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Search: Posts Made By: Forgetest
Forum: Plugin/Gameplay Ideas and Requests 04-23-2024, 03:47
Replies: 1
Views: 591
Posted By Forgetest
Re: Ice fix for linux dedicated servers

Sorry for the bump, but I think I got it fixed, a long time since I saw this post.

https://github.com/Target5150/MoYu_Server_Stupid_Plugins/tree/master/The%20Last%20Stand/l4d_fix_linux_surface
Forum: Scripting 04-04-2024, 04:39
Replies: 4
Views: 680
Posted By Forgetest
Re: [L4D2] How can I hook and block usermsg for only certain clients?

It looks like the game server never sends "PZDmgMsg" to multiple clients in one message, so should be safe to do so.

If that doesn't work, I believe it's possible to do Pl_Handled pre-hook -> send...
Forum: General 02-15-2024, 07:55
Replies: 8
Views: 837
Posted By Forgetest
Re: [L4D2] basecommands.smx preventing scavenge cans spawn

The actual cause for no cans is that director is unaware of level change via any other way than vote/transition.

1. Try replacing every "changelevel" action with the custom native/command from:...
Forum: Scripting 02-14-2024, 08:34
Replies: 7
Views: 846
Posted By Forgetest
Re: Detour AcceptInput

I think the detour setup is wrong. Try changing the type of "variant_t" to "object".

It seems like you're recreating them after delection, how about creating static models and replacing with...
Forum: Plugin/Gameplay Ideas and Requests 02-06-2024, 07:10
Replies: 10
Views: 1,281
Posted By Forgetest
Re: [L4D2][REQ]Rescue Time and Disable infected distance

z_discard_min_range : 1000 : , "sv", "cheat" : Don't relocate PZs closer than this regardless of flow distance
Try increasing this cvar to a large value to prevent SI...
Forum: Plugin/Gameplay Ideas and Requests 02-01-2024, 10:51
Replies: 4
Views: 794
Posted By Forgetest
Re: [L4D2 REQ] Tank stuck to Survivor

Uploaded at original post.
Forum: Plugin/Gameplay Ideas and Requests 01-30-2024, 02:12
Replies: 4
Views: 794
Posted By Forgetest
Re: [L4D2 REQ] Tank stuck to Survivor

https://github.com/Target5150/MoYu_Server_Stupid_Plugins/tree/master/The%20Last%20Stand/l4d2_charge_target_fix

See if this one helps? Let me know if you don't want anything else there, will attach...
Forum: Scripting 01-17-2024, 15:55
Replies: 4
Views: 860
Posted By Forgetest
Re: Is it possible read .vpk as a directory?

Likely impossible to do it in your way, but it's possible to get a list of all VPK names.
Try saving the output of command show_addon_metadata with ServerCommandEx (make sure the buffer is big...
Forum: Plugins 01-12-2024, 00:28
Replies: 1,106
Views: 435,963
Posted By Forgetest
Re: [L4D & L4D2] Left 4 DHooks Direct (1.140) [03-Dec-2023]

z_finale_spawn_mob_safety_range : 600 : , "sv", "cheat" :
z_finale_spawn_safety_range : 300 : , "sv", "cheat" :
z_finale_spawn_tank_safety_range : 600 ...
Forum: Plugins 01-07-2024, 04:26
Replies: 1,106
Views: 435,963
Posted By Forgetest
Forum: Plugins 01-06-2024, 17:00
Replies: 1,106
Views: 435,963
Posted By Forgetest
Re: [L4D & L4D2] Left 4 DHooks Direct (1.140) [03-Dec-2023]

See if this helps you, patching binaries though. Not tested yet.
But take care of the side effects because it works by patching out the "Panic Event Active" checks when collecting spawn areas....
Forum: Plugin/Gameplay Ideas and Requests 12-10-2023, 10:27
Replies: 2
Views: 685
Posted By Forgetest
Re: [L4D2] Smoker bug

tongue_release_fatigue_penalty : 2500 : , "sv", "cheat" : How much fatigue the victim gets when released, to slow him down.

Try lowering the value of this CVar.
Forum: Plugin/Gameplay Ideas and Requests 10-28-2023, 17:13
Replies: 1
Views: 646
Posted By Forgetest
Re: [L4D2] Can somebody help me

This plugin (https://forums.alliedmods.net/showthread.php?p=2723746) should resolve the issue but it also disables any other physic interactions.

Or you can script with the help of this forward...
Forum: Scripting 10-27-2023, 04:28
Replies: 0
Views: 661
Posted By Forgetest
Passing dynamic array of enum structs to functions

So to begin with, I got a simple structure to help simply my code a bit, where there's a function accepting a dynamic array of enum struct:

enum struct SDKCallParamsWrapper {
SDKType type;...
Forum: Plugins 09-29-2023, 15:47
Replies: 3
Views: 1,301
Posted By Forgetest
Re: [L4D2] Charger Teleport Infinite CD fix

The only possible cause of this in vanilla is that someone gets charged near obstacles and dies before the charger starts pounding. A hint for you if any chance you're still interested in...
Forum: Plugin/Gameplay Ideas and Requests 09-21-2023, 16:03
Replies: 1
Views: 1,101
Posted By Forgetest
Re: Out of keyvalue string space

Where the error's exactly from: https://github.com/UXR7b/csgo2018leak/blob/f82112a2388b841d72cb62ca48ab1846dfcc11c8/vstdlib/keyvaluessystem.cpp#L319 (and more lines at below)
So according to it...
Forum: General 09-21-2023, 15:29
Replies: 2
Views: 986
Posted By Forgetest
Re: [L4D2] Can anyone please find a sig for me?

"linux" "@_ZN9CCSPlayer12Event_KilledERK15CTakeDamageInfo"
“windows" "\x55\x8B\x2A\x83\x2A\x2A\x2A\x2A\x33\x2A\x2A\x8B\x2A\xE8"
/* 55 8B ? 83 ? ? ? ? 33 ? ? 8B ? E8 */
Forum: Plugin/Gameplay Ideas and Requests 08-03-2023, 15:21
Replies: 2
Views: 737
Posted By Forgetest
Re: [CSGO]: Can gotv (as a player) be hidden is servers list?

https://github.com/shqke/sp_public/tree/master/hide_sourcetv

Try this but needs a bit changes, the engine check and "terror_player_manager" -> "cs_player_manager".
Forum: Plugin/Gameplay Ideas and Requests 07-20-2023, 14:52
Replies: 2
Views: 563
Posted By Forgetest
Re: L4D2 - bots and M60

Try modifying "Tier" in weapon data.
You can either override the whole weapon data through Add-ons or changing it in-game with Left 4 DHooks Direct.
Forum: Plugins 06-19-2023, 09:06
Replies: 1,106
Views: 435,963
Posted By Forgetest
Re: [L4D & L4D2] Left 4 DHooks Direct (1.133) [19-Jun-2023]

Could you please add the following CDirectorSurvivalMode stuff? Appreciate a lot.

"Games"
{
"left4dead2"
{
"Offsets"
{
"SurvivalModePtr" // Address
{
Forum: Scripting 04-17-2023, 03:53
Replies: 8
Views: 1,173
Posted By Forgetest
Re: [L4D2] Survivors can't jump after being hit

Seems messed up with the wrong prop, should be m_jumpSupressedUntil.

SetEntPropFloat(client, Prop_Send, "m_jumpSupressedUntil", -1.0);

And there's no reason to use a repeat timer. Attached...
Forum: Scripting 04-15-2023, 11:58
Replies: 8
Views: 1,173
Posted By Forgetest
Re: [L4D2] Survivors can't jump after being hit

sm_dump_netprops netprops.txt
sm_dump_datamaps datamaps.txt


The above commands would generate lists of class properties provided internally, as long as SM is installed.
Valve is kind enough to...
Forum: Scripting 04-14-2023, 13:22
Replies: 8
Views: 1,173
Posted By Forgetest
Re: [L4D2] Survivors can't jump after being hit

m_flVelocityModifier is maybe what you want.

I'm not sure what the values are when hit by commons. The following should do the trick after damaged.
SetEntPropFloat(client, Prop_Send,...
Forum: Plugins 02-03-2023, 07:57
Replies: 6
Views: 3,281
Posted By Forgetest
Re: [L4D & 2] Pick Up / No Auto Switch

I cannot really figure out what exactly causes this, and if you were using the last version it shouldn't crash since there's no breaking change in the previous update.

Appreciate the reports and...
Forum: Plugins 01-07-2023, 16:59
Replies: 89
Views: 33,128
Posted By Forgetest
Re: [ANY] Restart Empty Server (or Map)

Sincere apology that I didn't carefully go through test cases as well as little knowledge about regex usage, and as a result it throws errors on servers without Accelerator.
To fix this simply...
Showing results 1 to 25 of 97

 
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