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Search: Posts Made By: Mr.Silence
Forum: SourceMod Anti-Cheat 11-15-2019, 16:16
Replies: 2
Views: 10,324
Posted By Mr.Silence
Re: Idea: Module to read Vpk (L4D2)

Unfortunately, this is not possible to do with SMAC.

Essentially, SMAC is a server-side plugin that acts/reacts to things on the server end. This means that it can do something about things going...
Forum: Plugins 11-09-2019, 17:02
Replies: 5,058
Views: 2,616,532
Posted By Mr.Silence
Re: Ultimate Mapchooser, wont work!

I updated the code (latest version is now 3.7.1) and recompiled the plugins so it should work for SM 1.10 now. I did test the plugins and their basic functionality, but only for TF2, so other games...
Forum: Plugins 11-04-2019, 12:35
Replies: 5,058
Views: 2,616,532
Posted By Mr.Silence
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)

Currently working on it and another set of plugins as the syntax originally used in some of the includes is no longer valid in SM 1.10, so I'm going to have to make some changes to my version as well...
Forum: Plugins 10-09-2019, 13:17
Replies: 5,058
Views: 2,616,532
Posted By Mr.Silence
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)

The .sp files are included in the links in the original post, just not in the .zip file attached to the post. The last version of UMC and its .sp files that Steell worked on can be found here:...
Forum: SourceMod Anti-Cheat 08-31-2019, 11:21
Replies: 3
Views: 14,261
Posted By Mr.Silence
Re: Issues with bhop detector

If the plugin is loaded, its most likely running, but simply not catching your friends when they run their autobhop scripts. Depending on the bhop scripts being used, this is most likely due to a...
Forum: SourceMod Anti-Cheat 07-18-2019, 20:36
Replies: 6
Views: 13,873
Posted By Mr.Silence
Re: L4d2 for smac

I think your problem might not plugin related and it could possibly be a configuration issue with how you have installed/configured Sourcemod itself, judging from what you are saying. Do you get this...
Forum: SourceMod Anti-Cheat 07-18-2019, 04:06
Replies: 6
Views: 13,873
Posted By Mr.Silence
Re: L4d2 for smac

It might help if you could provide more details about the problem you are seeing and post the errors/logs that your server is giving you when it does not load correctly after installing the plugins. ...
Forum: SourceMod Anti-Cheat 05-16-2019, 19:18
Replies: 9
Views: 9,942
Posted By Mr.Silence
Re: smac_eyetest plugin ban all players

Is there a particular issue or situation that you are seeing where the first detection for smac_eyetest is always false or is this in regards to what the original poster was mentioning with the false...
Forum: SourceMod Anti-Cheat 05-05-2019, 12:58
Replies: 39
Views: 21,403
Posted By Mr.Silence
Re: Show SMAC BAN to non admins

Yes, you'll need to recompile the plugin and replace the old one. The .sp file is just the source file and not the working plugin.
Forum: Plugins 02-28-2019, 06:38
Replies: 5,058
Views: 2,616,532
Posted By Mr.Silence
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)

The difference between the 3.4.5 UMC and 3.6.2 UMC is that the plugin has been compiled against the latest version of Sourcemod with all the fixes necessary for it to compile without...
Forum: Plugins 02-16-2019, 22:21
Replies: 5,058
Views: 2,616,532
Posted By Mr.Silence
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)

What this means is that you should disable the map plugins that come with Sourcemod (which are nominations.smx, randomcycle.smx, mapchooser.smx, and rockthevote.smx) if you plan on using the UMC...
Forum: General 02-14-2019, 22:19
Replies: 3
Views: 1,362
Posted By Mr.Silence
Re: commands for server.cfg In game zombie panic source

The old ZPS web forums are no longer active, so all of that is gone now. However, they now use the Steam discussion forums for everything now: https://steamcommunity.com/app/17500/discussions/

As...
Forum: SourceMod Anti-Cheat 01-27-2019, 04:50
Replies: 4
Views: 4,923
Posted By Mr.Silence
Re: False ban ???

I would be worried if there was a sudden mass ban of players all for the same reason, however, only 3 people got banned so far, at least according to your logs, and no one else has been banned yet...
Forum: SourceMod Anti-Cheat 01-26-2019, 04:07
Replies: 4
Views: 4,923
Posted By Mr.Silence
Re: False ban ???

Judging from the logs, it looks like this person had attempted to change the value of sv_cheats on the server, which will trigger a ban from the plugin.

Please keep in mind that the smac_cvar...
Forum: SourceMod Anti-Cheat 12-14-2018, 00:36
Replies: 6
Views: 4,647
Posted By Mr.Silence
Re: smac aimbot

As stated before, if you are using SMAC for CS:GO, do not use the wallhack module as it is currently unsupported and has been for a few years.

For CS:GO, use the server cvar "sv_occlude_players"...
Forum: Source Servers (SRCDS) 04-14-2013, 14:39
Replies: 6
Views: 2,108
Posted By Mr.Silence
Re: Need someone to fix up the mariokart map for tf2 - will pay

Pretty much what Dr. Knuckles said on the .vmf file bit. The link you provided was the source code for a HL2 mod of the game Mariokart.

Also, the author posted the map 2 years ago, but he uses...
Forum: Source Servers (SRCDS) 04-13-2013, 22:02
Replies: 6
Views: 2,108
Posted By Mr.Silence
Re: Need someone to fix up the mariokart map for tf2 - will pay

Do you have express permission to edit/fix this map from the mapper him/herself? Also, do you happen to have the original .vmf file from said person to work from? I don't wish to sound rude when...
Forum: Plugins 04-05-2013, 03:28
Replies: 19
Views: 23,336
Posted By Mr.Silence
Re: [TF2] Melee Only - Sudden Death

When using the "random" option for classes on my server, it seems that it selects a random class, but everyone on both teams becomes that class (if scout was randomly chosen, everyone on both teams...
Forum: Extensions 03-18-2013, 12:23
Replies: 395
Views: 217,740
Posted By Mr.Silence
Re: Connect - A safer OnClientPreConnect forward

Alright, cool. Thank you very much for clearing that up for me, I appreciate it. :)

Have some bacon! :bacon!::bacon!:
Forum: Extensions 03-18-2013, 03:56
Replies: 395
Views: 217,740
Posted By Mr.Silence
Re: Connect - A safer OnClientPreConnect forward

Forgive me if I'm asking a silly question here, but after reading the thread, it seems that Connect will only run on the 1.5.0 dev builds of sourcemod, at least that is the case for CS:S since its a...
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