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Posts Made By:
Arson
Forum:
Unapproved Plugins
03-11-2010, 16:42
Replies:
44
[CSS] Evil Deagle
Views:
28,538
Posted By
Arson
Re: [CSS] Evil Deagle
=)
The way I put it there fixes the loading issue, so anyone who wants it on now can use that for now.
Forum:
Unapproved Plugins
03-11-2010, 15:30
Replies:
44
[CSS] Evil Deagle
Views:
28,538
Posted By
Arson
Re: [CSS] Evil Deagle
Meng,
I got it working by creating the folder/mapname.cfg (blank) on my computer then put it on manually since there was a problem with creating it. Also did the code differently.
/*
Evil...
Forum:
General
03-11-2010, 14:17
Replies:
9
1.3.2 is out? Download link says 1.3.1
Views:
2,424
Posted By
Arson
Re: 1.3.2 is out? Download link says 1.3.1
You know, that would explain a lot.
Forum:
Unapproved Plugins
03-11-2010, 12:07
Replies:
703
Tripmines
Views:
302,257
Posted By
Arson
Re: Tripmines
Bug?
Why does this explode right away when it's activated?
Forum:
Unapproved Plugins
03-11-2010, 07:00
Replies:
44
[CSS] Evil Deagle
Views:
28,538
Posted By
Arson
Re: [CSS] Evil Deagle
] sm_evildeagle_sp
Unknown command: sm_evildeagle_sp
] rcon sm_evildeagle_sp
L 03/11/2010 - 06:02:45: [SM] Native "CloseHandle" reported: Handle 0 is invalid (error 4)
L 03/11/2010 -...
Forum:
Scripting
03-10-2010, 19:04
Replies:
3
Changing sprites?
Views:
1,587
Posted By
Arson
Re: Changing sprites?
Can't it be precached? =(
Forum:
Scripting
03-10-2010, 17:25
Replies:
3
Changing sprites?
Views:
1,587
Posted By
Arson
Changing sprites?
Is it possible to do this
http://forums.alliedmods.net/showthread.php?t=54049&highlight=muzzle
in SM but have it toggled?
I don't understand if I could use the modle fun plugin for this =\
Forum:
General
03-10-2010, 09:31
Replies:
2
Would This Be Possible?
Views:
1,035
Posted By
Arson
Re: Would This Be Possible?
I wish they'd make a map like in the old Night of the Living Dead...now that'd be scary.
Forum:
General
03-10-2010, 09:29
Replies:
5
Ct is full Terrorist is full
Views:
1,836
Posted By
Arson
Re: Ct is full Terrorist is full
Does war3 have a team balancer? Might be conflicting with zmod?
Forum:
General
03-10-2010, 09:26
Replies:
9
1.3.2 is out? Download link says 1.3.1
Views:
2,424
Posted By
Arson
Re: 1.3.2 is out? Download link says 1.3.1
I just saw a post on the front page stating .2 was out and someone joined the dev team (pred i think)...but now it's gone!
That's it, no more shrooms for me.
Forum:
General
03-10-2010, 09:22
Replies:
9
1.3.2 is out? Download link says 1.3.1
Views:
2,424
Posted By
Arson
1.3.2 is out? Download link says 1.3.1
Title says it all, is it just me? lol
Forum:
Scripting
03-09-2010, 08:48
Replies:
19
Memory Leak Found, SM mute command
Views:
4,583
Posted By
Arson
Re: Memory Leak Found, SM mute command
Update: Whenever ANY mute command goes off, plugin based or client executed, the leak goes on and on from ONE mute command.
Seems like Meta's API keeps repeating?
Forum:
Scripting
03-05-2010, 10:42
Replies:
3
Dumping muted memory?
Views:
993
Posted By
Arson
Re: Dumping muted memory?
Does this actually reset the physical memory on mutees?
Forum:
Off-Topic
03-05-2010, 10:25
Replies:
40
Poll:
Mac VS Windows
Views:
7,692
Posted By
Arson
Re: Mac VS Windows
Windows + Linux because they don't make commercials bashing other OS's.
Forum:
Scripting
03-05-2010, 10:10
Replies:
3
Dumping muted memory?
Views:
993
Posted By
Arson
Dumping muted memory?
Is there anyway possible to delete the data of people muted in an event?
Is it possible to create a bool that declares to mute players or not?
Forum:
Scripting
03-05-2010, 06:16
Replies:
11
GetTeamClientCount()
Views:
4,372
Posted By
Arson
Re: GetTeamClientCount()
I know you probably know more than me but what's wrong with getting maxplayers then filtering the team?
Forum:
Scripting
03-04-2010, 18:33
Replies:
19
Memory Leak Found, SM mute command
Views:
4,583
Posted By
Arson
Re: Memory Leak Found, SM mute command
Yeah...I'm hoping BAILOPAN has the fix sitting in his computer and he forgot to upload it because of a hangover =P
Happens to all of us!
Forum:
Scripting
03-04-2010, 18:15
Replies:
19
Memory Leak Found, SM mute command
Views:
4,583
Posted By
Arson
Re: Memory Leak Found, SM mute command
#include <sdktools>
#pragma semicolon 1
public OnPluginStart()
{
HookEvent("player_death", DeathMute);
}
public DeathMute(Handle:event, const String:name[], bool:dontBroadcast)
{
Forum:
Scripting
03-04-2010, 12:48
Replies:
19
Memory Leak Found, SM mute command
Views:
4,583
Posted By
Arson
Re: Memory Leak Found, SM mute command
I'm sorry!
I believe I meant to say "Thanks!" under the first post but must have it all selected, and with me being quick to hit enter, didn't realize. Won't happen again!
But as far as...
Forum:
Scripting
02-28-2010, 14:35
Replies:
19
Memory Leak Found, SM mute command
Views:
4,583
Posted By
Arson
Re: Memory Leak Found, SM mute command
I have tried
#include <sdktools>
#pragma semicolon 1
public OnPluginStart()
{
HookEvent("player_death", mute);
}
Forum:
Scripting
02-28-2010, 12:03
Replies:
19
Memory Leak Found, SM mute command
Views:
4,583
Posted By
Arson
Re: Memory Leak Found, SM mute command
That would be tedious...it's a server that stays on 24/7.
Tried changing clients listening flags, still a leak =(
Forum:
Scripting
02-28-2010, 11:15
Replies:
19
Memory Leak Found, SM mute command
Views:
4,583
Posted By
Arson
Re: Memory Leak Found, SM mute command
The map never changes...anyway to "flush" the data on round end?
Forum:
Scripting
02-28-2010, 10:32
Replies:
3
remove the ability to vote?
Views:
1,106
Posted By
Arson
Re: remove the ability to vote?
Did you take it out of the cfg then restart the server?
Forum:
Scripting
02-28-2010, 02:33
Replies:
19
Memory Leak Found, SM mute command
Views:
4,583
Posted By
Arson
Re: Memory Leak Found, SM mute command
^ --- Still leaking.
Forum:
Scripting
02-27-2010, 22:28
Replies:
19
Memory Leak Found, SM mute command
Views:
4,583
Posted By
Arson
Memory Leak Found, SM mute command
Whenever I
new client = GetClientOfUserId(GetEventInt(event, "userid"));
decl String:name[32];
GetClientName(client, name, sizeof(name));
ServerCommand("sm_mute %s", name);
Showing results 1 to 25 of 76
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