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Search: Posts Made By: Sreaper
Forum: Coding MM:S Plugins & SM Extensions 11-03-2023, 00:29
Replies: 6
Views: 1,535
Posted By Sreaper
Forum: Coding MM:S Plugins & SM Extensions 11-01-2023, 19:19
Replies: 6
Views: 1,535
Posted By Sreaper
Re: Team Fortress 2 - Executed config "server.cfg" does not load automatically.

Some plugins generate a config file located in tf/cfg/sourcemod. Do you have a link to the plugin?
Forum: Scripting 11-01-2022, 04:05
Replies: 4
Views: 1,865
Posted By Sreaper
Re: Change map lighting

I believe Ent Control uses SetLightStyle under menus.sp allowing you to change a map's brightness at runtime. https://forums.alliedmods.net/showthread.php?p=1470189
Forum: Plugins 10-24-2022, 00:08
Replies: 5
Views: 1,434
Posted By Sreaper
Re: [ANY] Anti-killsay (v1.0, 23 Oct 2022)

Great plugin, thanks for sharing.
Forum: Plugin/Gameplay Ideas and Requests 10-23-2022, 01:30
Replies: 5
Views: 874
Posted By Sreaper
Re: play tf2 and hl2 ost ingame.

sm_play @all ui/gamestartup6.mp3
Forum: Plugins 10-23-2022, 01:28
Replies: 147
Views: 75,120
Posted By Sreaper
Re: [TF2] No Thriller Taunt

Might be your gamedata. The one on my server seems to be different than what's in the OP.



"Games"
{
"tf"
{
"Signatures"
{
Forum: Source Servers (SRCDS) 10-17-2022, 01:16
Replies: 1
Views: 1,080
Posted By Sreaper
Re: [TF2] Replacing a Taunt's Model?

You cannot swap taunt prop models on players simply by having people downloading assets. You would need a dedicated plugin meant for swapping the taunt props.
The model manager thread you also...
Forum: Plugins 08-18-2022, 15:13
Replies: 15
Views: 4,261
Posted By Sreaper
Forum: Source Servers (SRCDS) 08-10-2022, 14:01
Replies: 2
Views: 1,250
Posted By Sreaper
Re: TF2 Server Keeps Crashing

Have you tried disabling all Sourcemod plugins except for stock ones to see if it still crashes?
Forum: Scripting 08-10-2022, 00:00
Replies: 3
Views: 733
Posted By Sreaper
Re: Can't get a command to target all players

#pragma semicolon 1
#pragma newdecls required

public void OnPluginStart()
{
RegConsoleCmd("sm_lg", Command_Low_Gravity, "Sets a low gravity");
}

public Action Command_Low_Gravity(int...
Forum: Scripting 07-29-2022, 14:40
Replies: 1
Views: 549
Posted By Sreaper
Re: Command changer

Your thread should in the scripting section. Can you elaborate on what you are trying to achieve further?

Maybe you are trying to do the following? I have a command on my server "sm_smote" but I...
Forum: Plugins 07-24-2022, 20:19
Replies: 15
Views: 4,940
Posted By Sreaper
Re: Projectile Camera

The web compiler is likely newer than what your server is running. I would recommending to either upgrade or use the compiler on your server.
Forum: Plugins 07-24-2022, 20:11
Replies: 15
Views: 4,940
Posted By Sreaper
Re: Projectile Camera

Are you running the latest stable Sourcemod? It seems like you are compiling it on a newer version than what your server is running.
Forum: Plugins 07-24-2022, 16:21
Replies: 15
Views: 4,940
Posted By Sreaper
Re: Projectile Camera

if(buttons & IN_RELOAD) {
setClientToProjectileiew(client);

->

if(buttons & IN_ATTACK2) {
setClientToProjectileiew(client);

Lugui was there any particular reason...
Forum: Plugins 07-22-2022, 22:23
Replies: 15
Views: 4,261
Posted By Sreaper
Re: [TF2] Anti Donor Abuse

Hi, can someone please fix the plugin since it sems to be abandoned?
Forum: Plugins 07-21-2022, 13:44
Replies: 5
Views: 1,965
Posted By Sreaper
Re: [ANY] Basic Commands Configurable

[/spoiler]What you posted has no commands registered at all which is what Naathy is offering.
Forum: Unapproved Plugins 07-19-2022, 22:29
Replies: 26
Views: 22,917
Posted By Sreaper
Re: [L4D2] Infected Hud

I'm not sure what setup you have but I only get a warning after commenting it out.
Forum: Unapproved Plugins 07-19-2022, 20:02
Replies: 26
Views: 22,917
Posted By Sreaper
Re: [L4D2] Infected Hud

Add // in front of #pragma newdecls required or delete the line entirely.
Forum: Scripting 07-16-2022, 17:37
Replies: 9
Views: 1,372
Posted By Sreaper
Re: Spawn prop_physics

I used the command and spawned an explosive barrel on TF2 using it. I was able to walk into the barrel to move it as well as shoot the barrel causing it to explode. If you have Silvers dev cmds...
Forum: Scripting 07-16-2022, 15:54
Replies: 9
Views: 1,372
Posted By Sreaper
Re: Spawn prop_physics

#include <sdktools>

#define PIPE_MODEL "models/props_c17/oildrum001_explosive.mdl"

public void OnPluginStart()
{
RegConsoleCmd("sm_spawnphy", spanwCMD);
}

public void OnMapStart()
Forum: Scripting 07-15-2022, 00:15
Replies: 4
Views: 644
Posted By Sreaper
Re: Error 100, Function Prototypes. How to Fix?

Although already answered above, here is corrected version of your code.
You also don't need to include public for the event callback either. Only SM and third party plugin forwards need to have...
Forum: Suggestions / Requests 07-10-2022, 22:36
Replies: 5
Views: 614
Posted By Sreaper
Re: Admin Command Use

It seems like you want something that logs admin actions. I don't use AMX Mod but you can try this. https://forums.alliedmods.net/showthread.php?p=66648
Forum: Plugins 07-07-2022, 14:48
Replies: 50
Views: 79,274
Posted By Sreaper
Re: [TF2] Set Class

What do the Sourcemod error logs print out? I compiled it on an older SM 1.11 build but it seems to be working fine on SourceMod 1.11.0.6905 (Linux). See video: https://puu.sh/J9Wdc/a47144a315.mp4
Forum: Plugin/Gameplay Ideas and Requests 07-04-2022, 19:47
Replies: 2
Views: 709
Posted By Sreaper
Re: Where can I get modified maps

By joining their servers and downloading them.
Forum: Plugin/Gameplay Ideas and Requests 07-04-2022, 15:57
Replies: 10
Views: 2,124
Posted By Sreaper
Re: [TF2] MVM Boss Healthbar

Yes. Fixed here: https://forums.alliedmods.net/showthread.php?p=2783050#post2783050
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