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Search: Posts Made By: Toranks
Forum: Plugin/Gameplay Ideas and Requests Today, 03:09
Replies: 6
Views: 232
Posted By Toranks
Re: Reload a plugin every X seconds

Hey, I didn't request anything, I already tried it on my own. Silvers volunteered upon seeing the post, not at my request.
And you have explained well the reasons why I find it much more comfortable...
Forum: Plugin/Gameplay Ideas and Requests 08-07-2022, 23:26
Replies: 6
Views: 232
Posted By Toranks
Re: Reload a plugin every X seconds

If Silvers can't, even less so, I have no idea...

https://forums.alliedmods.net/showpost.php?p=2784555&postcount=127
Forum: Plugin/Gameplay Ideas and Requests 08-05-2022, 18:47
Replies: 6
Views: 232
Posted By Toranks
Reload a plugin every X seconds

There is a plugin that usually stop functioning for one player and the only solution I know of is to reload it. Every five minutes would be fine, but I only know how to do it manually when a player...
Forum: Unapproved Plugins 08-02-2022, 20:42
Replies: 9
Views: 445
Posted By Toranks
Re: [L4D & L4D2] Bot Healing Values (1.0) [01-Aug-2022]

That specific function already exists, with Actions. But it would be great if it was incorporated into this plugin, since this is just an extension:
...
Forum: Unapproved Plugins 08-02-2022, 00:05
Replies: 9
Views: 445
Posted By Toranks
Re: [L4D & L4D2] Bot Healing Values (1.0) [01-Aug-2022]

Exactly the same here, I think Silver has been confused the file or version, because I have a different one that has been working perfectly for days
Forum: Plugins 07-29-2022, 15:21
Replies: 59
Views: 39,083
Posted By Toranks
Re: L4D2 - L4D1 Survivors mourn fix (UPDATED 10-12-2020)

Some here. It can be stopped by restarting the plugin without restarting the stage and everything is back to normal. It's only happened to me once, with corpses falling in inaccessible places.


L...
Forum: Plugins 07-23-2022, 20:50
Replies: 126
Views: 109,075
Posted By Toranks
Re: L4D2 Melee Weapons Mod 2.2.1

This plugin, in the last version still has problems, and they happen frequently. Randomly, you lose the ability to push or melee without being in fatigue. I only have the fatigue system activated in...
Forum: Plugins 07-19-2022, 15:35
Replies: 89
Views: 80,245
Posted By Toranks
Re: [L4D1/2] Assistance System

For tank and witch only you need my fix on my last post.
Use:
sm_assist_enable 1
sm_assist_tank_only 1
sm_crown_witch 1
Forum: Plugins 07-02-2022, 13:17
Replies: 15
Views: 1,503
Posted By Toranks
Re: [L4D1 & L4D2] Health Preserve Fix & Give Start Health (optional)

This solves the bug when survivors starts with 100% health on the next round, which is a rare occurrence? It also happens sometimes with dead survivors, which start with 100 instead of 50
Forum: General 06-27-2022, 07:07
Replies: 5
Views: 542
Posted By Toranks
Re: [L4D2] Common limits don't work in finales

That is managed by the director. If you want to change the values of the director, you have to edit the scripts or use a specific plugin for that.
Forum: Plugins 06-20-2022, 13:34
Replies: 37
Views: 14,344
Posted By Toranks
Re: [L4D2] Survivor Bot Fix / Improved (sb_fix) (v1.00) [09-Sep-2021]

I've been thinking about that, but the plugin is programmed to execute on a function that runs too fast and so far no one knows or has bothered to change it. The only thing I can think of is to add a...
Forum: Plugins 06-10-2022, 06:25
Replies: 18
Views: 5,640
Posted By Toranks
Re: [L4D2] Wounded Commons [v1.0.0 | 26-February-2021]

This is a engine limit, only 2 wounds per common
Forum: Plugins 06-07-2022, 23:44
Replies: 33
Views: 16,783
Posted By Toranks
Re: [L4D2]M60_GrenadeLauncher_patches

I ask this here because maybe someone knows how. But I don't want the M60 to be able to recharge or any other fix. I just want the number of bullets from sm_cvar ammo_m60_max "500" to be displayed...
Forum: Plugins 06-07-2022, 01:59
Replies: 32
Views: 2,983
Posted By Toranks
Re: [L4D & L4D2] Barricades - Doors and Windows (1.5) [04-Jun-2022]

I mentioned it because Maur0 said that the tank could not break the plancks
Forum: Plugins 06-04-2022, 03:11
Replies: 32
Views: 2,983
Posted By Toranks
Re: [L4D & L4D2] Barricades - Doors and Windows (1.5) [04-Jun-2022]

I put 1000 damage for the tank to the planks and effectively blew it out in one hit. Luckily my teammates attract him to the outside and he didn't corner me in a dead end.
Forum: General 06-03-2022, 15:59
Replies: 2
Views: 341
Posted By Toranks
Re: 0 doesn't work in menus

Thanks!!!!
bind x always returns "no bound" for me, on all numbers.
I do: bind 0 "slot10" and that's all! Now works. IDK why the other numbers works without bind except 0.
One year to figure this...
Forum: Plugins 06-03-2022, 10:11
Replies: 32
Views: 2,983
Posted By Toranks
Re: [L4D & L4D2] Barricades - Doors and Windows (1.1) [03-Jun-2022]

I think this is necessary for the commons to attack the plancks. It has no consequences. If it's annoying, you can add those lines to Cleaner (https://github.com/accelerator74/Cleaner), so you won't...
Forum: Plugin/Gameplay Ideas and Requests 06-03-2022, 10:09
Replies: 2
Views: 276
Posted By Toranks
Re: [L4D2 req] Breakable prop only by SI

Look at this
https://forums.alliedmods.net/showthread.php?t=338054
All damages can be customized, survivors, commons, SI and tanks, in this case for planks
You can use the same method I guess
Forum: General 06-02-2022, 22:50
Replies: 2
Views: 341
Posted By Toranks
0 doesn't work in menus

For a long time, even before knowing sourcemod, playing on servers with menus, I've noticed that I can't use the 0 key to get out of the menu. Until now, the alternative has been to use any number...
Forum: Plugins 06-02-2022, 00:02
Replies: 6
Views: 8,043
Posted By Toranks
Re: [L4D & L4D2] Random Color Tank

I have published the plugin independently, since I have added functionality to be able to choose the intensity of the color and separately for each SI via cvars, in addition to activating and...
Forum: Plugins 06-01-2022, 23:47
Replies: 3
Views: 3,578
Posted By Toranks
Re: [L4D2] Voice Switch

I just discovered this plugin thanks to Claucker himself, who didn't even know he made sourcemod plugins 4 years ago. I just tried it and it works perfectly. No more female custom models with male...
Forum: Plugins 06-01-2022, 23:05
Replies: 0
Views: 647
Posted By Toranks
[L4D/L4D2] Random SI Color

Description:
Changes the color of any SI every time spawns with a different color between two maximum and minimum intensity values customizable for each SI

Requirements:
If you want the plugin...
Forum: Plugins 06-01-2022, 02:25
Replies: 12
Views: 3,286
Posted By Toranks
Re: [L4D & L4D2] Throwables Stay Ignited (1.5) [10-Oct-2021]

This changes the time the Oxygen tank whistle after being shot, atracting commons?
The time it takes seems very short to me

EDIT: No, not changes the time. Another idea for a future plugin xD
Forum: Plugins 06-01-2022, 02:13
Replies: 57
Views: 55,825
Posted By Toranks
Re: [L4D & L4D2] Dynamic Light (1.10) [07-Feb-2022]

I answer myself because in the end I found a way to take advantage of both plugins, incorporating the features of Sereky fork.
I want to put it here as a fork because I would like you to try it and...
Forum: Plugin/Gameplay Ideas and Requests 05-31-2022, 21:10
Replies: 12
Views: 567
Posted By Toranks
Re: [L4D2] [REQ] sm_goto executable by ghosts

I'm sure I saw a plugin that was dedicated to solving just those versus issues when more than 8 players.
It had some demo images. But now I can't find it! Dammit
Another problem that it solved is...
Showing results 1 to 25 of 154

 
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