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Search: Posts Made By: iclassdon
Forum: Suggestions / Requests 10-01-2022, 21:38
Replies: 15
Views: 1,292
Posted By iclassdon
Re: Make entity breakable

Name: "cod_predator.mdl"
Length: 134152

Eye Position: -0.000000 0.000000 0.000000
Min: 0.000000 0.000000 0.000000
Max: 0.000000 0.000000 0.000000
Bounding Box Min: 0.000000 0.000000 0.000000...
Forum: New Plugin Submissions 09-10-2022, 15:50
Replies: 37
Views: 2,998
Posted By iclassdon
Re: SideWeapons v0.2 [CS/CZ]

I tried version 0.2. It's not precaching model "sideweapons0.2.mdl"

Also, it has some warnings when compiling. Otherwise, in-game its working great.

scripting\SideWeapons0.2.sma(99) :...
Forum: New Plugin Submissions 09-03-2022, 11:54
Replies: 37
Views: 2,998
Posted By iclassdon
Re: SideWeapons v0.2 [CS/CZ]

Love it! thanks for this.
Forum: New Plugin Submissions 07-30-2022, 17:13
Replies: 65
Views: 19,673
Posted By iclassdon
Re: Cross-Game Chatter v1.6 [Discord <-> AMXX]

Having issues getting the bot to run.


[email protected]:~# npm install [email protected]
npm WARN deprecated [email protected]: use node-fetch instead
npm WARN deprecated [email protected]: no longer...
Forum: HL1 Servers (HLDS) 05-15-2022, 17:50
Replies: 2
Views: 650
Posted By iclassdon
Re: CPU usage stuck at 5% in stats

Try rcon stats instead. Using "stats" alone will only display the stats of the local pc you are using.

p.s. You will be required to login with "rcon_password" first before issuing rcon commands.
Forum: Approved Plugins 04-24-2022, 18:03
Replies: 350
Views: 97,368
Posted By iclassdon
Re: Knife Models [XP System & Skills Support]

Having issues with selections being saved. It's working for some and for other including me it's not saving. Any suggestions?

Edit: There have been times when it does save but it defaults back...
Forum: New Plugin Submissions 04-13-2022, 22:32
Replies: 51
Views: 6,613
Posted By iclassdon
Re: Show Teammates Armament

Thank you. It compiled and it worked on first initial spawn for the specified time. After that the sprites never showed again after respawning. Using podbot as test bed.

p.s. It looked really...
Forum: New Plugin Submissions 04-13-2022, 21:15
Replies: 51
Views: 6,613
Posted By iclassdon
Re: Show Teammates Armament

Thank you but the alterations didn't work. Used 3 seconds for my value.

(194) : warning 213: tag mismatch
(167) : warning 204: symbol is assigned a value that is never used: "g_fFreezeTime"
Forum: New Plugin Submissions 04-10-2022, 23:16
Replies: 51
Views: 6,613
Posted By iclassdon
Re: Show Teammates Armament

Any chance on adding support for it to display on spawn for "x" amount of seconds?

Would be really cool for respawn servers with no rounds.
Forum: HL1 Servers (HLDS) 02-16-2022, 15:01
Replies: 11
Views: 1,681
Posted By iclassdon
Re: [CS] How to port forward and get players to connect?

You give them your external IP address the one that would show up in that website you linked. They would then use this to connect x.x.x.x:27015.

Take a look at your anti-virus software. The...
Forum: HL1 Servers (HLDS) 02-15-2022, 21:28
Replies: 11
Views: 1,681
Posted By iclassdon
Re: [CS] How to port forward and get players to connect?

Use your local IP address and never an external address when doing port forwarding.

Confirm your local IP address first. If using Windows find/open command prompt and enter ipconfig, it will...
Forum: HL1 Servers (HLDS) 02-12-2022, 22:59
Replies: 6
Views: 1,515
Posted By iclassdon
Re: HLDS cores/threads

While it doesn't support multi-thread. You can assign a specific core to the HLDS process. Read up on CPU affinity and as it pertains to your particular build of Linux. HLDS defaults on core 0.
...
Forum: New Plugin Submissions 02-03-2022, 19:59
Replies: 72
Views: 24,504
Posted By iclassdon
Re: Best Player MOTD

^^^

What he said. I have the same issue when testing.
Forum: New Plugin Submissions 01-31-2022, 21:34
Replies: 2
Views: 897
Posted By iclassdon
Re: [REAPI] God Seeker

doesn't compile

(411) : error 017: undefined symbol "print_bad_users"
(469) : error 027: invalid character constant
(469) : error 027: invalid character constant
(469) : error 017: undefined...
Forum: Unapproved/Old Plugins 01-25-2022, 17:49
Replies: 13
Views: 3,092
Posted By iclassdon
Re: Health++ HP Supremacy v1.0

health_pp.sma

/*
===========================================================================================================================================
C:\
= Health++ HP Supremacy - AMX...
Forum: Unapproved/Old Plugins 01-25-2022, 15:33
Replies: 13
Views: 3,092
Posted By iclassdon
Re: Health++ HP Supremacy v1.0

There are so many of them. All unapproved.

https://forums.alliedmods.net/showpost.php?p=1006153&postcount=1

https://forums.alliedmods.net/showpost.php?p=1092284&postcount=1
...
Forum: Scripting Help 01-25-2022, 01:00
Replies: 1
Views: 421
Posted By iclassdon
Re: Define size of model

If anyone else is looking for the answer. I de-compiled the .mdl file with half life model viewer. Then found the dimensions in the qc file.
Forum: Scripting Help 01-23-2022, 17:30
Replies: 1
Views: 421
Posted By iclassdon
Define size of model

How do I go upon defining the size of a model?
In this case a crate. Any method of getting the values?

ie Float:{ 0.0, 0.0, 0.0 }
Forum: HL1 Servers (HLDS) 01-01-2022, 16:17
Replies: 6
Views: 1,732
Posted By iclassdon
Re: Set up HLTV on LINUX server

HLTV should already be inside the linux hlds file structure. It's in the main directory where hlds_linux is launched from. You wont find it inside the /cstrike folder. The file is called "hltv". ...
Forum: Suggestions / Requests 12-23-2021, 13:54
Replies: 14
Views: 908
Posted By iclassdon
Re: C4 Sound From [ 30;20;10,1 ] PLS

SHIFT0 you should remove that youtube link. As you have a video advertising how to download a non steam version of cs. Read the forum rules (https://forums.alliedmods.net/misc.php?do=showrules).
Forum: Suggestions / Requests 12-17-2021, 13:37
Replies: 29
Views: 1,951
Posted By iclassdon
Re: acronym

Super! one last thing. Space is needed between name and colon.

i.e.

Current = Player: Good Game !

Game Standard = Player : Good Game !

Edit: It's also doing matching inside already...
Forum: Suggestions / Requests 12-17-2021, 03:55
Replies: 29
Views: 1,951
Posted By iclassdon
Re: acronym

That worked! Noticed something new though. When using the keyword, the players name also shows green instead of representing the team color that player is on.
Forum: Suggestions / Requests 12-17-2021, 01:37
Replies: 29
Views: 1,951
Posted By iclassdon
Re: acronym

This one also disables chat triggers "/" <~~~

Think this plug is a great idea.
Forum: Suggestions / Requests 12-16-2021, 19:19
Replies: 29
Views: 1,951
Posted By iclassdon
Re: acronym

This code is bugged. After testing it disables all other triggers from server.
Forum: Suggestions / Requests 12-16-2021, 03:49
Replies: 29
Views: 1,951
Posted By iclassdon
Re: acronym

Give this a try, will need some editing. If not search for word replacement.

https://forums.alliedmods.net/showpost.php?p=2706679&postcount=7
Showing results 1 to 25 of 231

 
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