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Search: Posts Made By: splewis
Forum: Plugins 06-09-2019, 22:36
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

https://github.com/splewis/csgo-retakes/issues/196

It's unlikely it's fixed unless someone can find clear steps to reproduce.
Forum: Plugins 03-31-2019, 19:02
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

Yes, if you write another plugin using the Retakes_OnPreRoundEnqueue forward to change the queuing behavior.
Forum: Plugins 09-20-2018, 23:31
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

https://github.com/splewis/csgo-retakes/issues/156

As I said before, find a way to reproduce it and I'll look into it.
Forum: Plugins 08-16-2018, 18:12
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

If you can reproduce a bug you can make an issue at https://github.com/splewis/csgo-retakes/issues
Forum: Plugins 06-06-2017, 23:31
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

Can't reproduce (on my linux servers). If you are having crash issues providing a limetech crash dump and a plugin list helps as well.
Forum: Plugins 05-14-2017, 23:19
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

https://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
Forum: Plugins 02-05-2017, 17:25
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

It means it can't find bomb carrier-eligible spawns for the A bombsite. Those would be spawns:
- inside the bomb site
- and NOT labelled "never bomb carrier" in the editor

The last release...
Forum: Plugins 02-04-2017, 23:27
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

I don't see any issues on my servers. team=1 means the spectator team, so you have players on spectator somehow trying to get spawned in (obviously the default configs don't have spectator spawns so...
Forum: Plugins 02-04-2017, 20:25
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

It's possible to change the active players via the plugin api:
https://github.com/splewis/csgo-retakes/blob/master/scripting/include/retakes.inc#L41

I'm not working on adding that, though.
Forum: Plugins 12-31-2016, 15:51
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

You might be using outdated spawns still. If your server is crashing you should print error logs and preferably an accelerator crash dump, though it's unlikely retakes is the cause of your crash.
Forum: Plugins 12-30-2016, 15:20
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

Add more de_inferno T spawns for A.
Forum: Plugins 12-22-2016, 23:53
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

https://github.com/splewis/get5/blob/master/scripting/get5/util.sp#L4
https://github.com/splewis/get5/blob/master/scripting/get5/util.sp#L100
Forum: Plugins 10-25-2016, 21:43
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

Yes, you're wrong. It's set to 0 in the default config for a reason.
Forum: Plugins 10-15-2016, 16:32
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

Is mp_maxmoney set to 0? If not, it's supposed to be (https://github.com/splewis/csgo-retakes/blob/master/cfg/sourcemod/retakes/retakes_game.cfg#L12).
Forum: Plugins 10-08-2016, 15:34
Replies: 240
Views: 153,001
Posted By splewis
Forum: Plugins 08-25-2016, 21:11
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

https://forums.alliedmods.net/showthread.php?t=286529
Forum: Plugins 08-07-2016, 04:17
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

That information is kind of essential to answer your question. Your issue is probably that server.cfg is executed too early. Try using a config file executed later, e.g.,...
Forum: Plugins 08-06-2016, 19:24
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

Those cvars don't exist in this plugin, or in the retakes_standardallocator plugin.
Forum: Plugins 07-30-2016, 17:49
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

Please don't edit your posts to remove the question. If you solved your question, post the solution.
https://forums.alliedmods.net/misc.php?do=showrules
Forum: Plugins 07-23-2016, 13:24
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

It's extremely unlikely that the retakes plugin is the cause.
Forum: Plugins 07-21-2016, 20:27
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.2, 2016-4-6)

Thanks, I'll add them in.
Forum: Plugins 04-07-2016, 16:42
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.0, 2016-4-1)

I can't reproduce this. Check your errors logs.
Forum: Plugins 04-07-2016, 13:32
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.0, 2016-4-1)

Seeing sm_retakes_maxplayers 10, it seems pretty obvious why you would see that.
Forum: Plugins 02-18-2016, 13:17
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.0, 2015-10-2)

The update on 2/17/2016 has changed nuke and cache, updated spawns are in the git repo, but here they are as well (attached).
Forum: Plugins 01-27-2016, 15:14
Replies: 240
Views: 153,001
Posted By splewis
Re: [CS:GO] Retakes (v0.3.0, 2015-10-2)

Never heard of that happening. Why are there bots in the server? Did you remove bot_quota 0 from the retakes_game.cfg file?
Showing results 1 to 25 of 39

 
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