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Search: Posts Made By: Marttt
Forum: Plugin/Gameplay Ideas and Requests Today, 16:27
Replies: 2
Views: 43
Posted By Marttt
Re: smx - L4D2

You can try Lysis (https://headlinedev.xyz/lysis/) but I gonna already say that the generated code won't be exactly the same (as any other language), but can give you some hints.

Depending on the...
Forum: Plugins Today, 13:35
Replies: 6
Views: 2,474
Posted By Marttt
Re: [L4D1 & L4D2] Disable Shadows [v1.0.1 | 08-September-2021]

You already have your answer in the quoted post.



Also for versus:



Anyway, won't consume an extra entity since this entity usually exists in all maps and I use the existing one, if don't...
Forum: Plugins Today, 12:42
Replies: 5
Views: 1,101
Posted By Marttt
Re: [L4D1 & L4D2] Vomit Screen Fade [v1.0.1 | 04-September-2021]

Not much related to the plugin, may be better to ask in the Plugin/Gameplay Ideas and Requests (https://forums.alliedmods.net/forumdisplay.php?f=60) area.

In this plugin what I did was create a 15...
Forum: Plugins Yesterday, 22:46
Replies: 0
Views: 212
Posted By Marttt
[L4D1 & L4D2] Random Entity Color [v1.0.0 | 27-September-2021]

Description

This plugin applies a random color to entities on the map.

Features

Allow configuring the color (random or specific).
Allow ignoring scavenge gas cans. L4D2 only.
Forum: Plugins Yesterday, 19:12
Replies: 470
Views: 116,679
Posted By Marttt
Re: [L4D & L4D2] Left 4 DHooks Direct (1.57) [18-Sep-2021]

Probably not deleting the panel handle. Report the issue at tankhud thread/github repo, this is not related to left4dhooks.
Forum: Plugin/Gameplay Ideas and Requests 09-25-2021, 21:34
Replies: 5
Views: 486
Posted By Marttt
Re: request: improved tank damage report

You can't blame the plugin since L4D2-Competitive-Rework mode is focused up to 4 survivors.

Try checking this thread.

https://forums.alliedmods.net/showthread.php?t=332360
Forum: Plugins 09-25-2021, 21:26
Replies: 4
Views: 820
Posted By Marttt
Re: [L4D1] Glow Item (White) [v1.0.3 | 25-September-2021]

Plugin updated (1.0.3)


1.0.3 (25-September-2021)
- Added blink color/alpha option.
- Fixed some weapons blinking while equipped.
- Fixed minigun glow position.
Forum: Plugins 09-25-2021, 09:45
Replies: 51
Views: 6,913
Posted By Marttt
Re: [L4D1 & L4D2] Survivor Eyes [v1.0.5 | 04-June-2021]

You have to wait, we are checking this issue, not simple to solve neither I have too free time to spare and fix.
Forum: Plugin/Gameplay Ideas and Requests 09-24-2021, 13:24
Replies: 43
Views: 7,015
Posted By Marttt
Re: 8 survivors in the rescue vehicle

Yeah but you need Stripper extension installed.

Link here (https://forums.alliedmods.net/showthread.php?t=39439)
Forum: Plugin/Gameplay Ideas and Requests 09-24-2021, 08:08
Replies: 5
Views: 286
Posted By Marttt
Re: [L4D] ChurchGuy Bug

From my testing what blocks you to go inside is this entity:

Class: func_button Targetname: button_safedoor_PANIC HammerID: 2570933 Position: -2560.50 48.00 213.36 Angles: 0.00 0.00 0.00

You...
Forum: Plugin/Gameplay Ideas and Requests 09-24-2021, 08:01
Replies: 7
Views: 786
Posted By Marttt
Re: [L4D2]Tank commando resistance to weapons

// Modfiy ak47 Damage to tank multi.

l4d_ak47_damage_tank_multi "1.0"

to

l4d_ak47_damage_tank_multi "0.5"
Forum: Plugins 09-24-2021, 07:51
Replies: 17
Views: 8,558
Posted By Marttt
Re: [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]

I did this plugin only because of a request from a friend to behave this way.
The purpose is to punish somehow who triggers the car alarm.
Anyway, I will check if I'm able to remove the vomit...
Forum: Plugin/Gameplay Ideas and Requests 09-24-2021, 07:41
Replies: 7
Views: 786
Posted By Marttt
Re: [L4D2]Tank commando resistance to weapons

check his GitHub plugin and change the "*_damage_tank_multi" cvars values
Forum: Plugins 09-23-2021, 22:44
Replies: 16
Views: 4,027
Posted By Marttt
Re: [L4D1 & L4D2] Gascan Invulnerable [v1.0.8 | 23-September-2021]

Thanks for reporting @KRUTIK.

Try setting now the l4d_gascan_invul_generic_damage cvar to "1".

-----------------------------

Plugin updated. (1.0.8)


1.0.8 (23-September-2021)
Forum: Plugin/Gameplay Ideas and Requests 09-23-2021, 21:11
Replies: 43
Views: 7,015
Posted By Marttt
Re: 8 survivors in the rescue vehicle

This is for Stripper extension.

You should paste it into "addons/stripper/maps" folder.
Forum: Plugins 09-23-2021, 20:16
Replies: 1
Views: 306
Posted By Marttt
[L4D1 & L4D2] Special Infected Shove Immunity [v1.0.0 | 23-September-2021]

Description

This plugin turns special infected immune to survivors shove, preventing them to be staggered by survivor's shove.

Features

Allow configuring which SI should be immune to...
Forum: Plugins 09-23-2021, 18:05
Replies: 17
Views: 8,558
Posted By Marttt
Re: [L4D1 & L4D2] Car Alarm Vomit [v1.1.0 | 25-April-2021]

If you don't want players going blind (purpose of this plugin) why would you use this plugin? (Just for me to understand).
About the car lights I will check but I think is not possible to detect...
Forum: Plugins 09-23-2021, 11:17
Replies: 12
Views: 7,147
Posted By Marttt
Re: [L4D2] Spitter Dies After Spit (SDAS) [v1.2.1 | 29-April-2021]

If nobody releases a plugin before me I will check. (probably I won't do it so soon)
Forum: Scripting 09-23-2021, 10:01
Replies: 9
Views: 1,760
Posted By Marttt
Re: CreateEntityByName

I think this is an exclusive event to L4D series, if you have this problem in another game, probably would use a different event or the other tips provided above.
Forum: Plugins 09-23-2021, 08:36
Replies: 8
Views: 1,381
Posted By Marttt
Re: [L4D1 & L4D2] Random Beam Item [v1.0.1 | 12-September-2021]

Thanks,

I checked the "Gun's Cabinet" plugin and there isn't much info stored in the spawned weapons that I could use to blacklist them.
I would have to ask Silvers to add some kind of hammerid...
Forum: Plugins 09-22-2021, 11:13
Replies: 43
Views: 7,401
Posted By Marttt
Re: [L4D2] Shop [v2.8 | 27 July 2021]

Did you try Psyk0tik version in this POST (https://forums.alliedmods.net/showpost.php?p=2753596&postcount=35)?
Forum: Plugin/Gameplay Ideas and Requests 09-21-2021, 11:15
Replies: 23
Views: 1,477
Posted By Marttt
Re: L4D2 Request this smx,sp

There is no translation file for this plugin.

You have to edit the "CPrintToChat" lines to what you want.
Also keep in mind that some things you shouldn't translate (like {green}, which is a tag...
Forum: Plugins 09-21-2021, 08:29
Replies: 37
Views: 47,336
Posted By Marttt
Re: [L4D(2)] Laser Tag

Just add these lines before TE_SetupBeamPoints


// Draw the line
g_LaserColor[0] = GetRandomInt(0, 255);
g_LaserColor[1] = GetRandomInt(0, 255);
g_LaserColor[2] = GetRandomInt(0, 255);...
Forum: Plugin/Gameplay Ideas and Requests 09-21-2021, 08:22
Replies: 9
Views: 456
Posted By Marttt
Re: [L4D1/2] Don't switch weapon to secondary slot when pick up pistols

I didn't test with dual pistols so I don't know if it will work
Since I don't know do patching stuff there are some workarounds like checking if the user is wielding "now" a dual weapon and rollback...
Forum: Plugins 09-21-2021, 08:03
Replies: 3
Views: 649
Posted By Marttt
Re: [L4D2] Unlock FallenSurvivor Spawn Limit

Answering @Striker black, by default the game only allows 1 fallen spawning per round.

But just the cvar "z_fallen_max_count" would be enough.
The only note is that the changes will only apply...
Showing results 1 to 25 of 500

 
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