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Search: Posts Made By: Ko2bnt
Forum: Off-Topic 08-06-2017, 10:56
Replies: 4
Views: 1,317
Posted By Ko2bnt
Re: Retrieving a cvar value in the server code (MP)

cl_playermodel is just an example. I want to get cvars like mat_wireframe etc. So GetClientConVarValue can't help me. But thank you anyway.
Forum: Off-Topic 08-06-2017, 08:31
Replies: 4
Views: 1,317
Posted By Ko2bnt
Re: Retrieving a cvar value in the server code (MP)

I know about that (the sdk says "Returns InvalidQueryCvarCookie if the entity is invalid.") But I mean -1, -2, -3 etc values. I had take a look into engine code and I found that in case of...
Forum: Off-Topic 08-05-2017, 11:47
Replies: 4
Views: 1,317
Posted By Ko2bnt
Retrieving a cvar value in the server code (MP)

Hi there! Maybe I'm wrong with choosing the forum thread, if so, I'm sorry.

First of all, I'm writing HL2: DM server from Valve Source SDK 2013 so I can't edit client code, I'm working only with...
Forum: SourceMod Anti-Cheat 12-28-2016, 14:11
Replies: 18
Views: 13,307
Posted By Ko2bnt
Re: New style of Aimbotting not yet seen by SMAC

Yes, Henky. There is a method. But you have to start with coding cheats first instead of coding protection. Because you don't understand how cheats works. I understand and I implemented 3 basic...
Forum: Plugins 07-29-2016, 10:16
Replies: 5
Views: 5,507
Posted By Ko2bnt
Re: Shotgun AltFire Lag-Compensation Fix

Search for WantsLagCompensationOnEntity
Forum: Plugins 03-20-2016, 13:46
Replies: 1
Views: 3,889
Posted By Ko2bnt
HL2DM hands animation fix

HL2:DM only!

This small plugin fixes a common HL2:DM bug, called "Jesus Hands" or something like that.

You can clearly see what it's like on the screenshots below. (hands 1.jpg shows the...
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