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Search: Posts Made By: XeonDead
Forum: Plugins 11-15-2010, 12:09
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

Aw, that's why. Thank you.
Forum: Plugins 11-14-2010, 16:17
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

But still. For me, for some reason, Node(at 3rd level) do not replenish 3rd level sentry ammo. And i can't build more than 1 building of each type with modifed objects.txt. Can anyone help me?
Forum: Plugins 11-14-2010, 16:08
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

YEAH! I was right!
Problem in linux access to files! Files should have 777 rights to be downloaded.
So that is not plugin problem. It was just my fault. :D
Forum: Plugins 11-14-2010, 16:02
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

On what platform you are running the server? linux\windows? maybe problem in that? :D
Forum: Plugins 11-14-2010, 15:54
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

Nothing, you say? Do your Repair Node replenishes sentry ammo?
Forum: Plugins 11-14-2010, 15:11
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

My download server has .bz2 of them.

Update: added non-bz2 files to download server, added config to whitelist. Nothing changed. And still i'm in problem of multiple building sentry or dispencer....
Forum: Plugins 11-14-2010, 14:52
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

Author, repair your plugin! Client do not download model and texture from server!
Forum: Plugins 11-14-2010, 14:31
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

I don't changed whitelist and folders gone into /orangebox/tf dir. I brought my server up and invited my friends. Shown them Amplifer and Repair node. Amplifer works, Node doesn't. Amplifer is ERROR...
Forum: Plugins 11-14-2010, 14:11
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

Actually, they works. But looks wierd.

Not sure about repair node. Beam from node to turret exists, but ammo do not replenish.

Found a bug. Looks like it continues to work when you pick it up....
Forum: Plugins 11-14-2010, 14:05
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

Same problem. No textures for repair node, error for amplifer. What is happening?

Looked into the .sp file.

#define RepairNodeModel "models/buildables/repair_level"
#define AmplifierModel...
Forum: Plugins 11-14-2010, 12:36
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

hey, that looks like you text colors is not working. text looks like "{default} ... {olive} ... {default} ..." and so on. Can you fix it?

Also amplifer has no model and repair node has no texture....
Forum: General 11-13-2010, 14:52
Replies: 3
Views: 2,446
Posted By XeonDead
Re: [TF2] Multi-sentries?

sm plugins list
[SM] Listing 89 plugins:
01 "Fish Humiliation" (0.2) by retsam
02 "Trade Chat" (1.2.1) by Luki
03 "RMF Reverse Engineer" (0.0.6) by RIKUSYO
04 "MOTD backpack" (1.0.1) by...
Forum: General 11-13-2010, 14:03
Replies: 3
Views: 2,446
Posted By XeonDead
[TF2] Multi-sentries?

I found that engineer can build more than one sentry on server, if MaxObjects is changed in /tf/scripts/objects.txt. But now it doesn't work, with changed objects.txt i can't build more than sentry....
Forum: Plugins 11-13-2010, 10:21
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

Got the same error. Looks like author has forgot to add a translation file.
Forum: Plugins 11-13-2010, 09:52
Replies: 134
Views: 67,259
Posted By XeonDead
Re: [TF2] Amp Node

In "tf" dir of your server and in "fastdownload" dir(if you have it), of course.
Forum: Plugins 10-30-2010, 09:37
Replies: 41
Views: 35,200
Posted By XeonDead
Re: [TF2] Fake Gifts

Aw, that's funny, but isn't it possible to make REAL gifts, not fake?
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