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Posts Made By:
rtxa
Forum:
Approved Plugins
11-19-2019, 13:49
Replies:
1,098
Polymorph: Mod Manager
Views:
417,083
Posted By
rtxa
Re: Polymorph: Mod Manager
Well, you didn't mention that. Why there would be no guarantee that the indices will always properly match up? Every mod can have a preconfig file, right?
Forum:
Approved Plugins
11-15-2019, 16:38
Replies:
1,098
Polymorph: Mod Manager
Views:
417,083
Posted By
rtxa
Re: Polymorph: Mod Manager
Pretty sure a bad server installation, or maybe a bad engineered plugin, who knows?
Mod's config file? Well, It's just a matter of preference in this case.
Forum:
Approved Plugins
11-13-2019, 10:13
Replies:
1,098
Polymorph: Mod Manager
Views:
417,083
Posted By
rtxa
Re: Polymorph: Mod Manager
Hi fysiks, I suggest you to add in the preconfig branch, after executing (https://github.com/fysiks1/amxx-polymorph/blob/preconfig/scripting/polymorph.sma#L841)the preconfig, add the function ...
Forum:
Approved Plugins
03-05-2019, 15:34
Replies:
1,098
Polymorph: Mod Manager
Views:
417,083
Posted By
rtxa
Re: Polymorph: Mod Manager
Yes, you are right, I forgot to remove it from the config, now it works. Now, about the "disabling plugin method", I'm afraid is not working as you expect, and I have make sure that all is set...
Forum:
Approved Plugins
03-04-2019, 18:43
Replies:
1,098
Polymorph: Mod Manager
Views:
417,083
Posted By
rtxa
Re: Polymorph: Mod Manager
Thanks for the patch, but still has the issue with the parser.
PD. Another issue, plugins are being disabled after plugin_precache(), that will make users download resources from another mod...
Forum:
Approved Plugins
03-02-2019, 06:39
Replies:
1,098
Polymorph: Mod Manager
Views:
417,083
Posted By
rtxa
Re: Polymorph: Mod Manager
Yes, but I'm afraid when the next map is loaded, that a cfg gets execute and overwrites that value (some owners have set mp_teamlist in server.cfg), so that's why I'm telling you that another place...
Forum:
Approved Plugins
03-01-2019, 01:36
Replies:
1,098
Polymorph: Mod Manager
Views:
417,083
Posted By
rtxa
Re: Polymorph: Mod Manager
Should it work if set before map ends, the cvar value is read it only once (https://github.com/ValveSoftware/halflife/blob/5d761709a31ce1e71488f2668321de05f791b405/dlls/teamplay_gamerules.cpp#L46)...
Forum:
Approved Plugins
02-28-2019, 14:09
Replies:
1,098
Polymorph: Mod Manager
Views:
417,083
Posted By
rtxa
Re: Polymorph: Mod Manager
Hello fysiks, there is something that is bothering me in all multimod plugins I have already test it (joropito, addons_zz), is that settings are not loaded in plugin_precache(). Why I say this?...
Showing results 1 to 8 of 8
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