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killabotcz
Forum:
Approved Plugins
03-31-2015, 11:26
Replies:
1,098
Polymorph: Mod Manager
Views:
407,706
Posted By
killabotcz
Re: Polymorph: Mod Manager
Hey danonix, what host are you with, I'm experiencing the same sort of issues?
Forum:
Approved Plugins
02-10-2015, 15:00
Replies:
1,098
Polymorph: Mod Manager
Views:
407,706
Posted By
killabotcz
Re: Polymorph: Mod Manager
And the cvars just go in the new file I'm presuming?
Thanks
Forum:
Approved Plugins
01-01-2015, 11:57
Replies:
1,098
Polymorph: Mod Manager
Views:
407,706
Posted By
killabotcz
Re: Polymorph: Mod Manager
Thanks,
It seems the cvars are triggering after the first player joins which is messing me up slightly as I've got 'mod' that's assigning team based on vote.
Forum:
Approved Plugins
12-30-2014, 13:33
Replies:
1,098
Polymorph: Mod Manager
Views:
407,706
Posted By
killabotcz
Re: Polymorph: Mod Manager
So,
If I was to create 2 ini files
1_humanversus2bots.ini
2_humanversus4bots.ini
and change the cvars in the cfg section of each that would essentially achieve what I want?
Please help...
Forum:
Approved Plugins
12-30-2014, 12:53
Replies:
1,098
Polymorph: Mod Manager
Views:
407,706
Posted By
killabotcz
Re: Polymorph: Mod Manager
Would I not be able to put it in the cfg section of the ini file?
; Mod Cofiguration
; Comments here.
[mod]
name "Mod Name"
mapsfile maps1.ini
mapspermod 2
Forum:
Approved Plugins
12-29-2014, 14:22
Replies:
1,098
Polymorph: Mod Manager
Views:
407,706
Posted By
killabotcz
Re: Polymorph: Mod Manager
So, please forgive me I'm very new to this.
I have a server that has 3 bots against every 1 human (bot_quota_match 3)
How would I configure this to have a vote enabled to vote for...
Showing results 1 to 6 of 6
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