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Search: Posts Made By: Static2601
Forum: Scripting 01-02-2015, 19:25
Replies: 11
Views: 3,087
Posted By Static2601
Re: Tripmines exolosions

Ok so I tryed to figure out why you didnt get credit for kills and I tryed some diffrent code but nothing I tryed worked. I dont know enough about how ent props work to get it working. So ill come...
Forum: Scripting 12-30-2014, 20:49
Replies: 10
Views: 3,215
Posted By Static2601
Re: Brushes

This should work for you. I had to do it by a command since OnMapStart, im guessing, its removed before you spawn, I also tryed OnPluginStart and same thing. You also don't need to SetEntityModel if...
Forum: Scripting 12-29-2014, 00:40
Replies: 1
Views: 537
Posted By Static2601
Re: help. need to replace all entities given by name

Ok I think I figured it out, it was finding all the info targets that have the same name, as I wanted it to and was placing a model at the origin of each target, but having teleportentity like it is,...
Forum: Scripting 12-28-2014, 23:12
Replies: 10
Views: 3,215
Posted By Static2601
Re: Brushes

Id have to say that your precaching of your duck dont look right, it should be PrecacheModel("models/workshop/player/items/pyro/eotl_ducky/eotl_bonus_duck.mdl", true);
but it may work just like you...
Forum: Scripting 12-28-2014, 22:57
Replies: 11
Views: 3,087
Posted By Static2601
Re: Tripmines exolosions

Ive ran this plugin on my server a few years ago and we loved it except it show the player suicided rather then you killing them and there were some other issues. Id love to try and get this working...
Forum: Scripting 12-28-2014, 20:57
Replies: 1
Views: 537
Posted By Static2601
help. need to replace all entities given by name

Im trying to add a model to an info_target that i put in my map and trying to find all info_targets that match a certain name and get the origin and angles so I can teleport the model to the...
Forum: VSH / Freak Fortress 10-18-2014, 20:01
Replies: 4
Views: 1,817
Posted By Static2601
Re: Need help with bz2's

wow. ive been seaching for hours all over the net, including this site, to find a way to do this, before finally coming acrossed another website that showed me how to write the bat, its the exact...
Forum: VSH / Freak Fortress 10-18-2014, 19:56
Replies: 8
Views: 2,366
Posted By Static2601
Re: Is there a plugin to change gamemodes of a map to arena?

OK, thanks. I was able to convert mvm, ctf, cp, pl, koth maps to work with ff2. One thing I was wondering, can I switch off the stripper from the game, say I want to run ff2 on all maps, then turn it...
Forum: VSH / Freak Fortress 10-06-2014, 20:54
Replies: 8
Views: 2,366
Posted By Static2601
Re: Is there a plugin to change gamemodes of a map to arena?

Oh. I thought stripper source was only for removing entities from a bsp so you don't have to decompile and recompile. Guess it does do that but not way I was thinking. Ill give this a try. thanks
Forum: VSH / Freak Fortress 10-06-2014, 20:07
Replies: 8
Views: 2,366
Posted By Static2601
Is there a plugin to change gamemodes of a map to arena?

Was looking for a plugin to change regular ctf, payload, cp, etc maps to arena so they can be played normally in vsh or ff2. I was going to write my own but not gonna waste my time if someone has...
Forum: VSH / Freak Fortress 09-19-2014, 21:46
Replies: 22
Views: 7,997
Posted By Static2601
Re: Can't load ff2, Native "TF2_RemoveWearable" was not found

It's working now, when you said to upgrade from 1.10.1 to 1.10.2, I only did so on my other server, then installed a new server with 1.10.1 installed not 2. After installing 2, everything downloaded...
Forum: VSH / Freak Fortress 09-18-2014, 22:41
Replies: 22
Views: 7,997
Posted By Static2601
Re: Can't load ff2, Native "TF2_RemoveWearable" was not found

from my server console.

66.7 fps 0/32 on map arena_lumberyard
--------------------------------------------------------
Server logging enabled.
L 09/18/2014 - 22:24:04: Log file closed
Server...
Forum: VSH / Freak Fortress 09-18-2014, 22:29
Replies: 22
Views: 7,997
Posted By Static2601
Re: Can't load ff2, Native "TF2_RemoveWearable" was not found

this is how the fastdl directory looks:

site.com/fastdl/
maps
materials
models
sound

maxplayers set to 24
Steam config directory: C:\Program Files (x86)\Steam\steamapps\common\Team...
Forum: VSH / Freak Fortress 09-18-2014, 21:38
Replies: 22
Views: 7,997
Posted By Static2601
Re: Can't load ff2, Native "TF2_RemoveWearable" was not found

Ok, i tried updating the plugin and it didnt change anything. So installed a new server, latest official sourcemod with the latest snapshot, latest metamod snapshot, ff2 as per instructions to...
Forum: VSH / Freak Fortress 09-18-2014, 19:59
Replies: 22
Views: 7,997
Posted By Static2601
Re: Can't load ff2, Native "TF2_RemoveWearable" was not found

Ok, thanks. Ill try that, im also installing a new server to make sure its not something on my server.
Forum: VSH / Freak Fortress 09-17-2014, 22:15
Replies: 22
Views: 7,997
Posted By Static2601
Re: [SOLVED] Can't load ff2, Native "TF2_RemoveWearable" was not found

L 09/17/2014 - 21:59:59: SourceMod error session started
L 09/17/2014 - 21:59:59: Info (map "arena_lumberyard") (file "errors_20140917.log")
L 09/17/2014 - 21:59:59: [SM] Native...
Forum: VSH / Freak Fortress 09-17-2014, 19:13
Replies: 22
Views: 7,997
Posted By Static2601
Re: Can't load ff2, Native "TF2_RemoveWearable" was not found

Windows, I downloaded the most recent one, not a snapshot and got those files. Works now, I had no idea I had to do that, always thought the snapshots would include the latest builds of everything....
Forum: VSH / Freak Fortress 09-16-2014, 22:02
Replies: 22
Views: 7,997
Posted By Static2601
Re: Can't load ff2, Native "TF2_RemoveWearable" was not found

Yeah Ive noticed, but how do you update them? the dlls in the extensions folder, in the latest snapshot, are what I replaced the old with.
Forum: VSH / Freak Fortress 09-16-2014, 21:29
Replies: 22
Views: 7,997
Posted By Static2601
Re: [SOLVED] Can't load ff2, Native "TF2_RemoveWearable" was not found

No, I am stiill getting that first error: "[SM] Unable to load plugin "freak_fortress_2.smx": Native "TF2_RemoveWearable" was not found"
Server starts just fine, but plugin won't load. ugh.. heres...
Forum: VSH / Freak Fortress 09-16-2014, 21:06
Replies: 22
Views: 7,997
Posted By Static2601
Re: Can't load ff2, Native "TF2_RemoveWearable" was not found

It works now, I removed smac.smx and loaded up fine. Must be something with that, maybe just needs updated. I havent used this local server in a while so good chance a lot of plugins are outdated. My...
Forum: VSH / Freak Fortress 09-16-2014, 20:14
Replies: 22
Views: 7,997
Posted By Static2601
Re: Can't load ff2, Native "TF2_RemoveWearable" was not found

nope, it crashes getting that far in the console. Im trying to remove plugins, but its still not working, renaming addons does make it work though. The console log ends at

using map cycle file......
Forum: VSH / Freak Fortress 09-16-2014, 19:17
Replies: 22
Views: 7,997
Posted By Static2601
[SOLVED] Can't load ff2, Native "TF2_RemoveWearable" was not found

I've been trying to install FF2 on my local server, just updated both sourcemod and metamod using the latest snapshots and updated TF2Items, steamtools, whatever else that was suggested in the...
Forum: VSH / Freak Fortress 02-11-2014, 20:02
Replies: 15
Views: 2,951
Posted By Static2601
Re: Boss Materials Proplem

You seem to be missing the vmt files. you need to create them from the vtf, can use vtfedit and open vtf file, tools> create vmt. Probably want to set your shader as "VertexLitGeneric". save it in...
Forum: Unapproved Plugins 02-09-2014, 13:28
Replies: 600
Views: 304,919
Posted By Static2601
Re: [TF2] backpack.tf Price Check

Got it working, not sure which, but I revoked the key and regenerated a new one with all the fields filled out, I also removed an old backpack plugin.
Forum: Unapproved Plugins 02-08-2014, 23:51
Replies: 600
Views: 304,919
Posted By Static2601
Re: [TF2] backpack.tf Price Check

Cant get this to work, I registered on backpack.tf, generated the code, pasted it in the cfg and restart my server. Keeps says
"[SM] The price list has not loaded yet."
logs just say ...
Showing results 1 to 25 of 183

 
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