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Search: Posts Made By: timecard
Forum: Scripting Help 08-12-2023, 15:36
Replies: 1
Views: 399
Posted By timecard
High resolution timestamp

Wondering if someone could point me in the right direction, is there a way to obtain a high resolution timestamp of an action/event for hl1 amxmodx. Perhaps something that could be correlated with...
Forum: Suggestions / Requests 07-10-2016, 12:46
Replies: 28
Views: 3,747
Posted By timecard
Re: New method of detecting aimbot

Maybe my dat file is messed up or I'm missing a setting. Mine is only logging shots when I use your stats editor/viewer.

I had to enable, csstats_rankbots.
Forum: Suggestions / Requests 07-10-2016, 12:24
Replies: 28
Views: 3,747
Posted By timecard
Re: New method of detecting aimbot

I'm working on gathering the following information to log it to a file in csv format

The results I'm looking to capture for right now for every frag is: (script doesn't fully reflect this yet)...
Forum: Suggestions / Requests 07-10-2016, 12:20
Replies: 28
Views: 3,747
Posted By timecard
Re: New method of detecting aimbot

Am I crazy or does get_user_*stats() not capture bot body hit information? The only output I'm getting is number of shots and no other bodyhit or stats information on death. I've inverted both victim...
Forum: Suggestions / Requests 07-09-2016, 12:19
Replies: 28
Views: 3,747
Posted By timecard
Re: New method of detecting aimbot

@Depresie, could you elaborate on what you mean or the scenario?
Forum: Suggestions / Requests 07-09-2016, 11:52
Replies: 28
Views: 3,747
Posted By timecard
Re: New method of detecting aimbot

Bugsy, i'll check out your plugin.
Forum: Approved Plugins 07-09-2016, 09:52
Replies: 23
Views: 19,073
Posted By timecard
Re: BenchmarkTool - The tool to benchmark your HL1 Server v0817

Nice, thank you. Checking this out today. :D
Forum: Suggestions / Requests 07-09-2016, 09:34
Replies: 28
Views: 3,747
Posted By timecard
Re: New method of detecting aimbot

Agreed, there may need to be logic around the pattern.

I'm looking at building a script to capture this information on a public server to a file likely in csv format, the stats will be output by...
Forum: Suggestions / Requests 07-09-2016, 09:27
Replies: 28
Views: 3,747
Posted By timecard
Re: New method of detecting aimbot

I think there are other aspects to the game play we could use to identify aimbot.

Factors worth considering:
-Time between kills (speed)
-Accuracy
-Shots per body part
-Headshots specifically
Forum: Suggestions / Requests 07-08-2016, 15:17
Replies: 28
Views: 3,747
Posted By timecard
Re: New method of detecting aimbot

Did you ever complete a working model for this? I have some other ideas in this area for detecting aimbot with relatively low false positive detection rate.
Forum: Scripting Help 07-06-2016, 23:06
Replies: 5
Views: 2,303
Posted By timecard
Re: Spectator Queue Manager CS 1.6

Here's the current version of specmgr, there is room for improvement but seemed to be the simplest way to program a queue in pawn that I could come up with.
Forum: Scripting Help 07-06-2016, 23:04
Replies: 14
Views: 1,583
Posted By timecard
Re: rebuy on spawn

Nice. I always like learning something new.

Feel free to checkout another script i'm working on :), would appreciate any feedback. (see last post for current version)
...
Forum: Scripting Help 07-06-2016, 11:18
Replies: 14
Views: 1,583
Posted By timecard
Re: rebuy on spawn

I have attached the current working version of the code, many thanks to everyone including siriusmd99 for the elegance of your code. I really liked the use of the ternary operator :D simple and...
Forum: Scripting Help 07-06-2016, 09:44
Replies: 14
Views: 1,583
Posted By timecard
Re: rebuy on spawn

I agree no need to call task for every player, will restructure similarly to your code. thx
Forum: Scripting Help 07-05-2016, 23:19
Replies: 14
Views: 1,583
Posted By timecard
Re: rebuy on spawn

Thanks everyone, a delay after spawn fixed the issue. I'll upload the script in a bit, going to test it on our public server.

I went with
register_event("ResetHUD", "chk_autorebuy", "be")
and...
Forum: Scripting Help 07-05-2016, 14:17
Replies: 5
Views: 2,303
Posted By timecard
Re: Spectator Queue Manager CS 1.6

The script is working properly now, thank you fysiks. I'll upload a final version for others once I optimize some of the functions so that it uses less cycles.
Forum: Scripting Help 07-05-2016, 12:32
Replies: 14
Views: 1,583
Posted By timecard
Re: rebuy on spawn

Yeah I agree Napoleon that will probably be the next solution to this problem if no one can explain why it's not working, "rebuy" works when called by the client but not by client_cmd.

I thinking...
Forum: Scripting Help 07-05-2016, 10:31
Replies: 14
Views: 1,583
Posted By timecard
Re: rebuy on spawn

I believe it's only considered slowhacking without users consent, I have a menu that asks them if they want auto rebuy enabled. The point of the plugin is to make things easier for new players on our...
Forum: Scripting Help 07-05-2016, 09:56
Replies: 14
Views: 1,583
Posted By timecard
rebuy on spawn

Is it possible to execute CS internal commands such as rebuy, autobuy, m4a1, ak47 using client_cmd()?

I tried registering the round restart event with
register_event("HLTV", "chk_autorebuy",...
Forum: Scripting Help 07-05-2016, 09:48
Replies: 5
Views: 2,303
Posted By timecard
Re: Spectator Queue Manager CS 1.6

Thanks for your time and input, it is much appreciated. I'll revisit the code and adjust.
Forum: Scripting Help 07-04-2016, 21:24
Replies: 5
Views: 2,303
Posted By timecard
Forum: Scripting Help 06-11-2016, 14:21
Replies: 5
Views: 2,303
Posted By timecard
Spectator Queue Manager CS 1.6

I'm uncertain why my code isn't working the way i'd expect and I understand that there already are a few spectator managers but they don't do exactly what I want so I've been learning to use Pawn and...
Forum: General 11-01-2005, 19:14
Replies: 0
Views: 833
Posted By timecard
Will pay 10$, who can fix amx_match_delux Huds to Say

I will paypal 10$ to someone who can changed most of the HUDs to saytext msg me for further info.

plugin:
amx_match_delux
http://forums.alliedmods.net/showthread.php?t=5231
Forum: General 11-01-2005, 03:26
Replies: 2
Views: 806
Posted By timecard
wait wait do what can you give example quick...

wait wait do what can you give example quick maybe i'll try it myself.
Forum: General 11-01-2005, 01:59
Replies: 2
Views: 806
Posted By timecard
Modifying amx_match_delux to use say instead of printing HUD

I was wondering if someone could help me do this because i'm not too sure how i have the .sma but i'm not familiar with the language.

My friends are getting Lag from the HUD when it is on the...
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