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Posts Made By:
BloodyBlade
Forum:
Plugins
04-17-2024, 15:44
Replies:
82
[L4D2] Bulldozer Certificate
Views:
81,584
Posted By
BloodyBlade
Re: [L4D2] Bulldozer Certificate
Updated for the latest SourceMod
Forum:
Plugins
04-11-2024, 11:22
Replies:
8
[L4D2] Drop Coins (v1.2, 2024-03-04)
Views:
2,047
Posted By
BloodyBlade
Re: [L4D2] Drop Coins (v1.2, 2024-03-04)
Using the new and old syntax at the same time is not very good.
Forum:
Plugins
04-10-2024, 06:16
Replies:
2
[L4D2] Bot Takeover(After Death) v3.1【2024-04-03】
Views:
998
Posted By
BloodyBlade
Re: [L4D2] Bot Takeover(After Death) v3.1【2024-04-03】
* Addded "ru" translations
Forum:
Plugins
04-01-2024, 15:17
Replies:
8
[L4D2] Unlimited Chainsaw
Views:
5,280
Posted By
BloodyBlade
Re: [L4D2] Unlimited Chainsaw
I highly doubt that the player will decide to drop the weapon while cutting zombies.
If I see at least one error, I will change the code.
Forum:
Plugins
03-31-2024, 03:48
Replies:
8
[L4D2] Unlimited Chainsaw
Views:
5,280
Posted By
BloodyBlade
Re: [L4D2] Unlimited Chainsaw
Updated based on your comment.
Forum:
Plugins
03-31-2024, 03:45
Replies:
8
[L4D2] Unlimited Chainsaw
Views:
5,280
Posted By
BloodyBlade
Re: [L4D2] Unlimited Chainsaw
If StrEqual(classname, "weapon_chainsaw") returns that the firing weapon is a chainsaw, then GetPlayerWeaponSlot(client, 1) returns a valid value. I have never received an error message with this...
Forum:
Plugins
03-30-2024, 14:35
Replies:
8
[L4D2] Unlimited Chainsaw
Views:
5,280
Posted By
BloodyBlade
Re: [L4D2] Unlimited Chainsaw
A shorter version:
Forum:
Plugins
02-25-2024, 02:38
Replies:
2
[L4D2] Remove Health Buffer When Incapacitated v1.5【2024-02-25】
Views:
670
Posted By
BloodyBlade
Re: [L4D2] Remove Health Buffer When Incapacitated v1.5【2024-02-25】
He simply sets the player's temporary health to 0 when he is incapacitated or hung from a ledge
Forum:
Plugins
02-23-2024, 09:39
Replies:
2
[L4D]No weapon repair for rescued players
Views:
596
Posted By
BloodyBlade
Re: [L4D]No weapon repair for rescued players
* Transfered code to the latest syntax;
* Use GivePlayerItem;
* Optimize code.
Forum:
Plugins
01-31-2024, 02:14
Replies:
34
[L4D & L4D2]cs_ladders (Counter-Strike Ladders)[26/03/2024]
Views:
17,752
Posted By
BloodyBlade
Re: [L4D & L4D2]cs_ladders (Counter-Strike Ladders)[19/05/2023]
I have this with latest plugin version:
L 01/31/2024 - 06:44:32: SourceMod error session started
L 01/31/2024 - 06:44:32: Info (map "c1m1_hotel") (file...
Forum:
Plugins
01-27-2024, 03:57
Replies:
1
[L4D2]Nextmap plugin l4d2 only
Views:
1,171
Posted By
BloodyBlade
Re: [L4D2]Nextmap plugin l4d2 only
Are you serious? I found a plugin with identical code a few years ago in the theme of this plugin: https://forums.alliedmods.net/showpost.php?p=2667844&postcount=96
Forum:
Plugins
01-18-2024, 15:33
Replies:
4
[L4D2] Block heatseeking chargers
Views:
11,403
Posted By
BloodyBlade
Re: [L4D2] Block heatseeking chargers
* Transfering the source code to the latest syntax.
* Added a plug-in on/off variable with a check for changing the value of the variable.
* Event hooks have been moved to OnConfigsExecuted().
*...
Forum:
Plugins
12-30-2023, 14:46
Replies:
18
[L4D2] Get-Up Fixes Reloaded
Views:
15,326
Posted By
BloodyBlade
Re: [L4D2] Get-Up Fixes Reloaded
Fixed.
Forum:
Plugins
12-30-2023, 10:37
Replies:
24
[L4D & L4D2] Physics fix [9-August-2013]
Views:
34,008
Posted By
BloodyBlade
Re: [L4D & L4D2] Physics fix [9-August-2013]
Fixed.
Forum:
Plugins
12-29-2023, 12:46
Replies:
11
[L4D2]Trails
Views:
14,431
Posted By
BloodyBlade
Re: [L4D2]Trails
I have checked both versions published by me over several campaigns each and I can say that no crashes were detected. It is possible that you have a conflict with one of the plugins you are using.
Forum:
Plugins
12-29-2023, 04:39
Replies:
21
[L4D2] Pounce Kinetics
Views:
29,887
Posted By
BloodyBlade
Re: [L4D2] Pounce Kinetics
* Transfering to the latest syntax.
* Event interception and request for plugin variable values has been moved to OnConfigsExecuted().
* left4downtown2 replaced by left4dhooks.
Forum:
Plugins
11-07-2023, 10:54
Replies:
274
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
Views:
166,419
Posted By
BloodyBlade
Re: [L4D & L4D2] Hats (1.45a) [27-Aug-2022]
I use both of these plugins and don't get any crashes and conflicts. Use stable versions of plugins and everything will be fine.
Forum:
Plugins
11-02-2023, 12:42
Replies:
5
[L4D/L4D2]Survival Tank
Views:
1,557
Posted By
BloodyBlade
Re: [L4D]Survival Tank
What do you say about this version of this plugin?
Forum:
Plugins
10-21-2023, 02:18
Replies:
85
[L4D2] Infinite Ammo
Views:
123,319
Posted By
BloodyBlade
Re: [L4D2] Infinite Ammo
Hey, how would you change this code in order to add the grenade launcher to also have infinite ammo just like the m60? Thanks in advance. :)
Forum:
Plugins
08-15-2023, 12:33
Replies:
912
[L4D/L4D2] Character Select Menu (2.5a/b)
Views:
887,750
Posted By
BloodyBlade
Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Merudo version works fine
Forum:
Plugins
08-13-2023, 00:52
Replies:
912
[L4D/L4D2] Character Select Menu (2.5a/b)
Views:
887,750
Posted By
BloodyBlade
Re: [L4D/L4D2] Character Select Menu (2.5a/b)
OMG. Since you say that Valve fixed the Fake Zoey problem, just use this variable value: l4d_scs_zoey "1"
Forum:
Plugins
08-02-2023, 13:26
Replies:
912
[L4D/L4D2] Character Select Menu (2.5a/b)
Views:
887,750
Posted By
BloodyBlade
Re: [L4D/L4D2] Character Select Menu (2.5a/b)
Just use the variable values for the linux version.
Forum:
Plugins
06-28-2023, 16:36
Replies:
3
[L4D/L4D2] ABH for L4D
Views:
2,406
Posted By
BloodyBlade
Re: [L4D/L4D2] ABH for L4D
With all changes
Forum:
Unapproved Plugins
06-07-2023, 13:53
Replies:
8
[L4D2] AMMO PILES WITH LASER BOX v2 (EDITED)
Views:
1,737
Posted By
BloodyBlade
Re: [L4D2] AMMO PILES WITH LASER BOX v2
What? 2 files with completely identical code and only changing the value of 1 variable is this a new version in your opinion? Nonsense.
You did nothing but create 2 files with the same code and in...
Forum:
Unapproved Plugins
06-07-2023, 10:38
Replies:
8
[L4D2] AMMO PILES WITH LASER BOX v2 (EDITED)
Views:
1,737
Posted By
BloodyBlade
Re: [L4D2] AMMO PILES WITH LASER BOX v2
Just use this version of the plugin: https://forums.alliedmods.net/showpost.php?p=2805661&postcount=4
Showing results 1 to 25 of 213
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