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Search: Posts Made By: NeonHeights
Forum: Unapproved Plugins 12-18-2015, 19:54
Replies: 492
Views: 204,138
Posted By NeonHeights
Re: [TF2] Friendly Mode (v. 14.1119)

We're having crashes as a result of friendly mode as well. Had to disable the cmd
Forum: General 10-14-2015, 18:22
Replies: 67
Views: 16,368
Posted By NeonHeights
Re: Did the TF2 Invasion update break SourceMod?

Disabling LunchBox items have cut my crashes quite a bit. Was getting around 40 crashes per day on all servers combined, now only getting about 10
Forum: Plugins 06-10-2015, 18:13
Replies: 98
Views: 87,549
Posted By NeonHeights
Re: [TF2] Trade Chat 1.5.1 (2012.10.09)

What about adding a database option so that bans from the trade chat transfer across multiple servers?
Forum: General 06-07-2015, 16:17
Replies: 0
Views: 438
Posted By NeonHeights
Blocking taunt plugin? Weird RPS taunt glitch..

Is there any plugin that can block a specific taunt? In this case im trying to block the rock paper scissors taunt from being used on my servers.

We're getting really weird glitches where the...
Forum: Store 05-25-2015, 20:28
Replies: 224
Views: 103,677
Posted By NeonHeights
Re: Skins (1.1-alpha)

Is there any way to restrict certain skins to certain classes on tf2?
Forum: General 05-12-2015, 20:58
Replies: 21
Views: 5,589
Posted By NeonHeights
Re: [SM] Ban no longer function properly

Clearly this is an issue if multiple different server owners are experiencing the same issue with fully updated plugins...
Forum: Scripting 05-07-2015, 18:35
Replies: 5
Views: 1,244
Posted By NeonHeights
Re: "Entity 15 Class Player" Crashes!? Help?

Thats odd, do you have any idea what may be causing this frame processing time? I legitimately think this Entity Class Player thing is the cause of it I just dont know what in the world it means
...
Forum: Scripting 05-07-2015, 18:08
Replies: 5
Views: 1,244
Posted By NeonHeights
Re: "Entity 15 Class Player" Crashes!? Help?

CRASH: Thu May 7 16:12:39 EDT 2015
Start Line: ./srcds_linux -game tf -ip 74.91.116.45 +maxplayers 32 -debug -console -nocrashdialog -norestart +host_timer_spin_ms 0 +exec server.cfg
[New LWP...
Forum: Scripting 05-07-2015, 17:56
Replies: 5
Views: 1,244
Posted By NeonHeights
"Entity 15 Class Player" Crashes!? Help?

So ive been getting a ton of server crashes lately with errors like the ones below:



I have absolutely no idea what these lines mean and I know they have something to do with the crashes...
Forum: General 05-06-2015, 19:32
Replies: 21
Views: 5,589
Posted By NeonHeights
Re: [SM] Ban no longer function properly

There are no sourcebans related errors in my error log. This problem started last week when I did not change ANYTHING related to sourcebans

I also copied over a brand new sourcebans.smx to the...
Forum: General 05-05-2015, 23:21
Replies: 21
Views: 5,589
Posted By NeonHeights
Re: [SM] Ban no longer function properly

Very glad to see im not the only server owner with this problem. Im thinking its likely sourcebans.smx but wont be able to test until the morning
Forum: General 05-05-2015, 17:29
Replies: 21
Views: 5,589
Posted By NeonHeights
Re: [SM] Ban no longer function properly

We run a LOT of plugins so id rather make that a last resort if at all possible. Im not exactly sure that any of our regular server plugins would affect the ban function either.. theyre completely...
Forum: General 05-05-2015, 16:41
Replies: 21
Views: 5,589
Posted By NeonHeights
[SM] Ban no longer function properly

So im not sure if anyone else is experiencing this issue, but as of recently our sm_ban is not functioning properly.

When an admin uses sm_ban, it will add the ban into our SourceMod database but...
Forum: Store 04-26-2015, 13:31
Replies: 182
Views: 129,791
Posted By NeonHeights
Re: Trails (1.1-alpha)

Interesting, thank you for the link. My core.cfg had a number of lines missing from it..

Inventory is now working fine now
Forum: Store 04-25-2015, 19:22
Replies: 182
Views: 129,791
Posted By NeonHeights
Re: Trails (1.1-alpha)

So thats what im asking... there is no reference to a "serverID" in any of the config/store files.
Forum: Store 04-25-2015, 18:29
Replies: 182
Views: 129,791
Posted By NeonHeights
Re: Trails (1.1-alpha)

Error log is being spammed with thousands of lines like this:



Also getting this in the store log
Forum: Store 04-23-2015, 15:35
Replies: 182
Views: 129,791
Posted By NeonHeights
Re: Trails (1.1-alpha)

All plugin modules are updated. I downloaded the store beta version from your topic and the trails module is updated as well, I dont understand why this is glitching out

The database connection is...
Forum: Store 04-22-2015, 18:06
Replies: 182
Views: 129,791
Posted By NeonHeights
Re: Trails (1.1-alpha)

We're running 1.7.1. I just re-uploaded 1.7.1 to confirm and restarted the server, its still broken and is giving me the "[Store] No item attributes found." message

All the other servers of mine...
Forum: Store 04-22-2015, 17:29
Replies: 182
Views: 129,791
Posted By NeonHeights
Forum: Store 04-22-2015, 13:36
Replies: 182
Views: 129,791
Posted By NeonHeights
Re: Trails (1.1-alpha)

I made a fix to the sql DBs and its working fine now.

However one of my 9 servers is not loading the trails properly. The store loads fine, and the shop displays each item with its cost, but when...
Forum: Store 04-20-2015, 22:04
Replies: 182
Views: 129,791
Posted By NeonHeights
Re: Trails (1.1-alpha)

Im getting this error when trying to upload the trails.json file



Any help/fix would be much appreciated
Forum: Plugin/Gameplay Ideas and Requests 04-10-2015, 10:38
Replies: 2
Views: 963
Posted By NeonHeights
Re: Block Player Airblast Force

Yep, see the issue is im trying to make this feature a command that is only usable for certain players. The link you sent disables airblast force for all players on the server. Ideally, the command...
Forum: Plugin/Gameplay Ideas and Requests 04-09-2015, 19:24
Replies: 2
Views: 963
Posted By NeonHeights
Block Player Airblast Force

Could anybody help with coding for disabling air blast knockback? Im trying to remove knockback for my dodgeball server but am having issues.

The below code no longer works to stop knockback and...
Forum: Scripting 03-10-2015, 21:02
Replies: 2
Views: 768
Posted By NeonHeights
Re: Check for brush condition before use?

Just hooked Touch and EndTouch functions to func_respawnroom brushes. Other then needing to reload the map for the plugin to register the spawns properly, its working well. Thanks!
Forum: Scripting 03-09-2015, 22:41
Replies: 2
Views: 768
Posted By NeonHeights
Check for brush condition before use?

Could anyone help me with modifying my server teleport code so that players using the "sm_donatorroom" command must be standing within a func_respawnroom brush in-order for the teleport to take...
Showing results 1 to 25 of 67

 
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