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Raised This Month: $32
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Posts Made By:
Pevans
Forum:
Plugins
10-28-2010, 22:14
Replies:
241
[TF2] Horseless Headless Horsemann
Views:
227,401
Posted By
Pevans
Re: [TF2] Horseless Headless Horsemann
Confirmed. Works great.
Forum:
Plugins
10-28-2010, 18:26
Replies:
241
[TF2] Horseless Headless Horsemann
Views:
227,401
Posted By
Pevans
Re: [TF2] Horseless Headless Horsemann
Thanks a bunch for the plugin, it's brought lots of joy and it's only been a day. :twisted:
Thanks, can't wait for them.
Forum:
Plugins
10-06-2010, 21:18
Replies:
33
[TF2] First Blood Crits (1.0)
Views:
33,772
Posted By
Pevans
Re: [TF2] First Blood Crits
Confirmed.
Forum:
Plugins
10-01-2010, 20:03
Replies:
47
Simple Team Manager
Views:
45,413
Posted By
Pevans
Re: Simple Team Manager
Is it possible to disable the scramble command completely? We use another scramble plugin that uses the same exact command (sm_scrambleteams), so we disabled that one for now until we can figure out...
Forum:
Plugins
09-24-2010, 15:01
Replies:
135
[TF2] Bonus Round Immunity
Views:
80,664
Posted By
Pevans
Re: [TF2] Bonus Round Immunity
Buddha mode would solve the issue. This way it's possible to rocket/sticky jump, and knockback still applies.
Forum:
Plugins
09-23-2010, 00:30
Replies:
39
TF2 Medic Uber Charger
Views:
44,350
Posted By
Pevans
Re: TF2 Medic Uber Charger
I think if you wanted it to be instant, you could put sm_ubercharger_charge_amount "1.00" (since default says it's 0.03, therefore adding 3% ubercharge every x seconds) and for the interval...
Forum:
Plugin/Gameplay Ideas and Requests
09-18-2010, 00:04
Replies:
9
[TF2] Rocket Launcher/Extra Rockets Plugin
Views:
3,744
Posted By
Pevans
Re: Two Plugin Requests
He had second thoughts on the end round plugin.
Any news on the rocket launcher one?
Forum:
Plugin/Gameplay Ideas and Requests
09-10-2010, 17:46
Replies:
9
[TF2] Rocket Launcher/Extra Rockets Plugin
Views:
3,744
Posted By
Pevans
Re: Two Plugin Requests
My good ol' friend says we'll do the TF2Items extension if we can't get a plugin made only for what he's asking.
Forum:
Plugins
09-08-2010, 22:23
Replies:
39
TF2 Medic Uber Charger
Views:
44,350
Posted By
Pevans
Re: TF2 Medic Uber Charger
Thanks, it works now.
But I seem to be unable to turn the beacon off, I set it to sm_ubercharger_beacon "0" in the cfg, am I doing something wrong?
Edit: I can't mess with any of the cvar stuff.
Forum:
Plugin/Gameplay Ideas and Requests
09-07-2010, 23:02
Replies:
9
[TF2] Rocket Launcher/Extra Rockets Plugin
Views:
3,744
Posted By
Pevans
Re: Two Plugin Requests
Thanks, I'll let you know if it works some time this week (unless you already tested it?).
Forum:
Plugin/Gameplay Ideas and Requests
09-07-2010, 18:08
Replies:
9
[TF2] Rocket Launcher/Extra Rockets Plugin
Views:
3,744
Posted By
Pevans
Re: Two Plugin Requests
Hahaha, how could I miss something so small. Edited OP.
Forum:
Plugin/Gameplay Ideas and Requests
09-07-2010, 03:12
Replies:
9
[TF2] Rocket Launcher/Extra Rockets Plugin
Views:
3,744
Posted By
Pevans
[TF2] Rocket Launcher/Extra Rockets Plugin
So the owner of the server I help run is a lazy bastard, and I'm in charge of looking for his plugins.
I searched around for about 20 minutes looking for a plugin that gives the Soldier extra...
Forum:
Plugins
09-07-2010, 02:37
Replies:
39
TF2 Medic Uber Charger
Views:
44,350
Posted By
Pevans
Re: TF2 Medic Uber Charger
Plugin failed to compile, can't get it.
Forum:
Plugins
08-29-2010, 07:27
Replies:
12
[TF2] Have Some Ballz! (sandman balls)
Views:
25,189
Posted By
Pevans
Re: [TF2] Have Some Ballz! (sandman balls)
Is it possible to make it so that players are automatically given a certain number of balls upon joining the server?
Forum:
Plugins
08-29-2010, 05:52
Replies:
119
Infinite Ammo
Views:
140,122
Posted By
Pevans
Re: Infinite Ammo
When I give myself (or any others for that matter) infinite ammo, it'll say that I've been given infinite ammo but it doesn't work.
Forum:
Plugins
08-16-2010, 06:32
Replies:
135
[TF2] Bonus Round Immunity
Views:
80,664
Posted By
Pevans
Re: [TF2] Bonus Round Immunity
Would it be possible for you to add (or make it separate) in a way so that while you have the end round immunity, you can also kill the team that won?
And at that, if the losing team could be the...
Forum:
Plugins
06-03-2010, 16:59
Replies:
179
[TF2] False Messages 3.1 (21/03)
Views:
110,143
Posted By
Pevans
Re: [TF2] False Messages 3.1 (21/03)
Since I'm a total noob at this, and don't understand a thing:
sm_fakecraft "Some Guy" "Something"
Will give me the message of:
Some Guy has crafted: Something
Correct?
Also, what if...
Showing results 1 to 17 of 17
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