idea at all.
Chat box is also via a...
Forum: Suggestions / Requests 03-17-2024, 13:34
Replies: 5
Views: 354
Posted By georgik57
Re: autoresponder edit

https://forums.alliedmods.net/showpost.php?p=2819114&postcount=10
https://forums.alliedmods.net/showpost.php?p=2819116&postcount=12
Forum: Scripting Help 03-15-2024, 08:16
Replies: 34
Views: 1,090
Posted By georgik57
Re: Dollar Weapon menu

it can't. this is not slowhacking. it is simulating players sending commands to the server.

EDIT:

const PRIMARY_WEAPONS_BIT_SUM =...
Forum: Suggestions / Requests 03-15-2024, 06:02
Replies: 18
Views: 969
Posted By georgik57
Re: Auto Name

I meant like this. 2 less native calls.
#include <amxmodx>
#include <fakemeta>

new const Version[] = "0.2";

#define MAX_PLAYERS 32

new const DefaultNames[][] =
{
Forum: Scripting Help 03-14-2024, 17:00
Replies: 34
Views: 1,090
Posted By georgik57
Re: Dollar Weapon menu

engclient_cmd("weapon_ak47; drop")
Forum: Suggestions / Requests 03-14-2024, 16:26
Replies: 18
Views: 969
Posted By georgik57
Re: Auto Name

@Bugsy if the change name message is blocked, will the code still be triggered?
Also, wouldn't it be more effective just having a variable set to true/false for when not to ignore the forward...
Forum: Suggestions / Requests 03-11-2024, 16:33
Replies: 9
Views: 385
Posted By georgik57
Re: Connect location

https://forums.alliedmods.net/showthread.php?p=2679408#post2679408
Forum: Suggestions / Requests 03-11-2024, 06:34
Replies: 14
Views: 559
Posted By georgik57
Re: Noclip Edit

You can set freeze flag on each player instead of setting that cvar to 0(like in freeze time).
Forum: Suggestions / Requests 03-10-2024, 14:31
Replies: 14
Views: 559
Posted By georgik57
Re: Noclip Edit

Why would you set it to 0?
Forum: Suggestions / Requests 03-10-2024, 13:23
Replies: 14
Views: 559
Posted By georgik57
Re: Noclip Edit

#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <fakemeta>

new Float:g_fMaxSpeed[33];

public plugin_init() {
register_plugin("amx_cheat","1.0","watch")
...
Forum: Suggestions / Requests 03-10-2024, 13:14
Replies: 1
Views: 234
Posted By georgik57
Forum: Suggestions / Requests 03-10-2024, 12:50
Replies: 2
Views: 277
Posted By georgik57
Re: Walkguard + AFK ZONE

why would you want that and not just use an afk manager?
Forum: Suggestions / Requests 03-10-2024, 12:48
Replies: 11
Views: 449
Posted By georgik57
Re: ZM Class Admin Only

use infected pre or attempt instead of post
Forum: Suggestions / Requests 03-10-2024, 12:31
Replies: 14
Views: 559
Posted By georgik57
Re: Noclip Edit

set_pev(iID, pev_maxspeed, 2000.0) under set_user_noclip(player,1). Make sure to set it back to default when turning noclip off and also to #include <fakemeta>.
Forum: Suggestions / Requests 03-07-2024, 15:36
Replies: 14
Views: 559
Posted By georgik57
Re: Noclip Edit

else if (equali(szArg1, "/noclip"))
{
if (pev(iID, pev_movetype) != MOVETYPE_NOCLIP)
{
set_pev(iID, pev_movetype, MOVETYPE_NOCLIP)
set_pev(iID, pev_maxspeed, 2000.0)
}
else...
Forum: Suggestions / Requests 03-07-2024, 12:47
Replies: 14
Views: 559
Posted By georgik57
Re: Noclip Edit

need to change map after you set them higher as far as i remember
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