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Search: Posts Made By: Elektramode
Forum: Plugins 08-12-2012, 08:54
Replies: 278
Views: 186,499
Posted By Elektramode
Re: [L4D2] Super Tanks

Add an extra bracket and add in survival if you want to play it in survival. Thats what I did.
Forum: Plugin/Gameplay Ideas and Requests 07-15-2012, 07:35
Replies: 1
Views: 426
Posted By Elektramode
Re: L4D2 help new plugin

I don't get what you mean by the first one, but for the second one use the mod All4dead spanwer plugin, it does what you need.
Forum: Plugins 07-08-2012, 13:04
Replies: 123
Views: 81,042
Posted By Elektramode
Re: [L4D2] Weather Control (1.5) [23-May-2012]

Hi, been using the mod for a whilst and ran into something strange, I managed to turn the skybox pitch black. So the light emiting on the map hardrain - level 3 (which we were playing on) was zero....
Forum: Plugin/Gameplay Ideas and Requests 07-07-2012, 12:37
Replies: 2
Views: 975
Posted By Elektramode
Re: [L4D2] Stop Tank music

He also a plugin already made - Its called L4D silent (silenced) infected I think.
Forum: Plugin/Gameplay Ideas and Requests 07-07-2012, 11:54
Replies: 0
Views: 501
Posted By Elektramode
L4D2 Plugin idea HL2 flashlight

Hello, been using a combination of the L4D2 weather control plugin, minimal hud and only flashlight with your gun plugin for a nice horror themed effect during playing. Making the game almost pitch...
Forum: Plugins 06-20-2012, 15:08
Replies: 12
Views: 16,030
Posted By Elektramode
Re: [L4D & L4D2] Molotov Shove (1.0) [20-Jun-2012]

Well, that would imply that you could only use the jar once, unlike the molotov which has a somehow constant burning flame.
Forum: Plugins 06-15-2012, 07:52
Replies: 49
Views: 43,217
Posted By Elektramode
Re: [L4D2] F-18 Airstrike (1.0) [15-Jun-2012]

Were you inspired a bit by Panxiohai jet plugin? xD. Either way great work.
Forum: Plugins 06-15-2012, 07:50
Replies: 10
Views: 16,247
Posted By Elektramode
Re: [L4D & L4D2] Swimming (1.0) [15-Jun-2012]

Amazing! Shame it won't work on all maps due to those randomly placed incap zones.
Forum: Plugin/Gameplay Ideas and Requests 05-30-2012, 11:45
Replies: 21
Views: 4,139
Posted By Elektramode
Re: [L4D2]Being Admin on local server.

Everyone here is over-complicating this.
1. Yes you can run on local !
2. Chuck the sourcemod, metamod and metamod.vdf ALL into your addons
3. In the sourcemod/config/admin_simple.ini - set your...
Forum: Plugins 04-19-2012, 13:30
Replies: 278
Views: 186,499
Posted By Elektramode
Re: [L4D2] Super Tanks

Its pretty simple to change it yourself - I got it work for survival. Just add into the document the extra gametype versus. Or if your lazy like me overwrite all instances of the word campaign (Or...
Forum: General 04-08-2012, 10:38
Replies: 1
Views: 473
Posted By Elektramode
Re: [L4D2] Problem Maps not end

Probably because you use the !slay @all command... the sudden instant death of all the survivors probably do not all get registered. Just respawn yourself - then slay yourself again. That will cause...
Forum: Plugins 04-02-2012, 10:47
Replies: 63
Views: 45,470
Posted By Elektramode
Re: [L4D & L4D2] Plane Crash (1.2) [01-Apr-2012]

It wont really matter what number you set it to if its above 100. Because it will only in-cap you - never kill you. Thats just how l4d2 is set out. In order for the plane to insta kill I think it...
Forum: Plugins 04-01-2012, 14:02
Replies: 63
Views: 45,470
Posted By Elektramode
Forum: Plugins 03-30-2012, 12:14
Replies: 30
Views: 33,380
Posted By Elektramode
Re: [L4D2] Charger Steering (1.0) [30-Mar-2012]

Change the title to 1.1 now :)
Forum: Plugin/Gameplay Ideas and Requests 03-09-2012, 12:33
Replies: 2
Views: 697
Posted By Elektramode
Re: [L4D2] Hunter's Rage

Not sure what you mean by red venom, but surely hooking the in-capitation and then squirting gore out the hunter seems more easier (Like the gore used in gore mod for l4d) ... Just not sure how to do...
Forum: Plugins 03-02-2012, 13:40
Replies: 35
Views: 21,053
Posted By Elektramode
Re: [L4D2] Lamp (1.0) [28-Feb-2012]

Amazing plugin been using it these past days. Though if I may ask, how did you make one the lamps to "spin" around, since I noticed the entire prop rotated. Since I'd really like to do this for...
Forum: Plugins 02-25-2012, 08:27
Replies: 30
Views: 33,380
Posted By Elektramode
Re: [L4D2] Charger Steering (1.0) [25-Feb-2012]

Voilla: http://www.youtube.com/watch?v=h1cQc3B-de0

Video demonstration.

Oh and If I could possibly request, A cvar on the sensitivity of the turn.
Forum: Plugins 11-29-2011, 12:30
Replies: 35
Views: 25,834
Posted By Elektramode
Re: [L4D & L4D2] Dangerous Weapon

The cvar for message is the one that says "amount of times to display message, change that to 0"
Forum: Plugins 11-27-2011, 14:32
Replies: 35
Views: 25,834
Posted By Elektramode
Re: [L4D & L4D2] Dangerous Weapon

Admin only convar please!
Forum: Plugins 11-27-2011, 14:31
Replies: 19
Views: 17,761
Posted By Elektramode
Re: [L4D2] Single Gun Spawns

Its great that your learning to code source pawn and simple plugins like these are good starts, but I believe there are 2 other instances of this plugin around... so this is now the 3rd :D
Forum: Plugins 10-12-2011, 13:17
Replies: 11
Views: 15,094
Posted By Elektramode
Forum: Plugins 10-11-2011, 11:40
Replies: 11
Views: 15,094
Posted By Elektramode
Re: [L4D & L4D2] Evil Hunter

He already has one for the witch... *face palm*
Forum: Plugins 10-06-2011, 13:19
Replies: 187
Views: 140,857
Posted By Elektramode
Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)

Look at some barricade mods (the .cfg part of the file) the include the better commands to use.
Forum: Plugins 10-04-2011, 14:08
Replies: 343
Views: 87,230
Posted By Elektramode
Forum: Unapproved Plugins 09-27-2011, 15:11
Replies: 41
Views: 29,766
Posted By Elektramode
Re: [L4D(2)] Survivor Health & Armor System v1.4.6

Wow really glad you started updating this again, Going to give this a try again.
Showing results 1 to 25 of 257

 
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