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Search: Posts Made By: bakugo
Forum: Plugins 07-04-2021, 18:47
Replies: 18
Views: 5,869
Posted By bakugo
Re: [TF2] Weapon Reverts

Update your sourcemod and any plugins you have that use gamedata txts (including this one).
Forum: Plugins 04-18-2021, 15:44
Replies: 7
Views: 2,726
Posted By bakugo
Re: [TF2] Projectile Collision Fix

Could you go into more detail about this? Arrows work fine for me on tr_walkway_fix. As far as I know, they are not affected by this issue.
Forum: Plugins 04-17-2021, 23:28
Replies: 7
Views: 2,726
Posted By bakugo
Re: [TF2] Projectile Collision Fix

How so? It runs one trace per frame for every eligible projectile that is colliding with something (which generally only happens once unless that projectile passes through one of the bugged bounding...
Forum: Plugins 11-21-2020, 10:24
Replies: 18
Views: 5,869
Posted By bakugo
Re: [TF2] Weapon Reverts

Can't reproduce, do you have a crashlog?
Forum: Plugins 10-18-2020, 08:06
Replies: 18
Views: 5,869
Posted By bakugo
Forum: Plugins 10-08-2020, 03:52
Replies: 18
Views: 5,869
Posted By bakugo
Forum: Plugins 09-09-2020, 13:08
Replies: 18
Views: 5,869
Posted By bakugo
[TF2] Weapon Reverts

TF2 Weapon Reverts

This plugin reverts many fun weapons that have been nerfed over the years back to their pre-nerf states. Over 40 weapons are reverted in this plugin, a full list can be read...
Forum: Extensions 08-01-2020, 16:27
Replies: 854
Views: 521,775
Posted By bakugo
Re: DHooks (Dynamic Hooks - Dev Preview)

That makes sense, thanks.
Forum: Extensions 07-31-2020, 06:20
Replies: 854
Views: 521,775
Posted By bakugo
Re: DHooks (Dynamic Hooks - Dev Preview)

Is it normal that multiple plugins can't detour the same function at the same time? Is there any way around this?
Forum: Plugin/Gameplay Ideas and Requests 07-27-2020, 17:07
Replies: 2
Views: 519
Posted By bakugo
Re: [TF2] How to activate b.a.s.e jumper multiple times?

sm_cvar tf_parachute_deploy_toggle_allowed 1
Forum: Plugins 06-20-2020, 20:47
Replies: 7
Views: 2,726
Posted By bakugo
[TF2] Projectile Collision Fix

This plugin fixes some weapon projectiles colliding incorrectly with the non-solid bounding boxes of certain map objects. This causes them to disappear/explode in mid-air for seemingly no reason....
Forum: Plugins 05-10-2020, 19:09
Replies: 3
Views: 2,547
Posted By bakugo
[ANY?] Timescale Windows Fix

This plugin allows host_timescale changes to work on Windows servers without having to turn on sv_cheats. This has always worked fine on Linux servers, but there is some extra engine code that only...
Forum: Plugins 04-25-2020, 15:01
Replies: 2
Views: 1,276
Posted By bakugo
[TF2] Heavy Health Exploit Fix

Simple plugin to fix a recently discovered game-breaking bug that allows heavies to gain very large amounts of health by abusing health-draining weapons. Any player who performs the exploit will be...
Forum: Plugins 03-02-2020, 15:30
Replies: 475
Views: 216,299
Posted By bakugo
Re: [TF2] Force Holidays - 1.10.2, Updated 2015-10-07

tfh_normalhealth is broken, there's a GetConVarBool in there that should be GetConVarInt instead.

Can't believe this went unnoticed for so long...
Forum: Plugins 02-11-2020, 17:51
Replies: 2
Views: 1,317
Posted By bakugo
Re: [TF2] Sentry Exploit Fix (2/8/2020)

This method is way, WAY overkill. Maybe that's what you were going for, in which case good job, but still.

It's way easier to just hook TakeDamage or TraceAttack and do a raytrace between the...
Forum: Plugins 01-12-2020, 12:30
Replies: 5
Views: 2,252
Posted By bakugo
Re: [TF2] Anti-Invis Wrench Exploit

There's a much better way to fix this, you can actually detect when the exploit is active by periodically checking a netprop (m_fEffects & EF_NODRAW). I do not believe this netprop value is used on...
Forum: News 03-14-2016, 11:44
Replies: 39
Views: 63,519
Posted By bakugo
Re: Recent CS:GO "GSLT" bans and SourceMod

I updated sourcemod today and found a problem with this option: even with "FollowCSGOServerGuidelines" set to "no", sourcemod still blocks giving disallowed items (weapon_knife_*). Skin netprops work...
Forum: Source Servers (SRCDS) 01-28-2016, 17:32
Replies: 18
Views: 2,601
Posted By bakugo
Re: Getting a complete list of banned plugins and tags

Do you have any idea what you're talking about or what overwatch is?
Forum: Source Servers (SRCDS) 01-28-2016, 16:05
Replies: 18
Views: 2,601
Posted By bakugo
Re: Getting a complete list of banned plugins and tags

Also, if they're not using commands to detect the plugins, they are using some method to directly detect when a fake item is given to a player. My plugin had no tags and wasn't public so I really...
Forum: Source Servers (SRCDS) 01-28-2016, 16:02
Replies: 18
Views: 2,601
Posted By bakugo
Re: Getting a complete list of banned plugins and tags

Maybe it isn't commands, but if you're using the web shortcuts plugin to add a !knife command, it doesn't actually register a real command, just a chat trigger. I'm talking about real commands...
Forum: Source Servers (SRCDS) 01-28-2016, 12:53
Replies: 18
Views: 2,601
Posted By bakugo
Re: Getting a complete list of banned plugins and tags

If that's true then they're giving out delayed bans because I started my server for the first time today after not touching it for almost a week and it was instantly banned (before I could even join).
Forum: Source Servers (SRCDS) 01-28-2016, 10:25
Replies: 18
Views: 2,601
Posted By bakugo
Re: Getting a complete list of banned plugins and tags

The recent ban wave doesn't check tags or anything, it checks for commands, such as !knife, !ws, etc.
I have a local srcds installation that I use to test plugins and skins, it had a custom (made by...
Forum: General 09-10-2015, 19:59
Replies: 131
Views: 18,644
Posted By bakugo
Re: Update broke MM? - srcds.exe - Entry Point Not Found...

Update: it seems that the Simple Chat Processor (Redux) (https://forums.alliedmods.net/showthread.php?t=198501) plugin is what broke, any plugins that use it to manipulate chat messages (including...
Forum: General 09-10-2015, 19:50
Replies: 131
Views: 18,644
Posted By bakugo
Re: Update broke MM? - srcds.exe - Entry Point Not Found...

Not only is Custom Chat Colors plugin itself broken, chat colors in general aren't working at all right now it seems.

How did they even manage to break so much stuff in a single update?
Forum: General 07-03-2015, 20:14
Replies: 121
Views: 15,706
Posted By bakugo
Re: TF2 Update 7/2 - Lets discuss to prepare

After the update I've noticed that " gets replaced by ' in the chat, is this a new thing? It makes it impossible to enter commands with arguments that have spaces without using the console.
Showing results 1 to 25 of 31

 
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