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Search: Posts Made By: MattOG
Forum: Suggestions / Requests 03-11-2008, 09:29
Replies: 2
Views: 1,245
Posted By MattOG
Re: Models crash the server

These are the names of the "crates". The problem you have is they are compiled into the map, and not actually models and so don't have a filepath, think of them more as an extension of the floor or...
Forum: Scripting Help 03-11-2008, 03:08
Replies: 10
Views: 2,427
Posted By MattOG
Forum: Suggestions / Requests 03-10-2008, 09:17
Replies: 9
Views: 2,021
Posted By MattOG
Re: caln password???

just thinking the same thing...

Sounds like he wants to stop people in certain clans connecting...

Dude, you need to clarify what you want a bit more.

::EDIT::
Actually now that I read it...
Forum: Scripting Help 03-09-2008, 14:52
Replies: 1
Views: 851
Posted By MattOG
Re: Random ID

Please tell me thats not the whole of what you wrote?

If it is, I suggest looking here: http://wiki.amxmodx.org/Intro_to_AMX_Mod_X_Scripting

If it isn't, post the whole code, and copy/past the...
Forum: Scripting Help 03-09-2008, 11:43
Replies: 9
Views: 2,495
Posted By MattOG
Forum: Scripting Help 03-08-2008, 12:24
Replies: 9
Views: 2,495
Posted By MattOG
Re: Save file on client side

Why do you need the file to be on the client side? Is there a specific reason, because making a plugin which can log the details you want and keep them in a file server side, is easy. Not only is...
Forum: Suggestions / Requests 03-07-2008, 01:16
Replies: 3
Views: 1,255
Posted By MattOG
Re: Can't find specific map settings

This is a default feature of amxx, no extra plugins are required.

Simply create a folder called maps in your amxx/configs directory.

Inside that, create a new .cfg file with the same name as...
Forum: Suggestions / Requests 03-05-2008, 04:57
Replies: 3
Views: 1,596
Posted By MattOG
Re: [REQ] Clutch MOD

if your using this as a team practice, i would expect that setting mp_startmoney to 16k, and setting out the guidelines beforehand should be enough. Won't the rest of the clan do it anyway? Sorry,...
Forum: Scripting Help 03-04-2008, 17:15
Replies: 38
Views: 7,028
Posted By MattOG
Re: Ok, Starting to learn how to script and Have a few questions

ahh that's where I got lost it seems. I read somewhere it was called "just before" a client disconnects, which led me to believe that there may still be time...
Forum: Scripting Help 03-04-2008, 17:07
Replies: 38
Views: 7,028
Posted By MattOG
Re: Ok, Starting to learn how to script and Have a few questions

If it's the reset HUD that causes the speed to be reset too then yes, if it's specifically a new round, and not the hud reset, then it's better to catch the new round using the method here:...
Forum: Scripting Help 03-04-2008, 16:59
Replies: 38
Views: 7,028
Posted By MattOG
Re: Ok, Starting to learn how to script and Have a few questions

one thing...

I have basically fallen victim to starting off the way you did things and following it through without much thought. My bad.

Setting speed like this is not advised, in fact it down...
Forum: Scripting Help 03-04-2008, 16:40
Replies: 38
Views: 7,028
Posted By MattOG
Re: Ok, Starting to learn how to script and Have a few questions

yeah it was me being dumb about the player array, long day at work etc.

as for the ugly code, I have only learnt from what I've seen, so am a bit conscious that parts may be better written another...
Forum: Scripting Help 03-04-2008, 16:26
Replies: 38
Views: 7,028
Posted By MattOG
Re: Ok, Starting to learn how to script and Have a few questions

@LEE apologies, the code I gave was just an example using what he had written.... just seen where you mean.

Please feel free to correct where I have written "ugly" code... I can but learn from...
Forum: Scripting Help 03-04-2008, 16:15
Replies: 38
Views: 7,028
Posted By MattOG
Re: Ok, Starting to learn how to script and Have a few questions

#include <amxmodx>
#include <fun>
#include <cstrike>

new bool:speedon[33]

public plugin_init()
{
register_plugin("Speed", "0.1", "Dekken")
register_clcmd("say...
Forum: Suggestions / Requests 03-04-2008, 15:48
Replies: 2
Views: 1,064
Posted By MattOG
Re: req: exploding back door

are you talking about the back door in assault too?
Forum: Suggestions / Requests 03-04-2008, 15:18
Replies: 1
Views: 922
Posted By MattOG
Re: I search for a plug-in! Help.

http://forums.alliedmods.net/showthread.php?t=26457
Forum: Scripting Help 03-04-2008, 14:42
Replies: 28
Views: 5,758
Posted By MattOG
Re: Teleport player

to set it specific to each player you would have to pass an [id] with it.. so when you declare it, use g_Origin[33], and when you switch it use g_Origin[iVictimID] = true

:::EDIT:::
I may have...
Forum: Scripting Help 03-04-2008, 14:34
Replies: 38
Views: 7,028
Posted By MattOG
Re: Ok, Starting to learn how to script and Have a few questions

Next... you're doing the speed thing on a "per-person" basis, so that means one person can have it, while another can't. This means that each person will need to have their own speed bool.... (can't...
Forum: Scripting Help 03-04-2008, 14:27
Replies: 38
Views: 7,028
Posted By MattOG
Re: Ok, Starting to learn how to script and Have a few questions

ok, not sure what you know so...

Booleans are either true or false.

This bit sets the speed to true, it's probably easier if you use this for when they ARE going fast, not necessary, but it...
Forum: Scripting Help 03-04-2008, 13:27
Replies: 38
Views: 7,028
Posted By MattOG
Re: Ok, Starting to learn how to script and Have a few questions

yeah sorry... shouldn't do this quick reply thing.....
Forum: Scripting Help 03-04-2008, 13:20
Replies: 38
Views: 7,028
Posted By MattOG
Re: Ok, Starting to learn how to script and Have a few questions

for the first one you could/would use a boolean.

As the function is called, check if it's on, if yes, turn it off, if no, turn it on....

second you would have to first have it change the server...
Forum: Scripting Help 03-04-2008, 08:19
Replies: 43
Views: 9,516
Posted By MattOG
Re: Zombie Classes A lil help here its almost done!

can you not just use set_task with menu_destroy()??
Forum: Scripting Help 03-04-2008, 08:01
Replies: 4
Views: 4,779
Posted By MattOG
Re: force_unmodified.. strange results

I take it there's no ideas??

Is the force_unmodified in the right place? i.e. the plugin_precache?

Is there a maximum amount of stuff you can put in precache?

Someone somewhere must have an...
Forum: Suggestions / Requests 03-03-2008, 13:05
Replies: 1
Views: 823
Posted By MattOG
Re: Immunity for admins

just remove the a admin flag from them in the users.ini
Forum: Scripting Help 02-29-2008, 08:27
Replies: 4
Views: 1,083
Posted By MattOG
Re: Need help!

change this to 0 in your amxx.cfg

// Show admins activity
// 0 - disabled
// 1 - show without admin name
// 2 - show with name
amx_show_activity 2
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