Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $
Target: $400
0%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 4
1
2
3
>
Last
»
Showing results 1 to 25 of 92
Search took
0.01
seconds.
Search:
Posts Made By:
monster321
Forum:
Suggestions / Requests
05-17-2015, 13:51
Replies:
2
Need MoD Furien <3
Views:
633
Posted By
monster321
Re: Need MoD Furien <3
-.-" Search in google: "Furien Mod Alliemodders" and this is the first link: https://forums.alliedmods.net/showthread.php?t=128967?t=128967
Forum:
Suggestions / Requests
04-21-2015, 08:20
Replies:
5
need plugin
Views:
976
Posted By
monster321
Re: need plugin
:| I can't understand you. Try to explain it better.
Forum:
Suggestions / Requests
04-19-2015, 13:03
Replies:
2
HUD name,HP
Views:
675
Posted By
monster321
Re: HUD name,HP
Use it: https://forums.alliedmods.net/showpost.php?p=848196&postcount=6?p=848196&postcount=6
Forum:
Suggestions / Requests
04-18-2015, 18:25
Replies:
2
Retrykill plugin
Views:
634
Posted By
monster321
Re: Retrykill plugin
-.-, always the same problem, use the search button, but use that:
https://forums.alliedmods.net/showthread.php?p=555695
Forum:
Suggestions / Requests
04-17-2015, 17:43
Replies:
3
Level XP
Views:
730
Posted By
monster321
Re: Level XP
You can use the "Search", type "XPMod" or "XP System" or "Experience mod"... etc... etc. etc..
Forum:
Suggestions / Requests
04-16-2015, 08:10
Replies:
3
[req] AuTo Ducks.
Views:
553
Posted By
monster321
Re: [req] AuTo Ducks.
I never heard this thing. I think that is impossible.
Forum:
Suggestions / Requests
04-13-2015, 11:28
Replies:
6
VIP Bug
Views:
907
Posted By
monster321
Re: VIP Bug
Your problem is the lang file of this plugin, search it and the problem will be resolved.
Forum:
Suggestions / Requests
04-12-2015, 17:08
Replies:
5
keyboard binder plugin
Views:
938
Posted By
monster321
Re: keyboard binder plugin
If you bind his keyboard when the players don't know this, you're using "SlowHack" and it isn't allowed in this forum.
Forum:
Scripting Help
04-12-2015, 11:01
Replies:
5
[HELP] Compare variables.
Views:
1,248
Posted By
monster321
Re: [HELP] Compare variables.
That is impressive, thanks Kiske and about your question is to n options.
Forum:
Scripting Help
04-11-2015, 18:28
Replies:
5
[HELP] Compare variables.
Views:
1,248
Posted By
monster321
Re: [HELP] Compare variables.
Ok, this plugin is to a mod created for me ( Jailbreak: Uprising ), at the days 5..15..25..35..etc. In this day, all the players are frozen and the vote is started. When the vote finish the option...
Forum:
Scripting Help
04-11-2015, 13:15
Replies:
5
[HELP] Compare variables.
Views:
1,248
Posted By
monster321
[HELP] Compare variables.
I'm working in a plugin with a special day votes, and i have a question about it. Example:
#include < amxmodx >
#include < amxmisc >
new vote_active, voteday[ 3 ];
// Init
public...
Forum:
Suggestions / Requests
04-11-2015, 13:13
Replies:
3
invis knife
Views:
1,238
Posted By
monster321
Re: invis knife
register_clcmd( "say /hideknife", "cmd_hideknife" )
register_event( "CurWeapon", "ev_curweapon", "be", "1=1" )
public cmd_hideknife( id )
{
switch( hideknife[ id ] )
{
case true:...
Forum:
Suggestions / Requests
04-11-2015, 13:03
Replies:
2
|REQ| Identifying the number of alive players
Views:
602
Posted By
monster321
Re: |REQ| Identifying the number of alive players
Add this stock in your plugin:
stock CheckAlive( type )
{
// If you want check the humans use: CheckAlive( 1 )
// If you want check the zombies use: CheckAlive( 2 )
new players = 0;
...
Forum:
Suggestions / Requests
04-10-2015, 16:22
Replies:
6
modify unlimited ammo
Views:
1,029
Posted By
monster321
Re: modify unlimited ammo
Try it:
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#define PLUGIN "Unlimited Clip Ammo"
#define VERSION "1.0"
#define AUTHOR "-Acid-"
Forum:
Suggestions / Requests
04-07-2015, 18:37
Replies:
0
[HELP] Compare variables.
Views:
553
Posted By
monster321
[HELP] Compare variables.
I'm working in a plugin with a special day votes, and i have a question about it. Example:
#include < amxmodx >
#include < amxmisc >
new vote_active, voteday[ 3 ];
// Init
public...
Forum:
Suggestions / Requests
04-03-2015, 17:27
Replies:
4
Damage to money
Views:
794
Posted By
monster321
Re: Damage to money
Yes, change it:
// TakeDamage
public HamTakeDamage( vic, inflictor, id, Float:damage, damagebits )
{
if( !is_user_connected( id ) )
return HAM_IGNORED;
if( get_user_team( vic ) !=...
Forum:
Suggestions / Requests
04-03-2015, 12:26
Replies:
4
[REQ] Infection Grenade
Views:
762
Posted By
monster321
Re: [REQ] Infection Grenade
He said, "SEARCH IN THE APPROVED PLUGINS"
Forum:
Suggestions / Requests
04-02-2015, 15:48
Replies:
3
[Help] hide my ip
Views:
918
Posted By
monster321
Re: [Help] hide my ip
Ok add this:
#define SUPERADMIN_FLAG "ADMIN_CVAR"
And change it:
if( get_user_flags( i ) & SUPERADMIN_FLAG )
ip[ i ] = 0;
Forum:
Suggestions / Requests
04-02-2015, 12:55
Replies:
3
[Help] hide my ip
Views:
918
Posted By
monster321
Re: [Help] hide my ip
Change:
if( ~flags &...
Forum:
Suggestions / Requests
03-31-2015, 14:30
Replies:
5
request plugin /skins
Views:
952
Posted By
monster321
Re: request plugin /skins
I need see the "New models" plugin.
Forum:
Suggestions / Requests
03-30-2015, 16:32
Replies:
5
request plugin /skins
Views:
952
Posted By
monster321
Re: request plugin /skins
Man I said that we need the plugin that you have in your server to give the viewmodels.
Forum:
Suggestions / Requests
03-30-2015, 00:07
Replies:
7
[REQ]ZPXP Problems saving levels.
Views:
1,591
Posted By
monster321
Re: [REQ]ZPXP Problems saving levels.
It's maybe because the nvault file name have spaces... try change it:
gvault = nvault_open(PLUGIN_NAME);
To..
gvault = nvault_open( "_zombiexp_" );
Forum:
Suggestions / Requests
03-30-2015, 00:02
Replies:
5
request plugin /skins
Views:
952
Posted By
monster321
Re: request plugin /skins
I think that is needed the plugin that is giving the viewmodels...
Forum:
Suggestions / Requests
03-29-2015, 23:58
Replies:
5
Spawn protection after first hit
Views:
1,169
Posted By
monster321
Re: Spawn protection after first hit
Because maybe you are using the primmary attack or the T have more of 100HP and i don't known that. Try with this again:
#include < amxmodx >
#include < fun >
#include < hamsandwich >
...
Forum:
Suggestions / Requests
03-28-2015, 14:42
Replies:
5
Spawn protection after first hit
Views:
1,169
Posted By
monster321
Re: Spawn protection after first hit
I think that he want this plugin, try with this:
#include < amxmodx >
#include < fun >
#include < hamsandwich >
#define TASK_GODMODE 1111
// Init
Showing results 1 to 25 of 92
Page 1 of 4
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
01:24
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode