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Search: Posts Made By: Marley
Forum: Plugin/Gameplay Ideas and Requests 09-15-2010, 19:12
Replies: 15
Views: 3,820
Posted By Marley
Re: $$$ [TF2] [CSS] Plugin can get paid $ $ $

Nice stealing of ideas. a perfect copy and paste from here: https://www.saigns.de/premium/

Have fun getting somebody to make somebody else's idea for you.
Forum: Scripting 05-09-2010, 19:33
Replies: 16
Views: 4,450
Posted By Marley
Re: Dynamic Join MOTD

Surely the easiest way would be to have a php page as the url, and send the data needed via params in a url?
Forum: Unapproved Plugins 04-25-2010, 20:38
Replies: 337
Views: 191,087
Posted By Marley
Re: [TF2] Premium Mod v1.12

Does this speed to all classes also affect the Scout?
Forum: Unapproved Plugins 04-24-2010, 10:12
Replies: 337
Views: 191,087
Posted By Marley
Re: [TF2] Premium Mod v1.12

Does this speed to all classes also affect the Scout?
Forum: Scripting 08-05-2009, 21:33
Replies: 5
Views: 1,765
Posted By Marley
Re: Remove Damage

Ok cheers. But any idea how I could restrict it so it was just that player that couldn't do any damage?
Forum: Scripting 08-05-2009, 21:00
Replies: 5
Views: 1,765
Posted By Marley
Re: Remove Damage

Where do I get the "hacks"?
Forum: Scripting 08-05-2009, 20:45
Replies: 5
Views: 1,765
Posted By Marley
Remove Damage

Im working on a plugin that you can just remove damage completely from a certain player (They can't deal any damage).

There is one easy way to do it which is to just get the damage dealt, and give...
Forum: Scripting 12-05-2008, 03:18
Replies: 4
Views: 1,125
Posted By Marley
Re: [CSS] Calculating Team members

Im trying to Print a message saying You lost to the whole of the losing team.

I dont want it to print when everybody is killed, only when the Primary Mission Objective is completed(Defuse the...
Forum: Scripting 12-04-2008, 18:02
Replies: 4
Views: 1,125
Posted By Marley
[CSS] Calculating Team members

I am currently writing a plugin that gives you set amount of whatever crap I call it later on. When the bomb explodes, when the hostages are all rescued and when the bomb is defused, I need to be...
Forum: Scripting 12-03-2008, 16:58
Replies: 6
Views: 1,762
Posted By Marley
Re: [TF2] MVP help

Thank you very much :). Gotta love AlliedModders community :D
Forum: Scripting 12-03-2008, 16:31
Replies: 6
Views: 1,762
Posted By Marley
Re: [TF2] MVP help

Need some help.

{
HookEvent("teamplay_win_panel", hookMVP1, EventHookMode_Post)

}
public Action:hookMVP1(Handle:event, const String:name[], bool:dontBroadcast)
{
new...
Forum: Scripting 12-03-2008, 15:19
Replies: 6
Views: 1,762
Posted By Marley
Re: [TF2] MVP help

Ok thanks, and Cheers for that modification to the code :)
Forum: Scripting 12-03-2008, 15:01
Replies: 6
Views: 1,762
Posted By Marley
[TF2] MVP help

I can currently coding a plugin that will give you exp for certain actions.

One of the main actions I am looking at is MVP.

I am looking to convert the teamplay_win_panel player_#_points to a...
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