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Forum: Approved Plugins 11-27-2011, 16:08
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

* Make sure your ini files are ini. Not ini.txt
* name your mods "0_runemod.ini" "1_gungame.ini" ..etc "File must begin with a number."

and "The plugin will fail the first time it is run. Simply...
Forum: Approved Plugins 11-15-2011, 18:41
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

Yeah. It works, Thanks.
Forum: Approved Plugins 11-13-2011, 09:09
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

Oh, I get it now. So it won't change to that mod when I type amx_nextmod, but rather it would pick that mod and map when the server crashes? right?

Thanks.
Forum: Approved Plugins 11-13-2011, 08:43
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

Yes I did. When I type amx_nextmod 4, it says nextmod will be mod 4. That's it. It doesn't actually change the mod. Doesn't the core plugin already use the amx_nextmod command? Perhaps you need to...
Forum: Approved Plugins 11-13-2011, 04:44
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

I did, it does nothing new. It just lets me pick the next mod. I still have to manually change the map or/and rtv.
Forum: Approved Plugins 11-13-2011, 03:55
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

I still can't change the mod immediately. amx_nextmod just lets you pick the next mod. It doesn't immediately change the mod, yeah you could still do amx_map but it would be alot more practical if it...
Forum: Approved Plugins 11-12-2011, 19:33
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

Well I just need to be able to change the mod it uses on a crash/restart to one specific mod. That way I'll be able to pick a default map [through the command line] that's compatible with the mod.
Forum: Approved Plugins 11-12-2011, 07:05
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

Could you make the plugin load a certain mod if/when the server crashes? Currently when the server crashes the plugin loads a random mod I think. So most of the time you get the wrong map for the...
Forum: Approved Plugins 11-08-2011, 08:12
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

Try hostname "something". Instead of "hostname something".
Forum: Approved Plugins 10-31-2011, 19:08
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

No, I'd rather do it myself.

I figured out how to set up the server as a service with auto restart. I also used a plugin that blocks autobuy after someone pointed out it could be exploited. The...
Forum: Approved Plugins 10-30-2011, 20:49
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

I get this in my server service log.


10/30/11 16:18:05 : BOpenService failed (1060)
10/30/11 16:18:05 : ServiceStart: failed to start (183)

I don't have auto server reboot. But how do I get...
Forum: Approved Plugins 10-30-2011, 20:09
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

I'm not sure. I think it always used to crash, but it only crashed about once a day. Now it crashes alot more often.

The only thing I added recently is advanced bans....
Forum: Approved Plugins 10-30-2011, 17:09
Replies: 1,098
Views: 417,352
Posted By SGT
Re: Polymorph: Mod Manager

My server crashes at least three times a day while using this plugin. It only crashes on map change.
I'm not getting any errors and the crashes happen randomly. Not using Gungame or CSDM. But I do...
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