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Forum: Approved Plugins 01-06-2015, 16:34
Replies: 1,098
Views: 419,156
Posted By SamuelKPeter
Re: Polymorph: Mod Manager

Works flawlessly, thanks.
Forum: Approved Plugins 01-03-2015, 15:29
Replies: 1,098
Views: 419,156
Posted By SamuelKPeter
Re: Polymorph: Mod Manager

Hi Fysiks,
Is there any way to set up mods with cvars that are defined before the map changes?
An example: In Half-Life Deathmatch, there is a common cvar named "mp_teamplay" (0/1) which defines...
Forum: Approved Plugins 09-24-2014, 07:04
Replies: 1,098
Views: 419,156
Posted By SamuelKPeter
Re: Polymorph: Mod Manager

Hi there Fysiks,

I'd like to ask a bit of a feature request... see, I run servers for some HL mods. And some of them have additional gamemodes right on the spot that are set through server cvars....
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