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Search: Posts Made By: cristian20042
Forum: Source Servers (SRCDS) 01-28-2021, 09:01
Replies: 39
Views: 7,147
Posted By cristian20042
Re: Server crashes on map change

Same happening for me.
Forum: Scripting 01-14-2021, 05:00
Replies: 7
Views: 1,281
Posted By cristian20042
Re: [CS:GO] Weapon goes through solid wall

enum SolidType_t
{
SOLID_NONE = 0, // no solid model
SOLID_BSP = 1, // a BSP tree
SOLID_BBOX = 2, // an AABB
SOLID_OBB = 3, ...
Forum: Scripting 04-19-2020, 22:00
Replies: 1
Views: 645
Posted By cristian20042
Re: Visible Player Detect

Use raytracing. Take a look here at this thread https://forums.alliedmods.net/showthread.php?t=256488
Forum: Scripting 02-28-2020, 17:40
Replies: 0
Views: 797
Posted By cristian20042
[CS:GO] viewmodel_fov?

Hello, is there any way to modify viewmodel_fov from sourcemod?
Forum: Scripting 02-06-2020, 17:38
Replies: 1
Views: 1,273
Posted By cristian20042
Re: [CS:GO] Panorama Game End Screen Playermodels

Seems interesting, I don't have an answer, but I might need this as well

EDIT: If anyone has an answer you could help both me and this guy :)
Forum: Scripting 01-31-2020, 08:58
Replies: 4
Views: 1,033
Posted By cristian20042
Re: [CSS] Loud voice mute

Found this in literally 10 seconds, seems to work for CSS

https://forums.alliedmods.net/showthread.php?t=189527
Forum: Scripting 01-31-2020, 08:55
Replies: 1
Views: 850
Posted By cristian20042
Re: Database to chat ?!?!

1. Learn SourcePawn
2. Make the plugin connect to the database
3. When the player is executing the command, use a query with a callback function to print the chat message.

Read this:...
Forum: Scripting 01-12-2020, 14:12
Replies: 3
Views: 945
Posted By cristian20042
Re: TE_SetupBeamPoints life

How exactly?



It's not enough because I am using it inside OnPlayerRunCmd and that is on every frame so whenever i move it, it creates like 3-4 other beams and it doesn't look nice and smooth :|
Forum: Scripting 01-11-2020, 11:55
Replies: 3
Views: 945
Posted By cristian20042
TE_SetupBeamPoints life

Is it possible to make TE_SetupBeamPoints life to be 1 frame only? If i try to make it 0.01 or 0.0 it just stays forever. I can see it only works as far as 0.1. Any ideas?
Forum: Scripting 11-29-2019, 17:23
Replies: 6
Views: 1,889
Posted By cristian20042
Re: How to register a kill on a player without killing the player

So, you need to make it that when the player takes damage if it's more than his health the damage will be 0 and the attacker will get +1 frag.

I have 4 variations for you:

1. Check if Damage is...
Forum: Scripting 11-26-2019, 15:54
Replies: 4
Views: 1,256
Posted By cristian20042
Re: Whats the Meaning of "!!" in SP?

That is nice explaining headline.
Forum: Scripting 11-26-2019, 15:37
Replies: 4
Views: 1,256
Posted By cristian20042
Re: Whats the Meaning of "!!" in SP?

Damn, I'm now interested to know too
Forum: General 10-17-2019, 11:41
Replies: 14
Views: 4,528
Posted By cristian20042
Re: [CSGO] New Exploit?

Mitchell, allowupload was on 0 already, i've also made a plugin to block uploads just in case. Both vars are set to 0.
Forum: General 10-16-2019, 15:54
Replies: 14
Views: 4,528
Posted By cristian20042
Re: [CSGO] New Exploit?

It's the old exploit and valve didn't fix it =))

I had to set sv_allowdownload 0.

Solved.
Forum: General 10-16-2019, 12:44
Replies: 14
Views: 4,528
Posted By cristian20042
Re: [CSGO] New Exploit?

sv_allowdownload is set to 1, do I need it in FastDL?

nvm, put it to 0 and yes, i've made a plugin which blocks uploads
Forum: General 10-16-2019, 11:57
Replies: 14
Views: 4,528
Posted By cristian20042
[CSGO] New Exploit?

This is very bad, some cunt decided to give himself admin with admins_simple.

He seems to have access to admins_simple. I think it is a dead exploit coming back to life......
Forum: Plugins 06-04-2019, 15:16
Replies: 50
Views: 31,661
Posted By cristian20042
Re: [CS:GO] Simple Ball Plugin (Soccerjam)

Might be very late for me doing this, but I looked into the plugin and seems like it works if you put RespawnBall() after closing the handle, which makes sense because the coords aren't created yet...
Forum: Scripting 05-07-2019, 11:54
Replies: 5
Views: 1,688
Posted By cristian20042
Re: [CS:GO] EmitSound problems

Thank you for trying to help, I solved it by putting the sounds on the static channel (SNDCHAN_STATIC).
Forum: Scripting 05-06-2019, 11:29
Replies: 5
Views: 1,688
Posted By cristian20042
Re: [CS:GO] EmitSound problems

I changed the channel, still being stopped by other sounds...
Forum: Scripting 05-06-2019, 10:28
Replies: 5
Views: 1,688
Posted By cristian20042
[CS:GO] EmitSound problems

Hello, I have a little problem. Whenever I play a sound, it is being stopped by other sounds that are emitted via EmitSound commands. Do you know how I could fix this? So the sound cannot be stopped...
Forum: Scripting 05-03-2019, 17:49
Replies: 4
Views: 1,764
Posted By cristian20042
Re: How to replace CSGO weapons' sound?

When the gun fires, stop the Gun sound and then play a custom one.

EDIT: Maybe this can help you: https://forums.alliedmods.net/showthread.php?t=301564
Forum: Scripting 05-03-2019, 17:46
Replies: 5
Views: 1,544
Posted By cristian20042
Re: Random colored word in chat?

hai ca ai facut ceva daca e

#include <sourcemod>
#include <colorchat>

public Plugin myinfo = {
name = "",
author = "",
description = "",
version = "1.0",
Forum: Scripting 04-24-2019, 19:41
Replies: 2
Views: 2,121
Posted By cristian20042
Re: I have a problem with my login/register system.

Even tough SA:MP uses PAWN (same as sourcemod) this is still not the place for this. And you also didn't even put your code properly.
Forum: Plugin/Gameplay Ideas and Requests 04-22-2019, 19:00
Replies: 14
Views: 5,087
Posted By cristian20042
Re: Chat logger with Discord support

Did you call a websocket at least once?
Forum: Scripting 04-22-2019, 08:14
Replies: 3
Views: 2,059
Posted By cristian20042
Re: [HELP] Get Message sent by client to chat

Good news, I made it to work and improved it a little.

Here it is:


#pragma semicolon 1

#define DEBUG

#define PLUGIN_AUTHOR "SpirT + SniperHero"
Showing results 1 to 25 of 212

 
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