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Posts Made By:
ball2hi
Forum:
Plugins
05-04-2024, 13:48
Replies:
9
[L4D & L4D2] Common Limiter (1.1) [02-Oct-2023]
Views:
5,130
Posted By
ball2hi
Re: [L4D & L4D2] Common Limiter (1.1) [02-Oct-2023]
I absolutely love this plugin. It's simple, and covers exactly what I needed for my servers. A few (poorly-made) custom campaigns forcibly spawn infinite common infected. If the players don't keep up...
Forum:
General
01-18-2013, 17:03
Replies:
3
L4D2 Server Problems
Views:
1,252
Posted By
ball2hi
Re: L4D2 Server Problems
Thread on the Steam Forums (http://forums.steampowered.com/forums/showthread.php?t=3060478)
My conclusion is I believe it's matchmaking based, as this creates a "Lobby Reservation" token. If you try...
Forum:
Unapproved Plugins
06-26-2010, 10:47
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,281
Posted By
ball2hi
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
I posted a month ago about this... why hasn't it been moved to unapproved yet?
Forum:
Plugins
06-25-2010, 13:47
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
217,191
Posted By
ball2hi
Re: [L4D2] Standardized Revamp Structure (srsmod)
Could you possibly just make it a cvar..?
Forum:
Plugins
06-25-2010, 04:02
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
217,191
Posted By
ball2hi
Re: [L4D2] Standardized Revamp Structure (srsmod)
Aaaaaaand the problem is still occurring. I do NOT want t1 weapons converted into T2, and especially, that BOTH teams get T2 or T1, not the first time getting T1 and the second team getting T2.
Forum:
Plugins
06-24-2010, 19:47
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
217,191
Posted By
ball2hi
Re: [L4D2] Standardized Revamp Structure (srsmod)
Um... i just had a problem. Im not sure if its related to this mod though.
One: Tier 2 Weapons in the saferoom are being replaced with Tier 1, i DONT want this, i hate it.
Two: On one map, the...
Forum:
General
06-22-2010, 15:38
Replies:
6
[L4D2] Did the mutation update to "Headshot!" break anybody elses server?
Views:
2,122
Posted By
ball2hi
Re: [L4D2] Did the mutation update to "Headshot!" break anybody elses server?
Check to make sure that your Sourcemod and Metamod are up to date, also... remember to update your server lol.
Forum:
Plugins
06-18-2010, 23:32
Replies:
520
[L4D] Director Controller (All4Dead)
Views:
364,733
Posted By
ball2hi
Re: [L4D] Director Controller (All4Dead)
His BETA Add-on currently allows you to spawn a Bridal (Although, it doesn't seem to have the same health pool) and also, sitting and standing witches I believe are forced to be sitting (Daytime) and...
Forum:
Plugins
06-17-2010, 21:42
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
460,012
Posted By
ball2hi
Re: [L4D2] Weapon/Zombie Spawner v0.7a (Update 14.01.2010)
/sw rifle_m60 # (Replace number with the amount you wish to spawn. Do not ask me how to pre-cache because I dont wanna go through it again.)
Forum:
Plugins
06-17-2010, 13:53
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
217,191
Posted By
ball2hi
Re: [L4D2] Standardized Revamp Structure (srsmod)
Oye, is there a way to get 100% a Tank AND Witch on every map? I'm currently only able to get 1 of either on the first map, and sometimes its a 50/50 chance that a tank AND witch spawn on the maps...
Forum:
Plugins
06-17-2010, 01:06
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
460,012
Posted By
ball2hi
Re: [L4D2] Weapon/Zombie Spawner v0.7a (Update 14.01.2010)
No, set the following cvars:
l4d2_wu_awp, Enable AWP sniper rifle?, default 1
l4d2_wu_mp5, Enable MP5 submachine gun?, default 1
l4d2_wu_scout, Enable Scout sniper rifle?, default 1...
Forum:
Plugins
06-16-2010, 19:24
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
460,012
Posted By
ball2hi
Re: [L4D2] Weapon/Zombie Spawner v0.7a (Update 14.01.2010)
*Wonders if you lack braincells* The Weapon Unlock plugin Pre-Caches ALL the German weapons, even if you set the following cvars:
They were even listed on the front.... s...s... silly...
If you...
Forum:
Plugins
06-16-2010, 14:22
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
460,012
Posted By
ball2hi
Re: [L4D2] Weapon/Zombie Spawner v0.7a (Update 14.01.2010)
They do deal damage, you just have to pre-cache them or spawn them once before (Like, in C5M1, spawn Rifle_m60, it no do damage. You decide to spawn a rifle_m60 at C5M4, it will do damage since u...
Forum:
Plugins
06-16-2010, 13:14
Replies:
520
[L4D] Director Controller (All4Dead)
Views:
364,733
Posted By
ball2hi
Re: [L4D] Director Controller (All4Dead)
Holy shit he's back!
Forum:
Plugins
06-15-2010, 23:56
Replies:
520
[L4D] Director Controller (All4Dead)
Views:
364,733
Posted By
ball2hi
Re: [L4D] Director Controller (All4Dead)
It works in-game perfectly, except the fact that you can't spawn more then 1 Fallen Survivor but that is probably because the code hasn't been changed since The Passing was released.
Same errors...
Forum:
Plugins
06-15-2010, 11:12
Replies:
520
[L4D] Director Controller (All4Dead)
Views:
364,733
Posted By
ball2hi
Re: [L4D] Director Controller (All4Dead)
Yeah I use the one you put up. Maybe its conflicting with another plugin? I'll get to it in a minute or so as I need to pay for the server again to access it.
-------------
The invisible...
Forum:
General
06-15-2010, 02:30
Replies:
4
more zombie through the map
Views:
1,838
Posted By
ball2hi
Re: stop rushers
I run a L4D2 server and found a nice cvar that stops rushers. I'm not sure if L4D1 has the same Cvar, but the cvar affects zombie reaction time. I've set it to where, as soon as a survivor is in line...
Forum:
Plugins
06-14-2010, 21:34
Replies:
520
[L4D] Director Controller (All4Dead)
Views:
364,733
Posted By
ball2hi
Re: [L4D] Director Controller (All4Dead)
I know you're not the maker of this add-on, but ever since The Passing's release for L4D2, I keep getting this error every map it seems. I posted it before, but it just seems the maker left his work...
Forum:
Plugins
06-13-2010, 20:47
Replies:
520
[L4D] Director Controller (All4Dead)
Views:
364,733
Posted By
ball2hi
Re: [L4D] Director Controller (All4Dead)
If i install this unlock.vpk, and i put it also in my client, will i be able to give OTHERS Katanas even if they dont have this plugin in THEIR folder?
Forum:
Plugin/Gameplay Ideas and Requests
06-11-2010, 21:34
Replies:
8
L4D2 Pre-Cache.
Views:
2,781
Posted By
ball2hi
Re: L4D2 Pre-Cache.
I think you misunderstood, I'm trying to get pre-cached WEAPONS so that I can spawn a working and using Rifle_m60 on said map without having to spawn it before hand. I also want to be able to spawn...
Forum:
General
06-11-2010, 12:36
Replies:
5
daf l4d2
Views:
1,788
Posted By
ball2hi
Re: daf l4d2
What?
Forum:
Plugin/Gameplay Ideas and Requests
06-10-2010, 21:45
Replies:
8
L4D2 Pre-Cache.
Views:
2,781
Posted By
ball2hi
L4D2 Pre-Cache.
Is there, or can one plugin be made to Pre-Cache all melee weapons and Special weapons (Rifle_M60, Grenade_Launcher, Laser Sights.) for a L4D2 server? I want to have the ability to spawn golf clubs /...
Forum:
General
06-10-2010, 15:13
Replies:
3
L4D2 IP?
Views:
4,625
Posted By
ball2hi
L4D2 IP?
How do I get a players L4D2 IP so that i can add him to the "BanIP" section? I currently have G bound to the "Status" key so I can see everyone's steamIDs from time to time but I want to also find...
Forum:
General
06-05-2010, 21:27
Replies:
2
Someone Crashed Server L4D2?
Views:
985
Posted By
ball2hi
Re: Someone Crashed Server L4D2?
Lol.
Well, I installed D-Fens and Rcon_Locker after this.
Forum:
Unapproved Plugins
05-28-2010, 14:57
Replies:
80
[L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Views:
62,281
Posted By
ball2hi
Re: [L4D2 + L4D] pouncedamage+ - Hunter Uncapping & Modification [+ Stats] v0.9.6
Is this EVER going to get updated? otherwise please move it to the [Unapproved Plugins] section because this no longer works as of The Passing DLC release.
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